Player Matchup

Bastet
Bastet
BootyWarrior596
Bastet
Level 101
God Stats
0W - 2L
1,229 SR
Queue Stats
255W - 241L
1,524 Elo+
Solo
Nu Wa
Nu Wa
FullDiaperThirds
Nu Wa
Level 28
God Stats
14W - 14L
1,566 SR
Queue Stats
142W - 93L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
Ivands
Kuzenbo
Level 155
God Stats
25W - 30L
1,523 SR
Queue Stats
321W - 231L
1,615 Elo+
Party 1
Team Averages
Level 95
1,439 SR
1,581 Elo+

VS

Team Averages
Level 143
1,467 SR
1,551 Elo+
Vulcan
Vulcan
Allen529
Vulcan
Level 156
God Stats
4W - 5L
1,390 SR
Queue Stats
163W - 172L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
ClapDat343
Jormungandr
Level 165
God Stats
17W - 15L
1,556 SR
Queue Stats
244W - 252L
1,537 Elo+
Party 2
Hachiman
Hachiman
TheCrippledKid
Hachiman
Level 109
God Stats
5W - 4L
1,455 SR
Queue Stats
86W - 72L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,615
663
5,710
11,061
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 0
11,143
857
8,782
11,678
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Ivands
Kuzenbo
14
0 / 3 / 1
8,604
662
8,866
14,280
14,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Allen529
Vulcan
17
2 / 2 / 2
10,763
828
12,232
6,349
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ClapDat343
Jormungandr
17
6 / 1 / 2
11,207
862
14,934
14,244
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
17
1 / 1 / 5
10,622
817
6,071
10,680
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Allen529
Vulcan
2
2
2
1.5
L
0
3
2
0.33
W
Jormungandr
ClapDat343
Jormungandr
6
1
2
7
L
4
3
0
1.33
L
Kuzenbo
Ivands
Kuzenbo
0
3
1
0.17
W
Hachiman
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
33,237
37,019
Taken
31,273
21,214
Mitigated
13,523
4,845
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Allen529
Vulcan
12,232
201
0
196
6,349
2,231
0
3,444
2,900
53,598
1,908
L
5,710
1,864
0
1,029
11,061
3,270
0
7,736
2,538
0
16,616
W
Jormungandr
ClapDat343
Jormungandr
14,934
3,572
0
2,317
14,244
7,472
0
8,703
5,536
48,918
1,990
L
8,782
2,483
0
3,316
11,678
3,287
330
8,221
2,455
50,473
0
L
Kuzenbo
Ivands
Kuzenbo
8,866
3,487
0
500
14,280
14,657
0
7,714
5,483
23,823
0
W
Hachiman
6,071
3,478
0
4,404
10,680
3,820
1,516
5,547
5,133
0
44,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
32,592
131
Minions Killed
295
0
Camps Cleared
0
715,165
Distance Traveled
732,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,763
828
113
9
0
247,585
0
L
Bastet
8,615
663
28
2
0
227,169
0
W
Jormungandr
11,207
862
86
7
0
251,456
0
L
Nu Wa
11,143
857
75
6
0
230,552
0
L
Kuzenbo
8,604
662
28
2
0
257,444
0
W
Hachiman
10,622
817
96
7
0
233,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role