Player Matchup

Horus
Horus
Platinum III
Atlastwin
Horus
Platinum III
Level 66
God Stats
6W - 1L
1,850 SR
Queue Stats
18W - 12L
2,054 MMR
Party 1
Medusa
Medusa
Platinum V
CakesTV
Medusa
Platinum V
Level 147
God Stats
8W - 2L
1,707 SR
Queue Stats
15W - 11L
1,905 MMR
Party 1
Chang'e
Chang'e
Diamond I
exhibits
Chang'e
Diamond I
Level 70
God Stats
2W - 1L
1,539 SR
Queue Stats
54W - 60L
2,200 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 94
1,699 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,699 SR
2,035 MMR
Jing Wei
Jing Wei
Platinum I
Meatball Sub437
Jing Wei
Platinum I
Level 155
God Stats
24W - 18L
1,676 SR
Queue Stats
135W - 139L
2,072 MMR
Solo
Artio
Artio
Diamond V
Wizard--zzz
Artio
Diamond V
Level 155
God Stats
3W - 2L
1,889 SR
Queue Stats
129W - 116L
1,976 MMR
Solo
Serqet
Serqet
Diamond IV
krazykraze15
Serqet
Diamond IV
Level 116
God Stats
2W - 7L
1,531 SR
Queue Stats
403W - 407L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Atlastwin
Horus
16
1 / 1 / 10
9,662
805
11,868
17,558
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
CakesTV
Medusa
17
6 / 2 / 4
10,828
902
19,109
14,628
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
exhibits
Chang'e
16
4 / 1 / 7
10,146
846
14,380
16,135
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
AchillesThothNe ZhaKuzenboCharon

VS

Bans
XbalanqueCabrakanHou YiCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 6 / 1
9,242
770
10,516
14,350
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 3 / 3
8,597
716
13,602
19,192
20,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
15
1 / 2 / 3
8,974
748
9,635
17,844
23,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Atlastwin
Horus
1
1
10
6
W
Medusa
CakesTV
Medusa
6
2
4
4
L
Jing Wei
2
6
1
0.42
L
1
3
3
0.83
W
Chang'e
exhibits
Chang'e
4
1
7
7.5
L
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,357
Damage
33,753
48,321
Taken
51,386
30,438
Mitigated
48,897
28,442
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Atlastwin
Horus
11,868
4,970
1,039
4,733
17,558
17,482
638
3,700
12,954
331
21,479
W
Medusa
CakesTV
Medusa
19,109
9,370
0
4,523
14,628
5,895
2,226
4,346
9,736
0
64,352
L
Jing Wei
10,516
8,371
0
1,870
14,350
4,580
0
4,376
9,735
0
39,300
L
13,602
562
1,560
6,668
19,192
20,749
0
5,061
13,547
24,673
2,742
W
Chang'e
exhibits
Chang'e
14,380
933
8,540
9,607
16,135
7,061
696
4,614
11,059
41,157
601
L
Serqet
9,635
1,393
0
3,235
17,844
23,568
0
4,964
12,406
2,794
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
26,813
162
Minions Killed
112
0
Camps Cleared
0
671,600
Distance Traveled
652,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,662
805
20
2
0
229,972
0
W
Medusa
10,828
902
102
9
0
205,758
0
L
Jing Wei
9,242
770
55
5
0
192,927
0
L
Artio
8,597
716
30
3
0
220,229
0
W
Chang'e
10,146
846
40
3
0
235,870
0
L
Serqet
8,974
748
27
2
0
239,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role