Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MrDredd
Janus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,629 Elo+
Party 1
Hercules
Hercules
Whymzi
Hercules
Level 138
God Stats
1W - 0L
1,285 SR
Queue Stats
38W - 33L
1,626 Elo+
Party 1
Skadi
Skadi
awilixsdog
Skadi
Level 88
God Stats
16W - 3L
1,706 SR
Queue Stats
334W - 315L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
dixienormous115
Ao Kuang
Level 65
God Stats
25W - 12L
1,638 SR
Queue Stats
178W - 177L
1,494 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,542 Elo+

VS

Team Averages
Level 130
1,627 SR
1,524 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlexTrux
Loki
Level 106
God Stats
2W - 1L
1,837 SR
Queue Stats
110W - 100L
1,559 Elo+
Solo
Artio
Artio
Theo202may
Artio
Level 182
God Stats
4W - 4L
1,798 SR
Queue Stats
150W - 137L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
3,398
378
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
MrDredd
Janus
9
0 / 1 / 0
4,831
537
1,073
4,092
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Whymzi
Hercules
8
0 / 0 / 3
5,348
594
1,552
2,351
1,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
11
3 / 1 / 1
6,264
696
5,209
5,726
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
10
2 / 1 / 0
5,224
580
1,399
6,199
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 0
6,046
672
3,933
2,396
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
7
0 / 3 / 0
4,445
494
1,810
4,365
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
 
Hades
1
0 / 0 / 0
1,929
214
0
0
0
Loki
12
1 / 1 / 1
5,661
629
2,167
5,778
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
11
0 / 1 / 0
5,917
657
1,252
5,664
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Discordia
 
Discordia
2
0
0
2
L
Izanami
 
Izanami
0
3
0
0
L
Hades
 
Hades
0
0
0
0
L
Loki
1
1
1
1.5
W
Janus
MrDredd
Janus
0
1
0
0
L
Artio
0
1
0
0
W
Hercules
Whymzi
Hercules
0
0
3
1.5
W
Skadi
3
1
1
3.5
W
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,233
Damage
9,162
18,368
Taken
18,203
5,265
Mitigated
6,402
8,721
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
 
Discordia
3,933
138
0
480
2,396
767
0
1,004
1,392
33,964
574
L
Izanami
 
Izanami
1,810
1,350
0
1,389
4,365
928
0
0
4,365
0
20,031
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Loki
2,167
412
0
3,781
5,778
1,731
0
1,004
4,774
0
44,468
W
Janus
MrDredd
Janus
1,073
0
0
1,370
4,092
1,004
0
728
3,112
33,714
0
L
Artio
1,252
123
0
2,111
5,664
2,976
0
464
5,200
30,946
3,605
W
Hercules
Whymzi
Hercules
1,552
258
0
1,058
2,351
1,262
0
389
1,850
0
10,558
W
Skadi
5,209
2,270
0
2,977
5,726
1,294
1,583
1,071
4,655
0
45,383
W
Ao Kuang
1,399
780
0
3,316
6,199
1,705
0
2,114
3,747
23,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
23,998
223
Minions Killed
254
0
Camps Cleared
0
813,739
Distance Traveled
727,825
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,398
378
0
0
0
10,752
0
L
Discordia
6,046
672
81
9
0
200,316
2
L
Izanami
4,445
494
36
4
0
109,701
0
L
Hades
1,929
214
0
0
0
0
0
L
Loki
5,661
629
78
9
0
237,655
2
W
Janus
4,831
537
71
8
0
205,974
4
L
Artio
5,917
657
59
7
0
180,153
0
W
Hercules
5,348
594
21
2
0
213,154
4
W
Skadi
6,264
696
77
9
0
169,718
0
W
Ao Kuang
5,224
580
54
6
0
214,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role