Player Matchup

Baron Samedi
Baron Samedi
Angelitogab_8
Baron Samedi
Level 69
God Stats
6W - 7L
1,518 SR
Queue Stats
82W - 103L
1,299 Elo+
Party 2
Artemis
Artemis
Johnori21
Artemis
Level 104
God Stats
4W - 2L
1,859 SR
Queue Stats
706W - 707L
1,537 Elo+
Solo
Arachne
Arachne
anas3408
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,480 Elo+
Solo
Mulan
Mulan
mazacotejj4
Mulan
Level 68
God Stats
5W - 8L
1,691 SR
Queue Stats
120W - 141L
1,298 Elo+
Party 2
Sobek
Sobek
soeverein_slang
Sobek
Level 127
God Stats
13W - 9L
1,653 SR
Queue Stats
60W - 84L
1,461 Elo+
Solo
Team Averages
Level 91
1,644 SR
1,415 Elo+

VS

Team Averages
Level 68
1,497 SR
1,418 Elo+
Mercury
Mercury
ElRaFa
Mercury
Level 119
God Stats
2W - 2L
1,507 SR
Queue Stats
70W - 42L
1,599 Elo+
Solo
Surtr
Surtr
Fasobob
Surtr
Level 26
God Stats
13W - 14L
1,320 SR
Queue Stats
25W - 55L
1,194 Elo+
Party 1
Zhong Kui
Zhong Kui
MichoMacho
Zhong Kui
Level 69
God Stats
28W - 17L
1,562 SR
Queue Stats
524W - 521L
1,433 Elo+
Solo
Thanatos
Thanatos
Ska77
Thanatos
Level 59
God Stats
171W - 206L
1,461 SR
Queue Stats
172W - 207L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
St1nky_Squid
Nu Wa
Level 69
God Stats
38W - 24L
1,637 SR
Queue Stats
87W - 79L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelitogab_8
Baron Samedi
11
1 / 1 / 1
6,063
606
2,947
4,576
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Johnori21
Artemis
9
1 / 0 / 1
4,939
494
3,383
3,221
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
anas3408
Arachne
10
4 / 0 / 2
5,934
593
1,713
7,668
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
9 / 1 / 2
7,520
752
6,579
9,631
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 1
5,719
572
2,823
7,079
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElRaFa
Mercury
9
0 / 3 / 1
4,554
455
2,543
6,095
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Fasobob
Surtr
7
0 / 8 / 1
4,539
454
4,497
9,219
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
MichoMacho
Zhong Kui
9
1 / 0 / 0
4,968
497
4,104
5,181
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ska77
Thanatos
8
1 / 4 / 0
4,951
495
2,135
7,008
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,427
543
5,121
3,794
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
16
Kills
3
3
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angelitogab_8
Baron Samedi
1
1
1
1.5
L
Mercury
ElRaFa
Mercury
0
3
1
0.17
L
Surtr
Fasobob
Surtr
0
8
1
0.06
W
Artemis
Johnori21
Artemis
1
0
1
1.5
L
Zhong Kui
MichoMacho
Zhong Kui
1
0
0
1
L
Thanatos
Ska77
Thanatos
1
4
0
0.25
L
1
1
0
1
W
Arachne
anas3408
Arachne
4
0
2
5
W
9
1
2
10
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
18,400
32,175
Taken
31,297
15,269
Mitigated
12,425
14,814
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angelitogab_8
Baron Samedi
2,947
136
0
338
4,576
2,298
742
2,299
2,098
38,845
1,846
L
Mercury
ElRaFa
Mercury
2,543
1,347
0
1,396
6,095
1,921
0
1,128
4,967
0
22,800
L
Surtr
Fasobob
Surtr
4,497
2,471
0
1,003
9,219
4,139
11
0
9,219
533
21,197
W
Artemis
Johnori21
Artemis
3,383
1,111
0
1,701
3,221
911
0
1,340
1,819
0
24,640
L
Zhong Kui
MichoMacho
Zhong Kui
4,104
1,302
0
2,234
5,181
3,596
0
1,078
4,103
26,620
7,693
L
Thanatos
Ska77
Thanatos
2,135
1,111
0
4,341
7,008
1,936
0
852
6,156
0
20,205
L
5,121
1,411
0
718
3,794
833
0
2,587
1,207
26,938
0
W
Arachne
anas3408
Arachne
1,713
1,105
0
4,822
7,668
2,125
0
1,502
6,044
0
39,866
W
6,579
1,275
0
4,150
9,631
4,940
187
327
8,898
0
41,324
W
2,823
49
0
3,803
7,079
4,995
0
3,276
3,714
16,019
3,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
24,439
290
Minions Killed
232
0
Camps Cleared
0
967,504
Distance Traveled
943,417
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,063
606
75
8
0
181,468
0
L
Mercury
4,554
455
37
4
0
214,035
0
L
Surtr
4,539
454
32
3
0
199,777
0
W
Artemis
4,939
494
37
4
0
160,264
0
L
Zhong Kui
4,968
497
69
7
0
185,771
0
L
Thanatos
4,951
495
43
4
0
132,648
0
L
Nu Wa
5,427
543
51
5
0
211,186
4
W
Arachne
5,934
593
56
6
0
229,928
0
W
Mulan
7,520
752
83
8
0
182,387
5
W
Sobek
5,719
572
39
4
0
213,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role