Player Matchup

Kukulkan
Kukulkan
Baron Crunch
Kukulkan
Level 29
God Stats
3W - 3L
1,515 SR
Queue Stats
11W - 21L
1,371 Elo+
Party 2
Hachiman
Hachiman
Greenmuppet5
Hachiman
Level 67
God Stats
4W - 4L
1,609 SR
Queue Stats
154W - 137L
1,584 Elo+
Party 2
Atlas
Atlas
Littleviking1
Atlas
Level 35
God Stats
9W - 9L
1,489 SR
Queue Stats
51W - 63L
1,468 Elo+
Party 2
Chaac
Chaac
TasteeBee5538
Chaac
Level 47
God Stats
0W - 2L
1,274 SR
Queue Stats
41W - 50L
1,439 Elo+
Party 2
Sol
Sol
lankmeup
Sol
Level 80
God Stats
5W - 4L
1,575 SR
Queue Stats
30W - 31L
1,485 Elo+
Party 2
Team Averages
Level 52
1,492 SR
1,469 Elo+

VS

Team Averages
Level 104
1,624 SR
1,521 Elo+
Sol
Sol
KiLlErMiEtZe89
Sol
Level 152
God Stats
12W - 9L
1,396 SR
Queue Stats
131W - 142L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Odioun
Cu Chulainn
Level 68
God Stats
1W - 1L
1,254 SR
Queue Stats
57W - 46L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reamynator
Tsukuyomi
Level 144
God Stats
4W - 1L
1,651 SR
Queue Stats
90W - 88L
1,504 Elo+
Party 1
Janus
Janus
RxLhar
Janus
Level 106
God Stats
5W - 1L
1,843 SR
Queue Stats
45W - 29L
1,620 Elo+
Solo
Chaac
Chaac
bebou19062
Chaac
Level 48
God Stats
13W - 5L
1,977 SR
Queue Stats
224W - 231L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baron Crunch
Kukulkan
9
0 / 2 / 1
5,169
517
1,493
5,436
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Greenmuppet5
Hachiman
9
0 / 2 / 0
4,759
476
3,615
5,345
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,874
487
2,295
7,345
3,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,126
513
2,829
7,102
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,273
527
1,275
6,203
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,662
566
4,635
4,348
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Odioun
Cu Chulainn
11
1 / 0 / 0
6,448
645
3,803
5,519
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
Reamynator
Tsukuyomi
10
2 / 1 / 4
5,817
582
2,985
5,223
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
RxLhar
Janus
12
2 / 0 / 1
6,846
685
2,246
2,580
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
2 / 0 / 3
5,668
567
5,589
9,499
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baron Crunch
Kukulkan
0
2
1
0.25
L
Hachiman
Greenmuppet5
Hachiman
0
2
0
0
W
1
0
3
2.5
L
0
1
0
0
W
Cu Chulainn
Odioun
Cu Chulainn
1
0
0
1
W
Tsukuyomi
Reamynator
Tsukuyomi
2
1
4
4
W
Janus
RxLhar
Janus
2
0
1
2.5
L
0
1
0
0
W
Chaac
2
0
3
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,507
Damage
19,258
31,431
Taken
27,169
11,662
Mitigated
11,775
10,744
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baron Crunch
Kukulkan
1,493
0
0
1,510
5,436
1,440
0
1,927
3,341
33,267
0
L
Hachiman
Greenmuppet5
Hachiman
3,615
1,435
0
2,007
5,345
1,430
0
805
4,540
0
34,777
W
4,635
1,642
0
3,070
4,348
1,071
1,237
1,138
3,130
39,321
0
L
2,295
633
0
1,617
7,345
3,679
0
2,575
4,728
10,383
0
W
Cu Chulainn
Odioun
Cu Chulainn
3,803
419
0
1,485
5,519
3,627
108
329
4,829
822
40,589
W
Tsukuyomi
Reamynator
Tsukuyomi
2,985
850
0
3,112
5,223
1,499
309
919
4,244
0
29,671
W
Janus
RxLhar
Janus
2,246
275
0
1,151
2,580
771
103
937
1,643
45,325
671
L
2,829
61
0
3,412
7,102
3,559
0
321
6,336
0
30,890
W
Chaac
5,589
617
179
2,873
9,499
4,807
77
1,709
7,694
0
30,012
L
1,275
94
0
2,198
6,203
1,554
0
1,095
5,050
32,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
30,441
282
Minions Killed
330
0
Camps Cleared
0
975,327
Distance Traveled
1,055,753
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,169
517
71
7
0
170,846
2
L
Hachiman
4,759
476
69
7
0
190,981
0
W
Sol
5,662
566
58
6
0
195,371
6
L
Atlas
4,874
487
12
1
0
214,427
0
W
Cu Chulainn
6,448
645
82
8
0
197,319
0
W
Tsukuyomi
5,817
582
54
5
0
240,357
0
W
Janus
6,846
685
94
9
0
208,001
5
L
Chaac
5,126
513
59
6
0
195,598
0
W
Chaac
5,668
567
42
4
0
214,705
0
L
Sol
5,273
527
71
7
0
203,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role