Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChefBoyadoy
Ymir
Level 49
God Stats
46W - 53L
1,509 SR
Queue Stats
94W - 105L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Dräkora
Sun Wukong
Level 87
God Stats
5W - 7L
1,411 SR
Queue Stats
401W - 443L
1,396 Elo+
Party 1
Fenrir
Fenrir
SaltySensei666
Fenrir
Level 64
God Stats
19W - 25L
1,479 SR
Queue Stats
138W - 199L
1,371 Elo+
Party 1
Skadi
Skadi
Wølf666
Skadi
Level 36
God Stats
14W - 15L
1,456 SR
Queue Stats
57W - 113L
1,329 Elo+
Party 1
Team Averages
Level 58
1,471 SR
1,407 Elo+

VS

Team Averages
Level 105
1,500 SR
1,421 Elo+
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 136
God Stats
166W - 166L
1,513 SR
Queue Stats
280W - 285L
1,457 Elo+
Solo
Agni
Agni
GHYGA 420
Agni
Level 65
God Stats
24W - 24L
1,480 SR
Queue Stats
172W - 186L
1,397 Elo+
Solo
Cupid
Cupid
Needcof33
Cupid
Level 66
God Stats
8W - 6L
1,425 SR
Queue Stats
119W - 128L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Shadow Dragon M
Sylvanus
Level 174
God Stats
22W - 16L
1,570 SR
Queue Stats
263W - 269L
1,426 Elo+
Solo
Fenrir
Fenrir
Urkozamanjezor
Fenrir
Level 85
God Stats
58W - 53L
1,510 SR
Queue Stats
192W - 172L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 4 / 0
6,444
586
6,030
8,998
5,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 1
5,005
455
3,242
7,960
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Dräkora
Sun Wukong
10
0 / 3 / 1
5,430
494
1,342
8,413
5,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
3 / 2 / 2
5,844
531
4,640
8,532
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Wølf666
Skadi
8
1 / 6 / 0
4,682
426
5,103
6,865
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
12
4 / 1 / 0
7,585
690
6,131
6,219
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
4 / 3 / 2
6,591
599
3,334
5,546
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Needcof33
Cupid
10
2 / 2 / 9
5,925
539
7,190
9,657
3,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
3 / 0 / 6
6,316
574
4,732
6,377
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
5 / 2 / 2
6,457
587
5,341
7,335
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
18
18
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
0
1
L
0
3
1
0.17
W
Cthulhu
Dracolich77
Cthulhu
4
1
0
4
L
Sun Wukong
Dräkora
Sun Wukong
0
3
1
0.17
W
Agni
4
3
2
1.67
W
Cupid
Needcof33
Cupid
2
2
9
3.25
L
3
2
2
2
W
Sylvanus
3
0
6
6
W
5
2
2
3
L
Skadi
Wølf666
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
26,728
40,768
Taken
35,134
18,555
Mitigated
12,982
8,342
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,030
735
0
2,505
8,998
5,778
0
3,311
5,256
25,919
2,343
L
3,242
1,195
0
1,591
7,960
3,463
0
2,058
5,834
18,054
0
W
Cthulhu
Dracolich77
Cthulhu
6,131
354
0
2,325
6,219
2,785
0
1,150
5,069
42,966
3,097
L
Sun Wukong
Dräkora
Sun Wukong
1,342
298
0
2,074
8,413
5,216
0
3,843
4,030
0
34,648
W
Agni
3,334
377
0
1,546
5,546
1,586
373
1,660
3,886
36,601
0
W
Cupid
Needcof33
Cupid
7,190
3,986
190
2,783
9,657
3,042
279
2,782
6,875
0
27,419
L
4,640
869
0
2,152
8,532
2,506
0
2,285
6,077
0
30,721
W
Sylvanus
4,732
1,402
3,406
3,577
6,377
2,522
264
1,753
4,624
21,818
0
W
5,341
976
0
1,283
7,335
3,047
618
1,623
5,712
0
40,287
L
Skadi
Wølf666
Skadi
5,103
2,033
0
20
6,865
1,592
0
1,271
5,560
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
32,874
247
Minions Killed
315
0
Camps Cleared
0
990,714
Distance Traveled
957,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,444
586
54
5
0
185,665
0
L
Ymir
5,005
455
28
3
0
218,852
2
W
Cthulhu
7,585
690
96
9
0
183,517
0
L
Sun Wukong
5,430
494
58
5
0
171,914
0
W
Agni
6,591
599
81
7
0
209,478
0
W
Cupid
5,925
539
42
4
0
188,786
0
L
Fenrir
5,844
531
56
5
0
224,789
0
W
Sylvanus
6,316
574
29
3
0
157,779
0
W
Fenrir
6,457
587
67
6
0
217,536
0
L
Skadi
4,682
426
51
5
0
189,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role