Player Matchup

Bacchus
Bacchus
Gold II
Heavy_Smoke23
Bacchus
Gold II
Level 159
God Stats
1W - 0L
1,585 SR
Queue Stats
21W - 21L
1,405 MMR
Party 1
Artemis
Artemis
Silver II
moistmiggy
Artemis
Silver II
Level 125
God Stats
4W - 1L
1,157 SR
Queue Stats
22W - 22L
1,504 MMR
Party 1
Nu Wa
Nu Wa
Silver III
prettyface1327
Nu Wa
Silver III
Level 65
God Stats
11W - 12L
1,583 SR
Queue Stats
41W - 53L
1,049 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,441 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,493 SR
1,260 MMR
Anhur
Anhur
Gold V
Futureeee
Anhur
Gold V
Level 65
God Stats
2W - 4L
1,421 SR
Queue Stats
65W - 80L
1,152 MMR
Party 2
Amaterasu
Amaterasu
Gold III
V3corrupt
Amaterasu
Gold III
Level 79
God Stats
21W - 12L
1,646 SR
Queue Stats
111W - 129L
1,413 MMR
Party 2
Scylla
Scylla
Silver I
jStabinski
Scylla
Silver I
Level 149
God Stats
3W - 10L
1,412 SR
Queue Stats
206W - 253L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
6 / 1 / 6
9,125
913
8,125
9,992
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
moistmiggy
Artemis
15
4 / 1 / 8
9,285
929
11,262
6,137
2,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 7
8,484
848
7,712
4,353
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AresMulanNe ZhaAchillesJanus

VS

Bans
KuzenboMedusaChang'eAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Futureeee
Anhur
12
1 / 5 / 1
7,492
749
2,725
9,538
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
V3corrupt
Amaterasu
14
2 / 2 / 2
8,186
819
5,918
14,592
13,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
jStabinski
Scylla
12
1 / 6 / 2
7,556
756
5,322
9,227
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Futureeee
Anhur
1
5
1
0.3
W
Bacchus
6
1
6
9
L
Amaterasu
V3corrupt
Amaterasu
2
2
2
1.5
L
Scylla
jStabinski
Scylla
1
6
2
0.33
W
Artemis
moistmiggy
Artemis
4
1
8
8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
13,965
20,482
Taken
33,357
15,111
Mitigated
18,986
4,317
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Futureeee
Anhur
2,725
878
0
525
9,538
2,660
0
3,889
5,145
0
20,116
W
Bacchus
8,125
305
0
2,394
9,992
11,154
136
1,247
8,745
15,291
1,448
L
Amaterasu
V3corrupt
Amaterasu
5,918
1,265
0
4,509
14,592
13,812
0
6,042
7,843
0
20,811
L
Scylla
jStabinski
Scylla
5,322
245
0
250
9,227
2,514
0
3,487
5,198
21,315
0
W
Artemis
moistmiggy
Artemis
11,262
4,673
0
1,525
6,137
2,438
2,098
1,703
4,434
0
36,633
W
7,712
2,614
0
398
4,353
1,519
1,305
2,444
1,909
19,376
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
23,234
107
Minions Killed
99
0
Camps Cleared
0
567,220
Distance Traveled
507,682
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,492
749
33
3
0
158,408
1
W
Bacchus
9,125
913
15
2
0
221,654
0
L
Amaterasu
8,186
819
35
4
0
194,246
1
L
Scylla
7,556
756
31
3
0
155,028
0
W
Artemis
9,285
929
57
6
0
174,835
0
W
Nu Wa
8,484
848
35
4
0
170,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role