Player Matchup

Charybdis
Charybdis
Easton2224
Charybdis
Level 109
God Stats
16W - 17L
1,460 SR
Queue Stats
44W - 38L
1,551 Elo+
Party 1
Ares
Ares
ExcindoJ
Ares
Level 156
God Stats
5W - 2L
1,613 SR
Queue Stats
56W - 42L
1,602 Elo+
Party 1
Bakasura
Bakasura
MillsKills
Bakasura
Level 149
God Stats
1W - 1L
1,281 SR
Queue Stats
133W - 130L
1,527 Elo+
Solo
Merlin
Merlin
OlmecaMaster
Merlin
Level 127
God Stats
2W - 1L
1,237 SR
Queue Stats
86W - 99L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatBoy2Dirty
Cu Chulainn
Level 174
God Stats
14W - 6L
1,669 SR
Queue Stats
216W - 211L
1,522 Elo+
Solo
Team Averages
Level 143
1,452 SR
1,546 Elo+

VS

Team Averages
Level 147
1,504 SR
1,536 Elo+
Ne Zha
Ne Zha
ChEpONE12
Ne Zha
Level 145
God Stats
5W - 13L
1,287 SR
Queue Stats
170W - 168L
1,534 Elo+
Solo
Chernobog
Chernobog
FeenieBean
Chernobog
Level 126
God Stats
11W - 12L
1,495 SR
Queue Stats
163W - 158L
1,536 Elo+
Solo
Mulan
Mulan
Fett7980
Mulan
Level 148
God Stats
23W - 22L
1,509 SR
Queue Stats
196W - 179L
1,471 Elo+
Solo
Maui
Maui
GrrStorm
Maui
Level 155
God Stats
49W - 58L
1,525 SR
Queue Stats
1,002W - 962L
1,517 Elo+
Solo
Ra
Ra
Ronnocneab
Ra
Level 159
God Stats
17W - 20L
1,706 SR
Queue Stats
255W - 206L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Easton2224
Charybdis
11
0 / 4 / 2
6,821
525
6,967
7,058
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
3 / 0 / 4
7,264
559
5,680
8,991
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
MillsKills
Bakasura
15
6 / 0 / 2
7,957
612
7,980
11,685
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
12
1 / 2 / 2
6,884
530
3,432
6,131
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ThatBoy2Dirty
Cu Chulainn
13
1 / 1 / 2
7,866
605
4,320
8,715
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChEpONE12
Ne Zha
12
3 / 3 / 1
6,328
487
5,633
9,787
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
FeenieBean
Chernobog
12
1 / 1 / 1
6,225
479
5,327
8,882
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Fett7980
Mulan
8
1 / 2 / 0
5,686
437
3,406
7,224
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
10
1 / 3 / 2
6,199
477
2,496
11,128
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 1
7,442
572
6,462
5,319
1,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ChEpONE12
Ne Zha
3
3
1
1.17
W
Charybdis
Easton2224
Charybdis
0
4
2
0.25
W
Ares
3
0
4
5
L
Chernobog
FeenieBean
Chernobog
1
1
1
1.5
L
Mulan
Fett7980
Mulan
1
2
0
0.5
L
Maui
1
3
2
0.67
W
Bakasura
MillsKills
Bakasura
6
0
2
7
W
Merlin
1
2
2
1
L
1
2
1
0.75
W
Cu Chulainn
ThatBoy2Dirty
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
23,324
42,580
Taken
42,340
20,902
Mitigated
19,451
10,660
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ChEpONE12
Ne Zha
5,633
2,281
0
1,220
9,787
3,340
0
1,300
7,442
0
43,014
W
Charybdis
Easton2224
Charybdis
6,967
4,574
0
1,823
7,058
2,390
0
1,035
5,979
0
47,057
W
Ares
5,680
698
0
1,945
8,991
6,586
0
3,086
5,617
21,713
0
L
Chernobog
FeenieBean
Chernobog
5,327
3,329
0
3,401
8,882
2,656
0
831
7,996
0
48,855
L
Mulan
Fett7980
Mulan
3,406
1,073
0
2,181
7,224
4,671
0
463
6,492
0
27,497
L
Maui
2,496
747
0
2,700
11,128
7,066
0
3,861
6,519
25,896
1,740
W
Bakasura
MillsKills
Bakasura
7,980
5,248
0
4,865
11,685
5,686
0
1,340
10,191
0
41,136
W
Merlin
3,432
223
0
457
6,131
1,501
0
2,982
2,939
49,247
0
L
6,462
363
360
1,064
5,319
1,718
0
2,657
2,273
68,489
1,157
W
Cu Chulainn
ThatBoy2Dirty
Cu Chulainn
4,320
864
0
1,570
8,715
4,739
168
0
8,715
0
58,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
31,880
423
Minions Killed
397
0
Camps Cleared
0
1,268,750
Distance Traveled
1,176,032
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,328
487
71
5
0
294,358
0
W
Charybdis
6,821
525
88
7
0
229,497
0
W
Ares
7,264
559
20
2
0
254,344
2
L
Chernobog
6,225
479
89
7
0
240,900
3
L
Mulan
5,686
437
49
4
0
129,938
0
L
Maui
6,199
477
46
4
0
237,297
0
W
Bakasura
7,957
612
103
8
0
330,484
0
W
Merlin
6,884
530
93
7
0
235,975
0
L
Ra
7,442
572
142
11
0
273,539
2
W
Cu Chulainn
7,866
605
119
9
0
218,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role