Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EliasJp
Kukulkan
Level 159
God Stats
16W - 10L
1,537 SR
Queue Stats
339W - 348L
1,506 Elo+
Solo
Fenrir
Fenrir
maxisegundo55
Fenrir
Level 82
God Stats
12W - 8L
1,499 SR
Queue Stats
542W - 538L
1,452 Elo+
Solo
Vamana
Vamana
oBRANCAo
Vamana
Level 149
God Stats
18W - 13L
1,605 SR
Queue Stats
308W - 303L
1,530 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,498 Elo+

VS

Team Averages
Level 124
1,459 SR
1,458 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Narceli
Freya
Level 146
God Stats
4W - 6L
1,411 SR
Queue Stats
69W - 87L
1,440 Elo+
Party 1
Vamana
Vamana
TheD4RKNeSSeS
Vamana
Level 67
God Stats
2W - 5L
1,379 SR
Queue Stats
14W - 23L
1,372 Elo+
Party 1
Thanatos
Thanatos
YT_NWE_PRO-_-
Thanatos
Level 63
God Stats
11W - 12L
1,505 SR
Queue Stats
70W - 66L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 2
6,565
657
3,576
4,389
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
 
Aphrodite
9
3 / 0 / 5
6,162
616
2,797
5,035
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
EliasJp
Kukulkan
10
0 / 0 / 4
5,556
556
2,454
2,505
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 1
6,394
639
4,367
6,528
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
oBRANCAo
Vamana
11
1 / 1 / 1
6,584
658
4,919
7,754
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 1
5,783
578
2,615
4,242
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
10
2 / 4 / 0
5,426
543
4,209
7,938
2,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Narceli
Freya
9
0 / 3 / 0
4,811
481
1,790
3,571
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

7
0 / 2 / 0
4,364
436
1,050
5,768
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
YT_NWE_PRO-_-
Thanatos
10
0 / 2 / 1
4,952
495
3,518
7,443
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
2
3
W
Aphrodite
 
Aphrodite
3
0
5
5.5
L
Ah Puch
 
Ah Puch
0
1
1
0.5
L
Mulan
 
Mulan
2
4
0
0.5
W
Kukulkan
EliasJp
Kukulkan
0
0
4
2
L
Freya
Narceli
Freya
0
3
0
0
L
0
2
0
0
L
Thanatos
YT_NWE_PRO-_-
Thanatos
0
2
1
0.25
W
6
1
1
6.5
W
Vamana
oBRANCAo
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
13,182
26,211
Taken
28,962
12,643
Mitigated
12,080
11,284
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,576
2,801
0
2,175
4,389
1,359
560
435
3,808
0
45,089
W
Aphrodite
 
Aphrodite
2,797
468
1,864
3,813
5,035
2,190
0
2,313
2,528
17,614
0
L
Ah Puch
 
Ah Puch
2,615
143
0
1,928
4,242
1,294
0
2,083
1,972
40,620
0
L
Mulan
 
Mulan
4,209
1,329
0
2,669
7,938
2,894
0
875
6,997
0
38,081
W
Kukulkan
EliasJp
Kukulkan
2,454
102
63
841
2,505
876
0
600
1,905
39,512
0
L
Freya
Narceli
Freya
1,790
551
0
786
3,571
881
0
577
2,994
24,121
0
L
1,050
169
0
1,441
5,768
3,848
0
1,386
4,305
0
14,540
L
Thanatos
YT_NWE_PRO-_-
Thanatos
3,518
925
0
4,689
7,443
3,163
0
0
7,443
0
26,127
W
4,367
1,116
0
958
6,528
2,698
0
709
5,811
0
41,754
W
Vamana
oBRANCAo
Vamana
4,919
2,014
0
1,570
7,754
5,520
475
0
7,388
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
25,336
330
Minions Killed
275
0
Camps Cleared
0
1,025,216
Distance Traveled
1,014,980
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,565
657
84
8
0
186,643
0
W
Aphrodite
6,162
616
26
3
0
200,706
2
L
Ah Puch
5,783
578
87
9
0
195,264
0
L
Mulan
5,426
543
69
7
0
218,813
0
W
Kukulkan
5,556
556
69
7
0
227,125
0
L
Freya
4,811
481
50
5
0
193,527
0
L
Vamana
4,364
436
25
3
0
208,064
4
L
Thanatos
4,952
495
44
4
0
199,312
2
W
Fenrir
6,394
639
82
8
0
235,780
1
W
Vamana
6,584
658
69
7
0
174,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role