Player Matchup

Serqet
Serqet
AMEDIOCREALMOND
Serqet
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,724 Elo+
Party 1
He Bo
He Bo
Darkness 183366
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,348 Elo+
Solo
Achilles
Achilles
MKSHFTmarauder
Achilles
Level 48
God Stats
3W - 2L
1,272 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 1
Chernobog
Chernobog
dja336
Chernobog
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
fuzzball49
Aphrodite
Level 113
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 25L
1,364 Elo+
Solo
Team Averages
Level 81
1,418 SR
1,533 Elo+

VS

Team Averages
Level 83
1,566 SR
1,344 Elo+
Gilgamesh
Gilgamesh
MiguelRv-
Gilgamesh
Level 54
God Stats
2W - 2L
1,395 SR
Queue Stats
46W - 60L
1,255 Elo+
Solo
Chaac
Chaac
PlatoZen
Chaac
Level 38
God Stats
2W - 3L
1,741 SR
Queue Stats
24W - 52L
1,050 Elo+
Solo
Ganesha
Ganesha
TBP Arthemys
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
savegeking
Ah Muzen Cab
Level 69
God Stats
2W - 2L
1,729 SR
Queue Stats
17W - 14L
1,479 Elo+
Solo
Nu Wa
Nu Wa
xGod Is Dead13x
Nu Wa
Level 147
God Stats
4W - 5L
1,463 SR
Queue Stats
84W - 85L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 8
9,717
607
17,026
14,562
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
7,514
470
1,916
8,421
2,068
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
2 / 1 / 5
8,089
506
7,700
18,362
17,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
dja336
Chernobog
17
8 / 0 / 3
9,777
611
12,067
10,479
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
fuzzball49
Aphrodite
13
2 / 0 / 8
7,723
483
5,468
9,230
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MiguelRv-
Gilgamesh
14
2 / 8 / 1
7,672
480
5,137
16,553
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
PlatoZen
Chaac
15
4 / 3 / 1
9,681
605
12,837
13,366
13,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
TBP Arthemys
Ganesha
11
0 / 7 / 2
6,019
376
5,240
17,285
13,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
savegeking
Ah Muzen Cab
12
0 / 3 / 0
6,829
427
5,703
6,128
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 2 / 4
8,940
559
11,277
6,113
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
8
8
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
W
1
3
1
0.5
W
Achilles
2
1
5
4.5
L
Gilgamesh
MiguelRv-
Gilgamesh
2
8
1
0.31
L
Chaac
PlatoZen
Chaac
4
3
1
1.5
L
Ganesha
TBP Arthemys
Ganesha
0
7
2
0.14
W
Chernobog
dja336
Chernobog
8
0
3
9.5
W
Aphrodite
fuzzball49
Aphrodite
2
0
8
6
L
Ah Muzen Cab
savegeking
Ah Muzen Cab
0
3
0
0
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
40,194
61,054
Taken
59,445
32,752
Mitigated
37,477
23,182
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,026
4,591
0
5,152
14,562
5,286
503
2,672
11,890
0
64,521
W
1,916
234
0
590
8,421
2,068
0
5,022
3,399
41,327
480
W
Achilles
7,700
1,478
0
4,593
18,362
17,529
60
3,761
14,601
3,188
44,238
L
Gilgamesh
MiguelRv-
Gilgamesh
5,137
1,596
0
1,037
16,553
7,602
0
694
15,383
0
59,765
L
Chaac
PlatoZen
Chaac
12,837
902
0
2,182
13,366
13,201
0
911
12,172
0
59,448
L
Ganesha
TBP Arthemys
Ganesha
5,240
117
0
2,816
17,285
13,235
0
3,098
13,288
26,306
902
W
Chernobog
dja336
Chernobog
12,067
8,938
0
3,387
10,479
3,972
776
1,910
8,569
0
99,312
W
Aphrodite
fuzzball49
Aphrodite
5,468
395
3,970
5,490
9,230
3,897
0
2,809
6,421
20,444
2,576
L
Ah Muzen Cab
savegeking
Ah Muzen Cab
5,703
1,228
0
210
6,128
1,698
0
1,107
4,755
0
50,822
L
11,277
1,811
0
948
6,113
1,741
0
1,566
4,131
71,475
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
39,141
478
Minions Killed
424
0
Camps Cleared
0
1,639,263
Distance Traveled
1,497,949
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,717
607
95
6
0
387,182
1
W
He Bo
7,514
470
76
5
0
278,225
0
W
Achilles
8,089
506
82
5
0
307,329
0
L
Gilgamesh
7,672
480
92
6
0
328,928
0
L
Chaac
9,681
605
110
7
0
285,929
4
L
Ganesha
6,019
376
12
1
0
295,478
0
W
Chernobog
9,777
611
159
10
0
342,563
2
W
Aphrodite
7,723
483
66
4
0
323,964
8
L
Ah Muzen Cab
6,829
427
95
6
0
308,205
2
L
Nu Wa
8,940
559
115
7
0
279,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role