Player Matchup

Discordia
Discordia
JLDemon
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,545 Elo+
Party 1
Athena
Athena
Nekromaj
Athena
Level 154
God Stats
2W - 3L
1,763 SR
Queue Stats
60W - 66L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
crakin skullss
Danzaburou
Level 147
God Stats
2W - 1L
1,754 SR
Queue Stats
109W - 97L
1,525 Elo+
Solo
Nemesis
Nemesis
panđulce
Nemesis
Level 134
God Stats
16W - 9L
1,701 SR
Queue Stats
451W - 387L
1,626 Elo+
Party 1
Chaac
Chaac
scalpingsnake
Chaac
Level 163
God Stats
19W - 9L
1,626 SR
Queue Stats
207W - 201L
1,541 Elo+
Party 1
Team Averages
Level 144
1,669 SR
1,550 Elo+

VS

Team Averages
Level 167
1,643 SR
1,611 Elo+
King Arthur
King Arthur
Guhdersh
King Arthur
Level 119
God Stats
15W - 16L
1,575 SR
Queue Stats
292W - 273L
1,527 Elo+
Solo
Discordia
Discordia
Jedtarin
Discordia
Level 148
God Stats
5W - 5L
1,326 SR
Queue Stats
117W - 103L
1,588 Elo+
Solo
Apollo
Apollo
Kiеl
Apollo
Level 148
God Stats
11W - 3L
1,987 SR
Queue Stats
75W - 43L
1,739 Elo+
Solo
Baron Samedi
Baron Samedi
Spartan52637
Baron Samedi
Level 148
God Stats
3W - 2L
1,793 SR
Queue Stats
453W - 354L
1,623 Elo+
Solo
Nemesis
Nemesis
tomphoolery89
Nemesis
Level 273
God Stats
15W - 14L
1,533 SR
Queue Stats
763W - 733L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JLDemon
Discordia
10
1 / 4 / 1
5,373
537
7,211
6,414
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Nekromaj
Athena
9
1 / 2 / 3
5,529
553
3,090
8,717
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
crakin skullss
Danzaburou
9
0 / 5 / 1
4,917
492
3,069
7,192
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
panđulce
Nemesis
11
3 / 3 / 1
5,700
570
6,387
9,444
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 0
5,465
547
6,667
13,634
11,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guhdersh
King Arthur
11
0 / 0 / 2
6,695
670
10,014
9,553
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jedtarin
Discordia
12
5 / 2 / 3
6,895
690
5,748
6,270
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Kiеl
Apollo
11
5 / 0 / 5
6,727
673
5,363
4,472
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Spartan52637
Baron Samedi
10
1 / 2 / 10
6,297
630
5,023
9,535
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
11
4 / 2 / 5
6,281
628
6,266
9,086
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
15
15
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Guhdersh
King Arthur
0
0
2
1
L
Discordia
JLDemon
Discordia
1
4
1
0.38
W
Discordia
Jedtarin
Discordia
5
2
3
3.25
W
Apollo
Kiеl
Apollo
5
0
5
7.5
L
Athena
Nekromaj
Athena
1
2
3
1.25
W
Baron Samedi
Spartan52637
Baron Samedi
1
2
10
3
L
Danzaburou
crakin skullss
Danzaburou
0
5
1
0.1
L
Nemesis
panđulce
Nemesis
3
3
1
1.17
L
1
1
0
1
W
Nemesis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
32,414
45,401
Taken
38,916
24,855
Mitigated
17,748
13,993
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Guhdersh
King Arthur
10,014
1,419
0
3,590
9,553
5,862
0
572
8,972
0
53,873
L
Discordia
JLDemon
Discordia
7,211
335
0
1,009
6,414
1,667
0
3,099
3,315
31,210
0
W
Discordia
Jedtarin
Discordia
5,748
538
0
2,125
6,270
1,403
0
2,300
3,608
34,233
1,149
W
Apollo
Kiеl
Apollo
5,363
2,790
0
2,611
4,472
1,357
707
1,475
2,949
0
43,492
L
Athena
Nekromaj
Athena
3,090
953
1,641
2,684
8,717
6,379
0
2,019
6,698
13,293
0
W
Baron Samedi
Spartan52637
Baron Samedi
5,023
1,013
691
3,155
9,535
6,199
0
2,681
6,737
21,968
851
L
Danzaburou
crakin skullss
Danzaburou
3,069
637
0
842
7,192
2,084
0
2,575
4,617
0
26,881
L
Nemesis
panđulce
Nemesis
6,387
2,623
0
2,524
9,444
3,417
0
2,242
7,202
0
35,483
L
6,667
903
0
5,293
13,634
11,308
0
639
12,995
0
38,658
W
Nemesis
6,266
3,058
0
2,955
9,086
2,927
0
3,009
5,901
0
39,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
32,895
241
Minions Killed
336
0
Camps Cleared
0
1,066,277
Distance Traveled
1,066,874
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,695
670
103
10
0
203,081
0
L
Discordia
5,373
537
65
7
0
206,492
0
W
Discordia
6,895
690
66
7
0
227,871
0
W
Apollo
6,727
673
93
9
0
207,142
0
L
Athena
5,529
553
15
2
0
212,349
2
W
Baron Samedi
6,297
630
21
2
0
183,317
1
L
Danzaburou
4,917
492
50
5
0
195,309
0
L
Nemesis
5,700
570
53
5
0
236,216
0
L
Chaac
5,465
547
58
6
0
215,911
3
W
Nemesis
6,281
628
53
5
0
245,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role