Player Matchup

Maui
Maui
Bronze III
 
Maui
Bronze III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
GoooDV1Be5
Chiron
Silver I
Level 161
God Stats
1W - 0L
1,494 SR
Queue Stats
31W - 29L
1,495 MMR
Solo
Cthulhu
Cthulhu
Gold II
IxAMxSTUMPY
Cthulhu
Gold II
Level 159
God Stats
34W - 18L
1,735 SR
Queue Stats
103W - 102L
1,614 MMR
Party 1
Arachne
Arachne
Gold V
Miami Canes 907
Arachne
Gold V
Level 142
God Stats
3W - 2L
1,555 SR
Queue Stats
119W - 137L
1,522 MMR
Solo
Scylla
Scylla
Gold IV
Silky_Mellons
Scylla
Gold IV
Level 156
God Stats
7W - 6L
1,523 SR
Queue Stats
219W - 221L
1,406 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,562 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,582 SR
1,513 MMR
Agni
Agni
Platinum V
EmanLifts
Agni
Platinum V
Level 129
God Stats
1W - 5L
1,610 SR
Queue Stats
94W - 84L
1,522 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
InGallows
Erlang Shen
Platinum V
Level 98
God Stats
3W - 1L
1,561 SR
Queue Stats
94W - 85L
1,522 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
Nëfilim
Baron Samedi
Bronze V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,546 MMR
Solo
King Arthur
King Arthur
Gold III
RetainKobe
King Arthur
Gold III
Level 199
God Stats
5W - 5L
1,549 SR
Queue Stats
102W - 104L
1,475 MMR
Solo
Sol
Sol
Platinum IV
eZeuz_
Sol
Platinum IV
Level 170
God Stats
40W - 30L
1,690 SR
Queue Stats
705W - 717L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
1 / 0 / 0
3,823
637
543
2,315
880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
GoooDV1Be5
Chiron
7
0 / 0 / 0
3,763
627
1,146
2,480
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IxAMxSTUMPY
Cthulhu
8
1 / 1 / 0
4,114
686
4,032
4,781
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 1 / 1
3,438
573
1,187
3,648
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 1 / 1
3,404
567
424
2,582
579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothChang'eDanzaburouAtlas

VS

Bans
Ne ZhaIx ChelFreyaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
2 / 0 / 0
3,973
662
2,283
1,684
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
InGallows
Erlang Shen
6
0 / 1 / 2
3,510
585
2,222
4,001
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Baron Samedi
Nëfilim
Baron Samedi
1
0 / 0 / 0
2,636
439
0
0
0
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
RetainKobe
King Arthur
7
1 / 1 / 0
4,423
737
2,514
5,929
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sol
eZeuz_
Sol
7
0 / 1 / 0
3,664
611
1,761
3,969
1,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
0
1
L
Agni
2
0
0
2
W
Chiron
GoooDV1Be5
Chiron
0
0
0
0
L
Erlang Shen
InGallows
Erlang Shen
0
1
2
1
W
Cthulhu
IxAMxSTUMPY
Cthulhu
1
1
0
1
W
0
1
1
0.5
L
Baron Samedi
Nëfilim
Baron Samedi
0
0
0
0
L
King Arthur
RetainKobe
King Arthur
1
1
0
1
W
0
1
1
0.5
L
Sol
eZeuz_
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,332
Damage
8,780
15,806
Taken
15,583
6,255
Mitigated
5,192
6,795
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
543
67
0
573
2,315
880
0
660
1,524
8,727
0
L
Agni
2,283
164
0
420
1,684
408
0
0
1,684
18,222
1,371
W
Chiron
GoooDV1Be5
Chiron
1,146
568
42
1,499
2,480
726
0
1,283
934
0
23,946
L
Erlang Shen
InGallows
Erlang Shen
2,222
1,088
0
1,725
4,001
1,533
0
1,052
2,907
0
16,623
W
Cthulhu
IxAMxSTUMPY
Cthulhu
4,032
679
0
1,746
4,781
3,114
0
0
4,781
18,950
428
W
1,187
733
0
1,807
3,648
956
0
672
2,902
0
16,072
L
Baron Samedi
Nëfilim
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
RetainKobe
King Arthur
2,514
434
0
1,709
5,929
2,102
0
3,093
2,363
0
22,250
W
424
142
0
1,128
2,582
579
0
773
1,635
18,706
0
L
Sol
eZeuz_
Sol
1,761
783
0
2,230
3,969
1,149
0
220
3,749
19,764
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,542
Gold Earned
18,206
160
Minions Killed
153
0
Camps Cleared
0
620,704
Distance Traveled
531,710
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,823
637
14
2
0
130,136
3
L
Agni
3,973
662
44
7
0
117,131
0
W
Chiron
3,763
627
41
7
0
108,233
0
L
Erlang Shen
3,510
585
31
5
0
139,549
0
W
Cthulhu
4,114
686
39
7
0
129,768
0
W
Arachne
3,438
573
42
7
0
138,856
0
L
Baron Samedi
2,636
439
0
0
0
9,558
0
L
King Arthur
4,423
737
43
7
0
127,477
0
W
Scylla
3,404
567
24
4
0
113,711
0
L
Sol
3,664
611
35
6
0
137,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role