Player Matchup

Cthulhu
Cthulhu
ARSANCED
Cthulhu
Level 122
God Stats
16W - 4L
1,794 SR
Queue Stats
201W - 190L
1,532 Elo+
Party 2
Janus
Janus
The_Reven1702
Janus
Level 105
God Stats
15W - 18L
1,451 SR
Queue Stats
214W - 219L
1,515 Elo+
Party 2
Poseidon
Poseidon
Tmuels7079
Poseidon
Level 154
God Stats
2W - 0L
1,798 SR
Queue Stats
84W - 57L
1,612 Elo+
Solo
Jormungandr
Jormungandr
rickpapa4978
Jormungandr
Level 128
God Stats
28W - 23L
1,606 SR
Queue Stats
230W - 225L
1,545 Elo+
Party 2
Thoth
Thoth
saggio731
Thoth
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 46L
1,526 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,546 Elo+

VS

Team Averages
Level 116
1,709 SR
1,531 Elo+
Charybdis
Charybdis
GrandPapaBou
Charybdis
Level 125
God Stats
15W - 17L
1,585 SR
Queue Stats
385W - 353L
1,548 Elo+
Party 1
Anubis
Anubis
Monkey G Law
Anubis
Level 103
God Stats
5W - 3L
1,806 SR
Queue Stats
148W - 156L
1,478 Elo+
Solo
Ares
Ares
Roygare
Ares
Level 125
God Stats
6W - 13L
1,790 SR
Queue Stats
183W - 166L
1,539 Elo+
Solo
Thor
Thor
ThePLT
Thor
Level 129
God Stats
3W - 3L
1,617 SR
Queue Stats
258W - 234L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
ťħįçç
Sun Wukong
Level 99
God Stats
1W - 1L
1,745 SR
Queue Stats
176W - 161L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARSANCED
Cthulhu
8
1 / 1 / 2
4,273
534
3,064
5,088
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,395
549
1,997
4,355
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
Tmuels7079
Poseidon
9
1 / 2 / 1
4,661
583
2,931
4,682
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
rickpapa4978
Jormungandr
9
0 / 2 / 1
5,081
635
4,639
8,622
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
saggio731
Thoth
10
5 / 1 / 0
5,691
711
3,577
3,071
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrandPapaBou
Charybdis
9
1 / 1 / 2
4,908
614
3,028
4,472
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
5
0 / 4 / 0
3,624
453
144
2,863
607
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
Roygare
Ares
6
1 / 2 / 1
4,473
559
4,050
8,388
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
ThePLT
Thor
9
5 / 0 / 0
5,319
665
3,396
5,955
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ťħįçç
Sun Wukong
8
0 / 1 / 3
4,637
580
4,889
6,778
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
7
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ARSANCED
Cthulhu
1
1
2
2
L
Charybdis
GrandPapaBou
Charybdis
1
1
2
2
L
Anubis
0
4
0
0
L
Ares
Roygare
Ares
1
2
1
0.75
L
Thor
ThePLT
Thor
5
0
0
5
W
1
1
1
1.5
W
Poseidon
Tmuels7079
Poseidon
1
2
1
0.75
W
Jormungandr
rickpapa4978
Jormungandr
0
2
1
0.25
W
Thoth
saggio731
Thoth
5
1
0
5
L
Sun Wukong
ťħįçç
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
15,507
25,818
Taken
28,456
10,962
Mitigated
13,175
10,073
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ARSANCED
Cthulhu
3,064
659
0
1,086
5,088
2,848
0
1,874
3,214
15,154
397
L
Charybdis
GrandPapaBou
Charybdis
3,028
1,604
0
2,183
4,472
1,205
0
2,546
1,811
0
35,452
L
Anubis
144
0
0
190
2,863
607
0
1,396
1,219
8,949
0
L
Ares
Roygare
Ares
4,050
515
0
2,190
8,388
3,677
0
4,154
3,849
10,575
937
L
Thor
ThePLT
Thor
3,396
851
0
625
5,955
1,782
0
2,825
3,021
0
24,960
W
1,997
132
0
2,554
4,355
1,016
0
201
4,154
23,351
566
W
Poseidon
Tmuels7079
Poseidon
2,931
1,078
0
2,013
4,682
1,046
0
1,246
3,436
32,326
0
W
Jormungandr
rickpapa4978
Jormungandr
4,639
1,686
0
3,955
8,622
5,249
0
0
8,061
36,631
339
W
Thoth
saggio731
Thoth
3,577
168
0
465
3,071
803
0
808
2,263
31,375
0
L
Sun Wukong
ťħįçç
Sun Wukong
4,889
1,202
0
1,899
6,778
5,904
0
4,060
2,718
0
23,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
22,961
254
Minions Killed
199
0
Camps Cleared
0
793,144
Distance Traveled
741,609
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,273
534
16
2
0
170,276
2
L
Charybdis
4,908
614
70
9
0
142,816
0
L
Anubis
3,624
453
18
2
0
81,544
0
L
Ares
4,473
559
12
2
0
163,283
0
L
Thor
5,319
665
49
6
0
188,293
0
W
Janus
4,395
549
43
5
0
177,600
0
W
Poseidon
4,661
583
70
9
0
163,902
2
W
Jormungandr
5,081
635
57
7
0
128,433
0
W
Thoth
5,691
711
68
9
0
152,933
0
L
Sun Wukong
4,637
580
50
6
0
165,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role