Player Matchup

Ymir
Ymir
BOSSFOB0123
Ymir
Level 20
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Merlin
Merlin
Cattttttty
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Kryptxic
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 1
Pele
Pele
OutCast Trinity
Pele
Level 69
God Stats
2W - 1L
1,473 SR
Queue Stats
3W - 2L
1,813 Elo+
Party 1
Danzaburou
Danzaburou
TheRealest9310
Danzaburou
Level 57
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,580 Elo+

VS

Team Averages
Level 107
1,462 SR
1,468 Elo+
Janus
Janus
OUTLAW_QC92
Janus
Level 138
God Stats
3W - 5L
1,384 SR
Queue Stats
224W - 226L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
TheKeeG187
Sun Wukong
Level 170
God Stats
12W - 7L
1,596 SR
Queue Stats
259W - 248L
1,488 Elo+
Solo
Ymir
Ymir
Thewetnoddle
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 2
Ishtar
Ishtar
Zboko
Ishtar
Level 123
God Stats
1W - 3L
1,206 SR
Queue Stats
16W - 23L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
emmacrak21
Ne Zha
Level 80
God Stats
11W - 5L
1,622 SR
Queue Stats
343W - 280L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,648
403
2,088
9,293
7,799
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Merlin
Cattttttty
Merlin
10
0 / 9 / 1
5,773
412
1,058
8,153
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kryptxic
Mulan
10
0 / 7 / 0
5,971
427
4,148
11,735
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 1
7,699
550
6,352
11,359
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TheRealest9310
Danzaburou
10
1 / 2 / 1
5,859
419
5,655
7,802
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,938
638
7,105
4,275
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheKeeG187
Sun Wukong
16
7 / 0 / 1
9,737
696
8,279
11,281
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
8,250
589
4,451
11,904
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Zboko
Ishtar
13
2 / 1 / 5
7,414
530
9,879
6,613
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
emmacrak21
Ne Zha
13
6 / 2 / 2
7,762
554
5,629
7,930
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
25
25
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Merlin
Cattttttty
Merlin
0
9
1
0.06
L
Mulan
Kryptxic
Mulan
0
7
0
0
W
6
0
3
7.5
L
4
2
1
2.25
W
Sun Wukong
TheKeeG187
Sun Wukong
7
0
1
7.5
L
Danzaburou
TheRealest9310
Danzaburou
1
2
1
0.75
W
4
2
4
3
W
Ishtar
Zboko
Ishtar
2
1
5
4.5
W
Ne Zha
emmacrak21
Ne Zha
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
35,343
48,342
Taken
42,003
20,192
Mitigated
26,943
6,590
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,088
456
0
0
9,293
7,799
0
2,834
6,459
14,477
0
L
Merlin
Cattttttty
Merlin
1,058
46
0
100
8,153
1,678
0
4,871
3,264
23,673
0
L
Mulan
Kryptxic
Mulan
4,148
664
0
2,602
11,735
4,555
0
0
11,735
0
30,761
W
7,105
557
0
1,264
4,275
1,387
621
543
3,732
59,133
2,149
L
6,352
1,176
0
2,562
11,359
3,804
0
2,118
9,215
0
49,068
W
Sun Wukong
TheKeeG187
Sun Wukong
8,279
2,226
0
4,433
11,281
8,731
116
0
11,281
0
72,304
L
Danzaburou
TheRealest9310
Danzaburou
5,655
1,976
0
1,326
7,802
2,356
0
1,432
6,370
0
30,203
W
4,451
1,349
0
2,562
11,904
11,155
203
1,434
10,470
27,152
2,494
W
Ishtar
Zboko
Ishtar
9,879
6,188
0
2,616
6,613
2,447
724
654
5,959
0
52,134
W
Ne Zha
emmacrak21
Ne Zha
5,629
533
0
1,143
7,930
3,223
0
515
7,415
0
55,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
42,101
265
Minions Killed
458
0
Camps Cleared
0
1,291,361
Distance Traveled
1,301,478
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,648
403
28
2
0
251,159
0
L
Merlin
5,773
412
41
3
0
249,382
0
L
Mulan
5,971
427
58
4
0
235,131
0
W
Janus
8,938
638
110
8
0
251,002
0
L
Pele
7,699
550
89
6
0
299,781
0
W
Sun Wukong
9,737
696
129
9
0
223,978
2
L
Danzaburou
5,859
419
49
4
0
255,908
0
W
Ymir
8,250
589
42
3
0
261,893
2
W
Ishtar
7,414
530
86
6
0
249,922
0
W
Ne Zha
7,762
554
91
7
0
314,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role