Player Matchup

Ares
Ares
Bronze I
 
Ares
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Felix474274
Sun Wukong
Silver III
Level 117
God Stats
2W - 1L
1,585 SR
Queue Stats
89W - 97L
1,134 MMR
Party 1
Hera
Hera
Silver IV
Mellow_Moves_
Hera
Silver IV
Level 126
God Stats
6W - 3L
1,394 SR
Queue Stats
54W - 66L
993 MMR
Party 1
Danzaburou
Danzaburou
Silver II
iCon Avoid
Danzaburou
Silver II
Level 89
God Stats
11W - 13L
1,558 SR
Queue Stats
100W - 108L
1,123 MMR
Solo
Susano
Susano
Silver III
tRREEE
Susano
Silver III
Level 159
God Stats
16W - 15L
1,452 SR
Queue Stats
422W - 450L
975 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,498 SR
1,145 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,454 SR
1,013 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
Dilla000x2
Mulan
Silver V
Level 135
God Stats
18W - 16L
1,471 SR
Queue Stats
254W - 297L
812 MMR
Solo
Awilix
Awilix
Silver V
KrazyGorilla21
Awilix
Silver V
Level 109
God Stats
2W - 5L
1,404 SR
Queue Stats
46W - 73L
641 MMR
Solo
Xing Tian
Xing Tian
Silver III
Peelado1
Xing Tian
Silver III
Level 135
God Stats
13W - 11L
1,452 SR
Queue Stats
320W - 350L
968 MMR
Solo
Janus
Janus
Silver III
marioaycs
Janus
Silver III
Level 155
God Stats
5W - 11L
1,445 SR
Queue Stats
166W - 179L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 6
5,353
487
4,077
9,248
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Felix474274
Sun Wukong
12
6 / 0 / 2
7,542
686
6,434
9,154
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,906
537
3,122
4,082
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iCon Avoid
Danzaburou
11
2 / 1 / 3
6,237
567
5,187
6,274
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
tRREEE
Susano
12
3 / 1 / 3
6,146
559
3,534
7,801
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangKing ArthurMedusaYmirCthulhu

VS

Bans
AgniThorPoseidonFreyaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 1 / 0
5,740
522
6,183
4,891
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
8
0 / 6 / 0
4,747
432
2,923
10,254
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 1
5,212
474
2,993
7,567
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Peelado1
Xing Tian
7
0 / 2 / 3
4,966
451
2,686
8,327
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
marioaycs
Janus
10
2 / 0 / 1
5,765
524
3,127
3,084
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
6
1
L
Ah Muzen Cab
 
Ah Muzen Cab
3
1
0
3
L
Mulan
0
6
0
0
W
Sun Wukong
Felix474274
Sun Wukong
6
0
2
7
L
1
2
1
0.75
W
0
1
0
0
L
Xing Tian
Peelado1
Xing Tian
0
2
3
0.75
W
Danzaburou
iCon Avoid
Danzaburou
2
1
3
3.5
L
Janus
marioaycs
Janus
2
0
1
2.5
W
Susano
tRREEE
Susano
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
17,912
36,559
Taken
34,123
18,018
Mitigated
12,570
12,958
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,077
301
0
1,111
9,248
5,966
0
2,683
6,459
11,756
541
L
Ah Muzen Cab
 
Ah Muzen Cab
6,183
1,933
0
1,048
4,891
1,281
280
1,263
3,582
0
43,003
L
Mulan
2,923
387
0
2,465
10,254
2,915
0
606
9,193
0
22,762
W
Sun Wukong
Felix474274
Sun Wukong
6,434
1,450
0
3,523
9,154
6,389
321
662
8,418
0
46,838
L
2,993
1,006
0
3,146
7,567
2,331
0
1,490
5,957
0
35,661
W
3,122
533
0
1,201
4,082
1,086
0
724
3,234
35,372
343
L
Xing Tian
Peelado1
Xing Tian
2,686
281
0
1,276
8,327
5,415
23
1,676
6,651
10,276
0
W
Danzaburou
iCon Avoid
Danzaburou
5,187
1,854
0
3,075
6,274
2,060
0
226
6,048
0
42,703
L
Janus
marioaycs
Janus
3,127
0
0
103
3,084
628
0
2,080
718
29,976
823
W
Susano
tRREEE
Susano
3,534
648
0
4,048
7,801
2,517
0
1,067
6,602
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
26,430
331
Minions Killed
247
0
Camps Cleared
0
1,119,330
Distance Traveled
1,068,013
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,353
487
19
2
0
218,624
1
L
Ah Muzen Cab
5,740
522
80
7
0
202,824
0
L
Mulan
4,747
432
41
4
0
186,451
3
W
Sun Wukong
7,542
686
78
7
0
232,952
3
L
Awilix
5,212
474
56
5
0
252,271
0
W
Hera
5,906
537
77
7
0
232,859
4
L
Xing Tian
4,966
451
13
1
0
189,482
0
W
Danzaburou
6,237
567
84
8
0
200,079
0
L
Janus
5,765
524
57
5
0
236,985
0
W
Susano
6,146
559
73
7
0
234,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role