Player Matchup

Chronos
Chronos
Chapinmalos
Chronos
Level 66
God Stats
9W - 7L
1,647 SR
Queue Stats
272W - 301L
1,456 Elo+
Solo
Odin
Odin
DaoTenshi
Odin
Level 187
God Stats
1W - 1L
1,270 SR
Queue Stats
424W - 350L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Mochi-Moch_Panda
Cthulhu
Level 192
God Stats
11W - 7L
1,766 SR
Queue Stats
234W - 175L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
detrimentald
The Morrigan
Level 83
God Stats
38W - 31L
1,502 SR
Queue Stats
293W - 286L
1,426 Elo+
Solo
Neith
Neith
xxStayPuffxx18
Neith
Level 65
God Stats
33W - 44L
1,429 SR
Queue Stats
33W - 44L
1,393 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,486 Elo+

VS

Team Averages
Level 126
1,478 SR
1,444 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beast1Link
Izanami
Level 154
God Stats
3W - 7L
1,364 SR
Queue Stats
132W - 144L
1,452 Elo+
Solo
Atlas
Atlas
BillsGetter9
Atlas
Level 102
God Stats
9W - 9L
1,601 SR
Queue Stats
556W - 581L
1,406 Elo+
Solo
Arachne
Arachne
BoddyBlaster
Arachne
Level 66
God Stats
3W - 3L
1,436 SR
Queue Stats
4W - 4L
1,451 Elo+
Solo
Discordia
Discordia
chrisbien
Discordia
Level 148
God Stats
183W - 166L
1,489 SR
Queue Stats
395W - 431L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chapinmalos
Chronos
12
3 / 0 / 5
6,801
1,360
2,499
2,092
584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
11
2 / 2 / 4
6,267
1,253
2,843
5,880
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 7
6,137
1,227
8,209
6,045
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
detrimentald
The Morrigan
11
3 / 0 / 6
6,884
1,377
6,214
2,051
613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 5
6,285
1,257
3,486
2,412
677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

396

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 0 / 1
5,728
1,146
2,164
4,501
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Beast1Link
Izanami
10
0 / 1 / 0
5,578
1,116
2,122
6,545
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 5 / 0
5,632
1,126
4,270
9,844
3,780
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
BoddyBlaster
Arachne
10
2 / 2 / 0
5,876
1,175
1,644
2,280
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
chrisbien
Discordia
10
0 / 2 / 1
5,767
1,153
5,599
3,570
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
10
Kills
2
2
Deaths
10
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
1
0.5
L
Izanami
Beast1Link
Izanami
0
1
0
0
L
0
5
0
0
L
Arachne
BoddyBlaster
Arachne
2
2
0
1
W
Chronos
Chapinmalos
Chronos
3
0
5
5.5
W
Odin
2
2
4
2
W
1
0
7
4.5
L
Discordia
chrisbien
Discordia
0
2
1
0.25
W
The Morrigan
detrimentald
The Morrigan
3
0
6
6
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
15,799
18,480
Taken
26,740
7,781
Mitigated
11,207
2,079
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,164
332
0
299
4,501
3,650
0
2,110
2,318
292
6,521
L
Izanami
Beast1Link
Izanami
2,122
1,989
0
625
6,545
1,851
0
4,597
1,872
0
11,387
L
4,270
1,835
0
72
9,844
3,780
0
5,564
4,059
13,702
0
L
Arachne
BoddyBlaster
Arachne
1,644
1,311
0
149
2,280
889
0
1,605
613
0
2,162
W
Chronos
Chapinmalos
Chronos
2,499
704
0
391
2,092
584
0
1,591
470
12,330
0
W
Odin
2,843
664
0
0
5,880
2,109
0
3,674
2,047
245
8,807
W
8,209
213
448
854
6,045
3,798
0
2,252
3,431
16,770
0
L
Discordia
chrisbien
Discordia
5,599
269
0
0
3,570
1,037
0
2,264
1,129
18,374
104
W
The Morrigan
detrimentald
The Morrigan
6,214
1,105
179
0
2,051
613
0
1,319
732
10,806
1,672
W
3,486
2,280
0
207
2,412
677
0
1,325
1,087
0
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
28,581
104
Minions Killed
76
4
Camps Cleared
3
553,590
Distance Traveled
435,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,728
1,146
12
2
0
112,388
0
L
Izanami
5,578
1,116
18
4
0
93,445
0
L
Atlas
5,632
1,126
14
3
1
91,096
0
L
Arachne
5,876
1,175
0
0
0
48,298
0
W
Chronos
6,801
1,360
31
6
1
111,626
0
W
Odin
6,267
1,253
15
3
0
118,655
0
W
Cthulhu
6,137
1,227
17
3
0
120,035
0
L
Discordia
5,767
1,153
32
6
2
90,493
0
W
The Morrigan
6,884
1,377
20
4
0
103,740
0
W
Neith
6,285
1,257
21
4
3
99,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role