Player Matchup

Izanami
Izanami
BOOOM3869
Izanami
Level 77
God Stats
1W - 1L
1,806 SR
Queue Stats
19W - 28L
1,447 Elo+
Solo
Ne Zha
Ne Zha
DoctorSpell
Ne Zha
Level 154
God Stats
19W - 16L
1,493 SR
Queue Stats
275W - 259L
1,539 Elo+
Solo
Ymir
Ymir
LilXannyGod
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,591 Elo+
Solo
Medusa
Medusa
Murality
Medusa
Level 138
God Stats
29W - 19L
1,584 SR
Queue Stats
39W - 43L
1,448 Elo+
Party 1
Horus
Horus
Xasai
Horus
Level 75
God Stats
18W - 16L
1,535 SR
Queue Stats
21W - 24L
1,473 Elo+
Party 1
Team Averages
Level 114
1,584 SR
1,500 Elo+

VS

Team Averages
Level 141
1,651 SR
1,474 Elo+
Baron Samedi
Baron Samedi
AceofSpades7529
Baron Samedi
Level 124
God Stats
3W - 2L
1,639 SR
Queue Stats
113W - 108L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bovice7634
Kumbhakarna
Level 148
God Stats
3W - 3L
1,558 SR
Queue Stats
116W - 133L
1,387 Elo+
Solo
Aphrodite
Aphrodite
XxfelipeperezxX
Aphrodite
Level 182
God Stats
2W - 1L
1,426 SR
Queue Stats
78W - 79L
1,479 Elo+
Solo
Heimdallr
Heimdallr
thewarlore
Heimdallr
Level 123
God Stats
4W - 2L
1,669 SR
Queue Stats
126W - 114L
1,506 Elo+
Party 2
Nemesis
Nemesis
xXDevilsLawXx
Nemesis
Level 126
God Stats
8W - 0L
1,966 SR
Queue Stats
230W - 224L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOOOM3869
Izanami
3
0 / 0 / 0
5,768
262
0
350
72
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
17
9 / 4 / 3
10,811
491
12,743
19,179
10,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
3 / 2 / 3
12,391
563
11,775
21,440
18,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Murality
Medusa
17
7 / 2 / 7
10,499
477
17,838
16,278
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Xasai
Horus
15
4 / 5 / 9
8,954
407
12,249
23,275
23,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceofSpades7529
Baron Samedi
17
5 / 4 / 5
11,646
529
15,055
13,007
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Bovice7634
Kumbhakarna
16
3 / 5 / 4
10,562
480
7,807
19,646
23,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
XxfelipeperezxX
Aphrodite
19
1 / 4 / 2
12,006
546
16,186
17,660
11,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
thewarlore
Heimdallr
17
0 / 5 / 5
10,114
460
11,306
12,891
5,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
19
4 / 5 / 3
11,644
529
10,074
18,756
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
23
Kills
13
13
Deaths
23
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceofSpades7529
Baron Samedi
5
4
5
1.88
L
Izanami
BOOOM3869
Izanami
0
0
0
0
W
Kumbhakarna
Bovice7634
Kumbhakarna
3
5
4
1
L
Ne Zha
9
4
3
2.63
L
3
2
3
2.25
L
Medusa
Murality
Medusa
7
2
7
5.25
L
Horus
Xasai
Horus
4
5
9
1.7
W
Aphrodite
XxfelipeperezxX
Aphrodite
1
4
2
0.5
W
Heimdallr
thewarlore
Heimdallr
0
5
5
0.5
W
Nemesis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
60,428
80,522
Taken
81,960
58,645
Mitigated
54,745
18,898
Healing
29,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceofSpades7529
Baron Samedi
15,055
1,098
1,795
3,048
13,007
6,345
820
570
12,437
72,180
2,333
L
Izanami
BOOOM3869
Izanami
0
0
0
250
350
72
0
131
219
0
2,892
W
Kumbhakarna
Bovice7634
Kumbhakarna
7,807
819
175
2,311
19,646
23,255
382
412
19,234
36,485
93
L
Ne Zha
12,743
3,786
0
3,474
19,179
10,038
0
6,326
12,725
0
90,391
L
11,775
2,639
0
6,172
21,440
18,906
0
13,075
8,365
100,538
3,927
L
Medusa
Murality
Medusa
17,838
5,391
0
4,577
16,278
6,289
0
7,870
8,192
0
73,696
L
Horus
Xasai
Horus
12,249
4,784
670
3,755
23,275
23,340
0
9,747
12,734
0
37,774
W
Aphrodite
XxfelipeperezxX
Aphrodite
16,186
1,624
2,768
12,842
17,660
11,915
1,090
9,590
8,070
96,787
1,421
W
Heimdallr
thewarlore
Heimdallr
11,306
4,839
0
4,358
12,891
5,086
2,873
0
12,891
0
90,583
W
Nemesis
10,074
3,792
0
2,135
18,756
8,144
1,951
1,555
17,201
0
91,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
55,972
492
Minions Killed
597
0
Camps Cleared
0
1,764,413
Distance Traveled
2,037,637
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,646
529
121
6
0
403,360
0
L
Izanami
5,768
262
8
0
0
32,589
1
W
Kumbhakarna
10,562
480
70
3
0
399,819
1
L
Ne Zha
10,811
491
119
5
0
476,427
0
L
Ymir
12,391
563
209
10
0
363,209
0
L
Medusa
10,499
477
111
5
0
450,712
8
L
Horus
8,954
407
45
2
0
441,476
1
W
Aphrodite
12,006
546
174
8
0
348,540
0
W
Heimdallr
10,114
460
110
5
0
377,426
0
W
Nemesis
11,644
529
122
6
0
508,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role