Player Matchup

Hades
Hades
Platinum IV
Kojefly
Hades
Platinum IV
Level 211
God Stats
4W - 5L
1,618 SR
Queue Stats
545W - 546L
1,689 MMR
Solo
Janus
Janus
Gold II
Krishnafro
Janus
Gold II
Level 262
God Stats
111W - 129L
1,561 SR
Queue Stats
848W - 846L
1,694 MMR
Party 1
Lancelot
Lancelot
Gold I
PolandZus
Lancelot
Gold I
Level 176
God Stats
2W - 3L
1,531 SR
Queue Stats
136W - 122L
1,705 MMR
Solo
Sobek
Sobek
Platinum III
noobalak
Sobek
Platinum III
Level 246
God Stats
4W - 4L
1,768 SR
Queue Stats
179W - 189L
1,650 MMR
Party 1
Xbalanque
Xbalanque
Gold I
shrowen
Xbalanque
Gold I
Level 99
God Stats
9W - 7L
1,599 SR
Queue Stats
294W - 287L
1,673 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 199
1,616 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,610 SR
1,643 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
GForceSpeed
King Arthur
Platinum V
Level 141
God Stats
6W - 5L
1,632 SR
Queue Stats
133W - 120L
1,717 MMR
Solo
Terra
Terra
Gold I
Met-Je-ROTKOP
Terra
Gold I
Level 107
God Stats
3W - 1L
1,841 SR
Queue Stats
135W - 131L
1,657 MMR
Solo
Ra
Ra
Gold I
Metelitsa
Ra
Gold I
Level 158
God Stats
5W - 6L
1,535 SR
Queue Stats
211W - 205L
1,656 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
indibin100
Ne Zha
Platinum IV
Level 124
God Stats
5W - 3L
1,541 SR
Queue Stats
171W - 155L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kojefly
Hades
13
0 / 3 / 2
7,479
499
5,119
12,751
5,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
13
0 / 4 / 4
7,316
488
9,048
8,061
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
PolandZus
Lancelot
12
5 / 2 / 1
7,617
508
7,102
9,080
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
noobalak
Sobek
10
2 / 6 / 5
7,136
476
3,655
16,880
13,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
shrowen
Xbalanque
14
1 / 3 / 2
7,977
532
5,126
10,072
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaThorFreyaArtio

VS

Bans
Chang'eAo KuangMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 2 / 2
10,179
679
8,486
9,866
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GForceSpeed
King Arthur
15
5 / 0 / 2
9,602
640
12,032
13,048
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 7
7,866
524
5,982
14,491
11,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 4
9,397
626
8,373
7,124
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
indibin100
Ne Zha
15
4 / 2 / 4
8,336
556
5,943
13,213
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
18
18
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
2
3.5
W
King Arthur
GForceSpeed
King Arthur
5
0
2
6
L
Hades
Kojefly
Hades
0
3
2
0.33
L
Janus
0
4
4
0.5
W
0
2
7
1.75
W
3
2
4
2.5
L
Lancelot
PolandZus
Lancelot
5
2
1
2.75
W
Ne Zha
indibin100
Ne Zha
4
2
4
3
L
Sobek
noobalak
Sobek
2
6
5
0.75
L
Xbalanque
shrowen
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
40,816
56,844
Taken
57,742
26,767
Mitigated
32,729
19,141
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,486
4,773
0
5,493
9,866
3,063
754
1,672
8,148
0
90,433
W
King Arthur
GForceSpeed
King Arthur
12,032
2,263
0
2,416
13,048
10,891
37
4,891
8,092
0
67,244
L
Hades
Kojefly
Hades
5,119
540
140
6,371
12,751
5,468
0
1,565
11,186
55,574
0
L
Janus
9,048
366
0
1,260
8,061
2,369
0
3,702
4,318
56,227
0
W
5,982
791
1,485
4,324
14,491
11,078
30
5,605
8,532
19,999
842
W
8,373
412
2,714
3,131
7,124
2,979
234
3,451
3,431
81,849
877
L
Lancelot
PolandZus
Lancelot
7,102
2,300
0
3,837
9,080
2,877
0
1,283
7,797
0
44,280
W
Ne Zha
indibin100
Ne Zha
5,943
1,825
0
7,226
13,213
4,718
0
1,991
11,120
0
70,544
L
Sobek
noobalak
Sobek
3,655
324
0
3,518
16,880
13,683
0
5,006
11,874
10,956
0
L
Xbalanque
shrowen
Xbalanque
5,126
2,225
0
4,015
10,072
2,370
0
2,469
7,524
0
65,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
45,380
429
Minions Killed
545
0
Camps Cleared
0
1,407,341
Distance Traveled
1,623,549
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,179
679
161
11
0
292,760
3
W
King Arthur
9,602
640
107
7
0
303,324
4
L
Hades
7,479
499
107
7
0
268,690
4
L
Janus
7,316
488
106
7
0
325,146
6
W
Terra
7,866
524
22
1
0
323,232
4
W
Ra
9,397
626
147
10
0
340,398
0
L
Lancelot
7,617
508
76
5
0
275,701
0
W
Ne Zha
8,336
556
108
7
0
363,835
2
L
Sobek
7,136
476
20
1
0
268,121
1
L
Xbalanque
7,977
532
120
8
0
269,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role