Player Matchup

Chaac
Chaac
Gold II
IISOXO
Chaac
Gold II
Level 122
God Stats
6W - 6L
1,527 SR
Queue Stats
296W - 292L
1,530 MMR
Solo
Da Ji
Da Ji
Platinum V
Isra99
Da Ji
Platinum V
Level 148
God Stats
0W - 1L
1,794 SR
Queue Stats
103W - 87L
1,719 MMR
Solo
Thoth
Thoth
Diamond V
WhiskeyChamp23
Thoth
Diamond V
Level 103
God Stats
7W - 8L
1,735 SR
Queue Stats
143W - 123L
2,058 MMR
Solo
Cerberus
Cerberus
Gold I
Zenomk
Cerberus
Gold I
Level 128
God Stats
1W - 7L
1,500 SR
Queue Stats
99W - 107L
1,633 MMR
Solo
Heimdallr
Heimdallr
Gold IV
mem0ux
Heimdallr
Gold IV
Level 147
God Stats
2W - 3L
1,212 SR
Queue Stats
109W - 98L
1,643 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,554 SR
1,717 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,501 SR
1,553 MMR
Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
MainBaker
Mulan
Platinum V
Level 112
God Stats
8W - 11L
1,441 SR
Queue Stats
174W - 163L
1,583 MMR
Solo
Janus
Janus
Gold I
Orxhu
Janus
Gold I
Level 126
God Stats
2W - 1L
1,668 SR
Queue Stats
75W - 74L
1,656 MMR
Solo
Tiamat
Tiamat
Gold I
relieved-scar9
Tiamat
Gold I
Level 85
God Stats
10W - 12L
1,394 SR
Queue Stats
470W - 479L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IISOXO
Chaac
13
1 / 5 / 2
7,819
559
9,433
14,690
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Isra99
Da Ji
13
4 / 5 / 2
7,729
552
7,000
12,797
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 3
7,584
542
5,104
4,054
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zenomk
Cerberus
11
3 / 5 / 2
7,228
516
4,548
14,878
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
mem0ux
Heimdallr
11
0 / 5 / 2
6,503
465
1,989
10,766
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AgniErlang ShenFreyaAthena

VS

Bans
Chang'eSusanoCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 1 / 10
9,167
655
15,022
14,138
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
 
Xbalanque
14
3 / 1 / 5
8,394
600
8,089
6,986
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
MainBaker
Mulan
12
3 / 2 / 4
7,293
521
5,667
10,521
7,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Orxhu
Janus
15
5 / 1 / 5
8,740
624
5,229
5,215
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 2
7,615
544
5,072
9,647
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
22
23
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
10
12
W
Xbalanque
 
Xbalanque
3
1
5
5.5
L
Chaac
IISOXO
Chaac
1
5
2
0.4
L
Da Ji
Isra99
Da Ji
4
5
2
1
W
Mulan
MainBaker
Mulan
3
2
4
2.5
W
Janus
Orxhu
Janus
5
1
5
7.5
L
0
3
3
0.5
L
Cerberus
Zenomk
Cerberus
3
5
2
0.8
L
Heimdallr
mem0ux
Heimdallr
0
5
2
0.2
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
39,079
57,185
Taken
46,507
24,707
Mitigated
25,448
17,411
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,022
5,717
0
8,535
14,138
4,442
16
3,602
10,536
0
79,548
W
Xbalanque
 
Xbalanque
8,089
3,697
0
3,867
6,986
2,261
536
267
6,719
0
67,276
L
Chaac
IISOXO
Chaac
9,433
1,672
0
5,513
14,690
7,270
0
4,286
9,571
0
57,440
L
Da Ji
Isra99
Da Ji
7,000
1,847
0
4,746
12,797
3,957
0
2,057
10,564
0
55,326
W
Mulan
MainBaker
Mulan
5,667
786
0
2,483
10,521
7,742
0
3,717
6,804
0
25,231
W
Janus
Orxhu
Janus
5,229
319
0
1,315
5,215
1,034
0
2,401
2,814
61,344
636
L
5,104
0
0
362
4,054
1,023
0
278
3,736
59,644
1,652
L
Cerberus
Zenomk
Cerberus
4,548
316
0
4,176
14,878
9,412
0
2,128
12,616
15,361
0
L
Heimdallr
mem0ux
Heimdallr
1,989
938
0
2,614
10,766
3,045
0
298
10,466
0
43,504
W
5,072
525
0
3,289
9,647
9,969
0
0
9,647
32,017
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
41,209
457
Minions Killed
451
0
Camps Cleared
0
1,413,907
Distance Traveled
1,508,876
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,167
655
116
8
0
362,385
0
W
Xbalanque
8,394
600
98
7
0
273,784
3
L
Chaac
7,819
559
118
8
0
280,217
4
L
Da Ji
7,729
552
88
6
0
284,760
0
W
Mulan
7,293
521
34
2
0
303,704
2
W
Janus
8,740
624
135
10
0
332,690
0
L
Thoth
7,584
542
137
10
0
301,939
5
L
Cerberus
7,228
516
43
3
0
285,434
2
L
Heimdallr
6,503
465
71
5
0
261,557
0
W
Tiamat
7,615
544
68
5
0
236,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role