Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Paytar
Ra
Level 145
God Stats
5W - 3L
1,668 SR
Queue Stats
65W - 49L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
TheBuffaloMike
Erlang Shen
Level 165
God Stats
1W - 0L
1,717 SR
Queue Stats
22W - 22L
1,534 Elo+
Party 1
Osiris
Osiris
banworthy
Osiris
Level 145
God Stats
11W - 8L
1,673 SR
Queue Stats
87W - 72L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
ttvRahbGG
Kuzenbo
Level 137
God Stats
10W - 6L
1,686 SR
Queue Stats
146W - 120L
1,617 Elo+
Party 1
Team Averages
Level 132
1,649 SR
1,561 Elo+

VS

Team Averages
Level 148
1,505 SR
1,521 Elo+
Izanami
Izanami
Adaptyyy
Izanami
Level 154
God Stats
0W - 5L
1,288 SR
Queue Stats
85W - 84L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
NewAccounts
Zhong Kui
Level 158
God Stats
39W - 30L
1,769 SR
Queue Stats
205W - 175L
1,582 Elo+
Solo
Scylla
Scylla
SquishyClapper
Scylla
Level 169
God Stats
6W - 6L
1,543 SR
Queue Stats
238W - 221L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
SunKitsune
Sylvanus
Level 105
God Stats
0W - 2L
1,269 SR
Queue Stats
413W - 380L
1,472 Elo+
Solo
Pele
Pele
Two-K-Nav
Pele
Level 156
God Stats
7W - 4L
1,656 SR
Queue Stats
166W - 141L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 2
6,238
624
3,930
3,403
956
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
12
1 / 2 / 0
6,304
630
1,066
4,624
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TheBuffaloMike
Erlang Shen
11
2 / 0 / 3
5,970
597
2,559
6,807
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Osiris
banworthy
Osiris
11
2 / 1 / 2
6,782
678
6,306
12,222
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ttvRahbGG
Kuzenbo
9
2 / 2 / 2
5,115
512
3,239
7,047
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adaptyyy
Izanami
7
0 / 1 / 1
4,327
433
2,028
4,355
893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
NewAccounts
Zhong Kui
8
0 / 4 / 0
4,794
479
5,830
7,410
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 2
6,254
625
5,674
3,470
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SunKitsune
Sylvanus
9
1 / 2 / 0
4,877
488
1,408
4,417
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
11
2 / 1 / 1
5,900
590
2,434
6,216
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
7
7
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
2
1
L
Izanami
Adaptyyy
Izanami
0
1
1
0.5
L
Zhong Kui
NewAccounts
Zhong Kui
0
4
0
0
W
Ra
1
2
0
0.5
L
4
0
2
5
L
Sylvanus
SunKitsune
Sylvanus
1
2
0
0.5
W
Erlang Shen
TheBuffaloMike
Erlang Shen
2
0
3
3.5
L
Pele
2
1
1
2.5
W
Osiris
banworthy
Osiris
2
1
2
3
W
Kuzenbo
ttvRahbGG
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
17,374
34,103
Taken
25,868
17,712
Mitigated
10,837
11,825
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,930
2,114
0
1,025
3,403
956
0
931
2,424
0
45,872
L
Izanami
Adaptyyy
Izanami
2,028
1,073
0
879
4,355
893
0
499
3,856
0
18,391
L
Zhong Kui
NewAccounts
Zhong Kui
5,830
1,794
0
2,146
7,410
4,687
420
377
7,033
23,945
3,274
W
Ra
1,066
86
360
1,318
4,624
1,246
0
1,950
2,380
53,429
0
L
5,674
807
0
539
3,470
1,019
0
902
2,568
39,182
0
L
Sylvanus
SunKitsune
Sylvanus
1,408
593
339
1,025
4,417
2,084
0
873
3,544
15,785
5,560
W
Erlang Shen
TheBuffaloMike
Erlang Shen
2,559
1,444
0
3,471
6,807
2,989
0
1,410
5,339
0
42,153
L
Pele
2,434
379
0
882
6,216
2,154
0
1,598
4,618
0
47,544
W
Osiris
banworthy
Osiris
6,306
2,823
0
4,688
12,222
8,274
174
4,405
7,755
0
42,741
W
Kuzenbo
ttvRahbGG
Kuzenbo
3,239
1,265
0
963
7,047
4,247
0
3,091
3,875
17,049
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
26,152
371
Minions Killed
304
0
Camps Cleared
0
1,082,431
Distance Traveled
898,457
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,238
624
81
8
0
194,397
4
L
Izanami
4,327
433
36
4
0
155,901
2
L
Zhong Kui
4,794
479
50
5
0
190,321
0
W
Ra
6,304
630
108
11
0
243,385
0
L
Scylla
6,254
625
83
8
0
201,409
2
L
Sylvanus
4,877
488
55
6
0
113,029
0
W
Erlang Shen
5,970
597
84
8
0
262,948
2
L
Pele
5,900
590
80
8
0
237,797
0
W
Osiris
6,782
678
75
8
0
169,448
0
W
Kuzenbo
5,115
512
23
2
0
212,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role