Player Matchup

Yemoja
Yemoja
JeanSilvaSants
Yemoja
Level 68
God Stats
8W - 3L
1,382 SR
Queue Stats
39W - 29L
1,327 Elo+
Solo
Medusa
Medusa
STEALTHface666
Medusa
Level 136
God Stats
108W - 90L
1,132 SR
Queue Stats
137W - 124L
1,106 Elo+
Solo
Vulcan
Vulcan
Strygwyr90
Vulcan
Level 86
God Stats
46W - 47L
1,425 SR
Queue Stats
99W - 109L
1,433 Elo+
Solo
Shiva
Shiva
Wonteddead2
Shiva
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 157L
1,500 Elo+
Solo
Nox
Nox
XxJoKeRxX215
Nox
Level 140
God Stats
6W - 14L
1,318 SR
Queue Stats
39W - 52L
1,464 Elo+
Solo
Team Averages
Level 97
1,351 SR
1,366 Elo+

VS

Team Averages
Level 119
1,571 SR
1,481 Elo+
Poseidon
Poseidon
 
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 165
God Stats
1,256W - 1,377L
1,468 SR
Queue Stats
1,259W - 1,387L
1,443 Elo+
Solo
Neith
Neith
fluffytiger78
Neith
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
123W - 126L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
spaceangel88
Ah Puch
Level 86
God Stats
6W - 2L
1,888 SR
Queue Stats
30W - 22L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
11,023
1,102
5,276
2,419
1,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
0 / 0 / 5
9,588
959
4,423
6,134
2,373
Vulcan
Strygwyr90
Vulcan
16
5 / 0 / 6
10,539
1,054
15,895
3,368
1,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 10
10,356
1,036
13,214
13,607
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 0 / 5
9,934
993
8,853
3,374
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

299

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 1 / 0
9,403
940
7,666
10,939
4,324
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Achilles
 
Achilles
14
0 / 1 / 1
9,065
907
1,419
8,658
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Medium Freds
Cerberus
14
0 / 1 / 1
8,570
857
2,129
4,669
1,503
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 7 / 1
9,117
912
6,793
16,200
5,013
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
spaceangel88
Ah Puch
14
0 / 3 / 1
8,995
900
6,089
9,519
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
13
Kills
1
1
Deaths
13
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Achilles
 
Achilles
0
1
1
0.5
W
2
0
6
5
L
Cerberus
Medium Freds
Cerberus
0
1
1
0.5
W
0
0
5
2.5
W
Vulcan
Strygwyr90
Vulcan
5
0
6
8
W
3
1
10
8
W
3
0
5
5.5
L
0
7
1
0.07
L
Ah Puch
spaceangel88
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,661
Damage
24,096
28,902
Taken
49,985
17,310
Mitigated
24,299
5,891
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,666
979
0
483
10,939
4,324
0
5,990
4,832
34,360
0
L
Achilles
 
Achilles
1,419
415
0
1,326
8,658
10,413
0
3,876
4,374
0
13,199
W
5,276
395
3,740
826
2,419
1,769
0
674
1,702
19,272
1,372
L
Cerberus
Medium Freds
Cerberus
2,129
78
45
1,375
4,669
1,503
0
3,516
1,117
7,530
0
W
4,423
626
0
0
6,134
2,373
0
3,208
2,926
0
17,590
W
Vulcan
Strygwyr90
Vulcan
15,895
0
0
0
3,368
1,159
0
2,464
904
36,507
561
W
13,214
2,679
187
1,138
13,607
10,681
0
7,403
5,912
0
21,777
W
8,853
871
0
0
3,374
1,328
0
2,135
1,239
28,143
1,227
L
6,793
4,670
0
1,081
16,200
5,013
0
10,703
5,203
0
27,040
L
Ah Puch
spaceangel88
Ah Puch
6,089
679
0
81
9,519
3,046
0
5,657
3,790
20,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,440
Gold Earned
45,150
215
Minions Killed
202
10
Camps Cleared
3
988,822
Distance Traveled
676,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,403
940
73
7
0
183,176
0
L
Achilles
9,065
907
29
3
1
101,853
1
W
Yemoja
11,023
1,102
44
4
3
176,324
0
L
Cerberus
8,570
857
23
2
0
82,195
0
W
Medusa
9,588
959
40
4
4
197,597
0
W
Vulcan
10,539
1,054
58
6
1
209,031
0
W
Shiva
10,356
1,036
27
3
1
232,475
0
W
Nox
9,934
993
46
5
1
173,395
0
L
Neith
9,117
912
40
4
1
148,159
0
L
Ah Puch
8,995
900
37
4
1
160,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role