Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PepperySmile120
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,341 Elo+
Solo
Tyr
Tyr
Suesano
Tyr
Level 84
God Stats
3W - 6L
1,307 SR
Queue Stats
187W - 201L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
nippa0505
Sun Wukong
Level 88
God Stats
4W - 1L
1,619 SR
Queue Stats
140W - 150L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
xIIFAMINEIIv
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 131L
1,478 Elo+
Solo
Team Averages
Level 96
1,485 SR
1,437 Elo+

VS

Team Averages
Level 142
1,581 SR
1,452 Elo+
Hachiman
Hachiman
Churlz73
Hachiman
Level 183
God Stats
4W - 1L
1,899 SR
Queue Stats
407W - 387L
1,472 Elo+
Solo
Zeus
Zeus
CobraStrike209
Zeus
Level 84
God Stats
0W - 3L
1,195 SR
Queue Stats
50W - 66L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
XxBLOODYLIFExX
Sun Wukong
Level 156
God Stats
1W - 1L
1,681 SR
Queue Stats
354W - 367L
1,481 Elo+
Solo
Anhur
Anhur
kygreenlanter
Anhur
Level 161
God Stats
13W - 17L
1,454 SR
Queue Stats
870W - 854L
1,461 Elo+
Solo
Thanatos
Thanatos
wildwest11
Thanatos
Level 126
God Stats
4W - 2L
1,675 SR
Queue Stats
467W - 475L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 1 / 9
9,672
967
10,142
8,489
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 9
8,674
867
4,306
5,431
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
15
4 / 1 / 11
8,866
887
5,380
9,638
9,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
nippa0505
Sun Wukong
14
3 / 1 / 9
8,511
851
5,773
8,044
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xIIFAMINEIIv
Zhong Kui
13
2 / 1 / 7
7,993
799
3,700
6,869
9,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Churlz73
Hachiman
7
0 / 3 / 0
5,616
562
1,815
2,903
832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 3 / 1
7,861
786
4,724
4,841
1,511
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XxBLOODYLIFExX
Sun Wukong
12
1 / 4 / 1
6,736
674
7,137
9,153
7,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 0
7,655
766
4,406
6,802
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
wildwest11
Thanatos
13
0 / 4 / 5
7,546
755
5,483
10,334
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
18
Kills
5
5
Deaths
18
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
9
9.5
L
Hachiman
Churlz73
Hachiman
0
3
0
0
L
2
3
1
0.83
W
4
1
9
8.5
W
Tyr
4
1
11
9.5
L
Sun Wukong
XxBLOODYLIFExX
Sun Wukong
1
4
1
0.38
L
2
4
0
0.5
W
Sun Wukong
nippa0505
Sun Wukong
3
1
9
7.5
L
Thanatos
wildwest11
Thanatos
0
4
5
0.63
W
Zhong Kui
xIIFAMINEIIv
Zhong Kui
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
23,565
38,471
Taken
34,033
33,022
Mitigated
20,965
11,699
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,142
1,679
2,163
1,555
8,489
3,871
1,985
347
8,142
35,718
1,506
L
Hachiman
Churlz73
Hachiman
1,815
843
202
110
2,903
832
0
1,694
1,209
0
4,127
L
4,724
229
322
434
4,841
1,511
0
3,412
1,429
12,595
0
W
4,306
539
574
689
5,431
2,725
1,277
1,313
4,118
11,195
0
W
Tyr
5,380
1,045
687
2,164
9,638
9,582
1,199
877
8,761
0
7,860
L
Sun Wukong
XxBLOODYLIFExX
Sun Wukong
7,137
848
347
1,838
9,153
7,761
0
4,189
4,964
0
15,079
L
4,406
2,636
159
420
6,802
2,715
0
2,844
3,958
0
17,906
W
Sun Wukong
nippa0505
Sun Wukong
5,773
614
621
1,111
8,044
7,679
386
1,413
6,631
0
10,409
L
Thanatos
wildwest11
Thanatos
5,483
364
238
4,129
10,334
8,146
0
5,498
4,836
0
8,444
W
Zhong Kui
xIIFAMINEIIv
Zhong Kui
3,700
1,240
191
1,944
6,869
9,165
1,314
774
6,095
14,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
35,414
116
Minions Killed
70
0
Camps Cleared
0
934,003
Distance Traveled
737,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,672
967
54
5
0
202,843
0
L
Hachiman
5,616
562
4
0
0
81,521
0
L
Zeus
7,861
786
22
2
0
146,233
0
W
Nox
8,674
867
20
2
0
192,550
0
W
Tyr
8,866
887
8
1
0
188,284
0
L
Sun Wukong
6,736
674
10
1
0
186,171
0
L
Anhur
7,655
766
28
3
0
145,102
0
W
Sun Wukong
8,511
851
11
1
0
195,531
0
L
Thanatos
7,546
755
6
1
0
178,816
0
W
Zhong Kui
7,993
799
23
2
0
154,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role