Player Matchup

Mercury
Mercury
LordPushead
Mercury
Level 159
God Stats
8W - 2L
1,725 SR
Queue Stats
979W - 591L
1,623 Elo+
Solo
Ishtar
Ishtar
The sheepy123
Ishtar
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 92L
1,424 Elo+
Party 1
Hera
Hera
ickitsribs
Hera
Level 48
God Stats
4W - 3L
1,505 SR
Queue Stats
115W - 124L
1,432 Elo+
Party 1
Bellona
Bellona
yourpalbina
Bellona
Level 108
God Stats
42W - 35L
1,575 SR
Queue Stats
310W - 355L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
zeromortal
Baron Samedi
Level 137
God Stats
25W - 9L
1,572 SR
Queue Stats
226W - 84L
1,645 Elo+
Solo
Team Averages
Level 107
1,575 SR
1,499 Elo+

VS

Team Averages
Level 103
1,526 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Camdiddy7
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,294 Elo+
Solo
Bacchus
Bacchus
LightningSurge15
Bacchus
Level 131
God Stats
0W - 5L
1,655 SR
Queue Stats
224W - 133L
1,580 Elo+
Party 2
Lancelot
Lancelot
xScarewolf
Lancelot
Level 107
God Stats
3W - 3L
1,474 SR
Queue Stats
80W - 97L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LordPushead
Mercury
14
2 / 1 / 3
8,522
1,065
6,244
5,592
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 1 / 2
8,515
1,064
5,505
7,970
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 1
8,249
1,031
6,209
2,518
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
yourpalbina
Bellona
14
1 / 2 / 2
8,324
1,041
3,753
9,430
6,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
zeromortal
Baron Samedi
14
1 / 1 / 5
8,578
1,072
6,333
6,481
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 0 / 5
10,211
1,276
10,386
5,929
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
 
Medusa
11
0 / 0 / 0
5,610
701
0
0
0
Freya
Camdiddy7
Freya
11
0 / 1 / 0
7,288
911
95
914
258
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 2
10,143
1,268
11,288
13,418
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
xScarewolf
Lancelot
13
1 / 5 / 0
7,955
994
4,641
11,111
3,659
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
6
Kills
7
7
Deaths
6
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
5
4.5
L
Medusa
 
Medusa
0
0
0
0
L
Freya
Camdiddy7
Freya
0
1
0
0
L
4
0
2
5
W
Mercury
LordPushead
Mercury
2
1
3
3.5
W
1
1
2
2
W
1
2
1
0.75
L
Lancelot
xScarewolf
Lancelot
1
5
0
0.2
W
Bellona
yourpalbina
Bellona
1
2
2
1
W
Baron Samedi
zeromortal
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
26,410
31,991
Taken
31,372
14,226
Mitigated
21,389
6,745
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,386
571
0
0
5,929
2,623
0
1,196
4,733
51,332
984
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Camdiddy7
Freya
95
24
0
28
914
258
0
264
650
1,768
81
L
11,288
806
0
1,819
13,418
14,849
0
6,319
7,099
21,645
0
W
Mercury
LordPushead
Mercury
6,244
2,036
0
2,360
5,592
2,060
0
3,748
1,844
0
14,793
W
5,505
4,226
0
1,716
7,970
2,569
0
5,285
2,685
0
22,283
W
6,209
1,978
0
0
2,518
759
0
1,821
697
27,552
0
L
Lancelot
xScarewolf
Lancelot
4,641
1,079
0
269
11,111
3,659
0
4,763
6,348
0
14,030
W
Bellona
yourpalbina
Bellona
3,753
385
0
903
9,430
6,160
0
6,280
3,150
0
12,629
W
Baron Samedi
zeromortal
Baron Samedi
6,333
258
856
910
6,481
2,678
0
4,367
2,114
20,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
41,207
160
Minions Killed
151
9
Camps Cleared
3
799,468
Distance Traveled
519,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,211
1,276
129
16
0
155,103
0
L
Medusa
5,610
701
0
0
0
0
0
L
Freya
7,288
911
2
0
1
28,412
0
L
Bacchus
10,143
1,268
9
1
0
181,971
0
W
Mercury
8,522
1,065
27
3
1
193,410
0
W
Ishtar
8,515
1,064
34
4
6
130,718
0
W
Hera
8,249
1,031
49
6
1
127,267
0
L
Lancelot
7,955
994
11
1
2
154,124
0
W
Bellona
8,324
1,041
19
2
0
176,053
0
W
Baron Samedi
8,578
1,072
31
4
1
172,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role