Player Matchup

Hun Batz
Hun Batz
Aranbeleg
Hun Batz
Level 85
God Stats
0W - 1L
1,735 SR
Queue Stats
31W - 35L
1,496 Elo+
Solo
Medusa
Medusa
GoldLobster71
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,531 Elo+
Solo
Martichoras
Martichoras
Raynpocalyps
Martichoras
Level 94
God Stats
0W - 2L
1,272 SR
Queue Stats
113W - 121L
1,484 Elo+
Party 2
Fafnir
Fafnir
Scoobowski
Fafnir
Level 100
God Stats
1W - 3L
1,313 SR
Queue Stats
112W - 115L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
Skeltian
Zhong Kui
Level 141
God Stats
1W - 4L
1,307 SR
Queue Stats
202W - 179L
1,532 Elo+
Solo
Team Averages
Level 101
1,425 SR
1,509 Elo+

VS

Team Averages
Level 126
1,494 SR
1,520 Elo+
Pele
Pele
 
Pele
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Clatsio
Atlas
Level 148
God Stats
3W - 0L
1,613 SR
Queue Stats
42W - 42L
1,510 Elo+
Party 1
Skadi
Skadi
Mojojo9793
Skadi
Level 56
God Stats
6W - 2L
1,811 SR
Queue Stats
165W - 181L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
NotHooplaV
Ratatoskr
Level 41
God Stats
2W - 3L
1,249 SR
Queue Stats
91W - 79L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Tygrove
Kukulkan
Level 192
God Stats
1W - 1L
1,297 SR
Queue Stats
385W - 360L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aranbeleg
Hun Batz
16
2 / 8 / 3
10,302
606
14,076
19,322
11,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
3 / 5 / 6
12,125
713
17,237
15,033
6,469
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Martichoras
Raynpocalyps
Martichoras
17
0 / 7 / 5
10,109
595
14,715
16,968
6,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Scoobowski
Fafnir
17
1 / 6 / 8
10,835
637
13,061
20,653
25,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Skeltian
Zhong Kui
19
5 / 4 / 2
12,135
714
16,736
17,963
19,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 3 / 13
12,160
715
8,023
16,174
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Clatsio
Atlas
19
7 / 3 / 15
13,131
772
20,015
22,951
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Skadi
20
5 / 2 / 20
12,632
743
18,861
13,226
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
NotHooplaV
Ratatoskr
20
4 / 2 / 16
12,450
732
14,760
25,167
21,214
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Tygrove
Kukulkan
20
9 / 3 / 13
13,186
776
22,787
12,354
5,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
11
Kills
30
30
Deaths
13
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
13
3.83
L
Hun Batz
Aranbeleg
Hun Batz
2
8
3
0.44
W
Atlas
Clatsio
Atlas
7
3
15
4.83
L
3
5
6
1.2
W
Skadi
5
2
20
7.5
W
Ratatoskr
NotHooplaV
Ratatoskr
4
2
16
6
L
Martichoras
Raynpocalyps
Martichoras
0
7
5
0.36
L
Fafnir
Scoobowski
Fafnir
1
6
8
0.83
L
Zhong Kui
Skeltian
Zhong Kui
5
4
2
1.5
W
Kukulkan
Tygrove
Kukulkan
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
84,446
89,939
Taken
89,872
70,107
Mitigated
75,675
22,423
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,023
421
2,160
3,311
16,174
13,552
1,033
4,838
11,336
0
21,374
L
Hun Batz
Aranbeleg
Hun Batz
14,076
1,204
208
1,779
19,322
11,719
0
9,035
10,045
0
22,588
W
Atlas
Clatsio
Atlas
20,015
6,525
2,185
3,850
22,951
30,326
684
7,010
15,941
31,937
1,086
L
17,237
6,520
1,607
2,383
15,033
6,469
1,030
7,014
7,907
0
48,605
W
Skadi
18,861
3,403
1,099
1,643
13,226
5,123
2,533
4,444
8,782
0
43,584
W
Ratatoskr
NotHooplaV
Ratatoskr
14,760
2,944
3,584
13,509
25,167
21,214
1,686
9,884
15,283
0
34,261
L
Martichoras
Raynpocalyps
Martichoras
14,715
2,259
1,581
1,196
16,968
6,845
148
9,950
6,926
0
34,874
L
Fafnir
Scoobowski
Fafnir
13,061
4,124
2,089
3,452
20,653
25,290
0
9,464
10,878
16,856
886
L
Zhong Kui
Skeltian
Zhong Kui
16,736
2,012
2,486
5,642
17,963
19,784
944
6,728
10,997
34,176
0
W
Kukulkan
Tygrove
Kukulkan
22,787
424
1,955
2,612
12,354
5,460
1,272
3,149
9,205
46,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
63,559
179
Minions Killed
196
0
Camps Cleared
0
1,375,633
Distance Traveled
1,754,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,160
715
30
2
0
338,242
0
L
Hun Batz
10,302
606
18
1
0
246,099
0
W
Atlas
13,131
772
21
1
0
318,708
0
L
Medusa
12,125
713
57
3
0
336,461
0
W
Skadi
12,632
743
48
3
0
335,534
0
W
Ratatoskr
12,450
732
42
2
0
394,730
0
L
Martichoras
10,109
595
38
2
0
260,084
0
L
Fafnir
10,835
637
10
1
0
237,133
0
L
Zhong Kui
12,135
714
56
3
0
295,856
0
W
Kukulkan
13,186
776
55
3
0
367,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role