Player Matchup

Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheAbbyssWalker1
Kuzenbo
Level 128
God Stats
2W - 1L
1,747 SR
Queue Stats
252W - 304L
1,456 Elo+
Party 1
Freya
Freya
TheErickFerrari
Freya
Level 158
God Stats
7W - 3L
1,659 SR
Queue Stats
468W - 545L
1,469 Elo+
Party 1
Charybdis
Charybdis
Tomy-geniox
Charybdis
Level 86
God Stats
28W - 17L
1,628 SR
Queue Stats
587W - 573L
1,490 Elo+
Solo
Team Averages
Level 132
1,607 SR
1,483 Elo+

VS

Team Averages
Level 120
1,545 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Keetherr
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,461 Elo+
Solo
Sol
Sol
KentaroEXE
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,459 Elo+
Solo
Anubis
Anubis
SebaTheKid
Anubis
Level 138
God Stats
43W - 17L
1,723 SR
Queue Stats
181W - 185L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
7 / 0 / 1
6,868
687
6,739
7,697
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
 
Merlin
12
0 / 0 / 2
6,313
631
2,330
2,570
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 5
5,630
563
4,166
7,870
7,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 1
5,564
556
5,723
7,146
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Tomy-geniox
Charybdis
11
4 / 3 / 4
6,691
669
5,338
6,600
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 5 / 0
5,839
584
6,308
11,160
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
 
Baron Samedi
9
0 / 3 / 3
5,018
502
3,043
6,003
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
10
2 / 1 / 0
5,457
546
2,535
7,850
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 3 / 1
6,571
657
6,771
7,519
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SebaTheKid
Anubis
12
0 / 2 / 0
6,208
621
1,974
5,395
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
8
8
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
0
1
7.5
W
Merlin
 
Merlin
0
0
2
1
L
Chaac
 
Chaac
2
5
0
0.4
L
Baron Samedi
 
Baron Samedi
0
3
3
0.5
L
Kali
2
1
0
2
L
4
3
1
1.5
L
Anubis
SebaTheKid
Anubis
0
2
0
0
W
1
2
5
1.75
W
2
3
1
0.83
W
Charybdis
Tomy-geniox
Charybdis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
20,631
31,883
Taken
37,927
15,048
Mitigated
15,813
8,587
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,739
3,134
0
2,332
7,697
3,309
0
1,465
6,115
0
51,485
W
Merlin
 
Merlin
2,330
176
0
642
2,570
487
0
1,485
1,085
49,459
0
L
Chaac
 
Chaac
6,308
2,085
0
3,139
11,160
5,168
0
4,982
5,646
0
35,761
L
Baron Samedi
 
Baron Samedi
3,043
290
34
1,580
6,003
3,618
0
1,917
4,086
16,978
0
L
Kali
2,535
1,060
0
2,709
7,850
3,007
0
1,305
6,535
0
32,074
L
6,771
3,384
0
2,649
7,519
1,853
0
1,941
5,578
44,028
5,110
L
Anubis
SebaTheKid
Anubis
1,974
122
0
1,850
5,395
2,167
0
1,448
3,947
55,518
67
W
4,166
1,039
0
1,068
7,870
7,340
65
3,527
4,237
12,802
0
W
5,723
1,755
0
2,294
7,146
2,020
0
106
7,000
27,365
707
W
Charybdis
Tomy-geniox
Charybdis
5,338
2,245
0
2,251
6,600
1,892
585
4,375
2,066
0
50,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
29,093
346
Minions Killed
344
0
Camps Cleared
0
1,067,661
Distance Traveled
1,040,930
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,868
687
92
9
0
256,682
0
W
Merlin
6,313
631
97
10
0
210,737
7
L
Chaac
5,839
584
61
6
0
200,885
0
L
Baron Samedi
5,018
502
35
4
0
197,107
2
L
Kali
5,457
546
54
5
0
259,453
5
L
Sol
6,571
657
86
9
0
191,896
0
L
Anubis
6,208
621
108
11
0
191,589
0
W
Kuzenbo
5,630
563
15
2
0
217,832
2
W
Freya
5,564
556
55
6
0
186,569
0
W
Charybdis
6,691
669
87
9
0
195,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role