Player Matchup

Athena
Athena
Bronze V
 
Athena
Bronze V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Gold III
 
Ra
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
Scarecrow lI
Mercury
Silver V
Level 167
God Stats
1W - 2L
1,615 SR
Queue Stats
6W - 10L
1,412 MMR
Party 2
Mulan
Mulan
Silver IV
bodmon2x
Mulan
Silver IV
Level 115
God Stats
0W - 1L
1,658 SR
Queue Stats
7W - 17L
1,331 MMR
Party 2
Chernobog
Chernobog
Bronze V
lloulex94
Chernobog
Bronze V
Level 86
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 4L
1,414 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,598 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,577 SR
1,397 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
BigOlDoinks7
Horus
Gold IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,412 MMR
Solo
Nox
Nox
Gold II
Naghard1114
Nox
Gold II
Level 98
God Stats
8W - 4L
1,709 SR
Queue Stats
81W - 73L
1,415 MMR
Solo
Geb
Geb
Gold V
SaltieBawlz
Geb
Gold V
Level 208
God Stats
11W - 5L
1,647 SR
Queue Stats
306W - 311L
1,315 MMR
Party 1
Danzaburou
Danzaburou
Gold V
XxBlackSoundxX
Danzaburou
Gold V
Level 48
God Stats
38W - 25L
1,527 SR
Queue Stats
64W - 65L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 5 / 0
4,671
467
1,719
10,889
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
 
Ra
5
0 / 0 / 0
4,108
411
230
1,296
298
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
Scarecrow lI
Mercury
10
0 / 2 / 0
5,130
513
2,859
6,110
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
bodmon2x
Mulan
9
1 / 5 / 0
5,446
545
2,172
7,771
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
lloulex94
Chernobog
10
0 / 4 / 0
5,172
517
3,235
6,206
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAphroditeBastetFreyaKuzenbo

VS

Bans
LokiSun WukongThothAwilixSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 1 / 4
8,178
818
8,760
6,910
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
2 / 1 / 4
7,095
710
3,781
5,438
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 3
7,107
711
2,071
3,939
1,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 8
7,036
704
4,382
8,038
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
XxBlackSoundxX
Danzaburou
11
3 / 0 / 1
6,494
649
1,929
6,364
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
16
16
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
0
0.2
L
Ra
 
Ra
0
0
0
0
W
Sol
 
Sol
7
1
4
9
W
2
1
4
4
W
2
0
3
3.5
W
2
0
8
6
L
Mercury
Scarecrow lI
Mercury
0
2
0
0
W
Danzaburou
XxBlackSoundxX
Danzaburou
3
0
1
3.5
L
Mulan
bodmon2x
Mulan
1
5
0
0.2
L
Chernobog
lloulex94
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,215
Damage
20,923
32,272
Taken
30,689
14,393
Mitigated
11,738
6,276
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,719
323
0
730
10,889
7,076
0
8,755
2,134
9,967
0
L
Ra
 
Ra
230
0
144
670
1,296
298
0
144
1,152
11,222
0
W
Sol
 
Sol
8,760
5,351
0
3,032
6,910
1,818
2,904
890
6,020
60,578
5,563
W
3,781
1,873
80
1,910
5,438
2,582
44
0
5,311
0
34,160
W
2,071
91
0
1,450
3,939
1,281
451
230
3,709
46,806
1,625
W
4,382
837
2,094
2,670
8,038
4,134
25
1,154
6,884
15,901
0
L
Mercury
Scarecrow lI
Mercury
2,859
690
0
1,964
6,110
1,716
0
1,243
4,834
0
38,501
W
Danzaburou
XxBlackSoundxX
Danzaburou
1,929
308
0
4,064
6,364
1,923
0
150
6,116
0
38,285
L
Mulan
bodmon2x
Mulan
2,172
672
0
1,398
7,771
3,528
0
529
6,916
0
20,614
L
Chernobog
lloulex94
Chernobog
3,235
1,757
0
1,370
6,206
1,775
0
4,313
1,893
0
38,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
35,910
235
Minions Killed
382
0
Camps Cleared
0
944,087
Distance Traveled
1,043,118
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,671
467
14
1
0
231,899
0
L
Ra
4,108
411
26
3
0
79,024
0
W
Sol
8,178
818
124
12
0
194,416
2
W
Horus
7,095
710
67
7
0
200,160
0
W
Nox
7,107
711
100
10
0
209,295
1
W
Geb
7,036
704
14
1
0
211,453
3
L
Mercury
5,130
513
71
7
0
247,474
1
W
Danzaburou
6,494
649
77
8
0
227,794
2
L
Mulan
5,446
545
45
5
0
187,140
0
L
Chernobog
5,172
517
79
8
0
198,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role