Player Matchup

Cthulhu
Cthulhu
Gold IV
Gearzay
Cthulhu
Gold IV
Level 161
God Stats
2W - 0L
1,701 SR
Queue Stats
119W - 124L
1,328 MMR
Party 3
Nut
Nut
Bronze III
JuniorFab
Nut
Bronze III
Level 113
God Stats
1W - 0L
1,605 SR
Queue Stats
1W - 1L
1,454 MMR
Party 4
Kali
Kali
Gold V
OMBOBA
Kali
Gold V
Level 140
God Stats
1W - 5L
1,479 SR
Queue Stats
280W - 300L
1,325 MMR
Solo
Poseidon
Poseidon
Gold IV
Phaetje
Poseidon
Gold IV
Level 165
God Stats
5W - 1L
1,189 SR
Queue Stats
119W - 124L
1,328 MMR
Party 3
Artio
Artio
Silver III
Stricks2
Artio
Silver III
Level 120
God Stats
1W - 0L
1,656 SR
Queue Stats
10W - 17L
1,220 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,526 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,632 SR
1,341 MMR
Chaac
Chaac
Gold V
BennyHill85
Chaac
Gold V
Level 159
God Stats
5W - 5L
1,613 SR
Queue Stats
159W - 160L
1,319 MMR
Solo
Freya
Freya
Gold III
Chris_Jcc
Freya
Gold III
Level 129
God Stats
6W - 4L
1,617 SR
Queue Stats
282W - 289L
1,469 MMR
Party 2
Ymir
Ymir
Silver III
ShinVoyage
Ymir
Silver III
Level 142
God Stats
0W - 2L
1,826 SR
Queue Stats
29W - 36L
1,346 MMR
Party 1
Janus
Janus
Gold IV
SonnyJins
Janus
Gold IV
Level 164
God Stats
13W - 7L
1,671 SR
Queue Stats
204W - 210L
1,386 MMR
Party 1
Lancelot
Lancelot
Silver I
Zazzaelitaliano
Lancelot
Silver I
Level 105
God Stats
5W - 4L
1,432 SR
Queue Stats
240W - 252L
1,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gearzay
Cthulhu
16
3 / 0 / 7
10,065
629
10,050
11,927
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 1 / 0
8,079
505
2,688
6,781
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kali
OMBOBA
Kali
16
1 / 0 / 6
8,487
530
4,991
16,216
6,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Phaetje
Poseidon
16
7 / 1 / 1
9,823
614
9,390
7,877
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Stricks2
Artio
13
0 / 0 / 4
7,596
475
3,966
16,079
10,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AresHerculesAo KuangSerqetLoki

VS

Bans
MedusaThanatosMulanAthenaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,689
481
7,078
13,581
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
Chris_Jcc
Freya
14
1 / 1 / 0
7,733
483
6,140
5,063
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 3 / 1
7,048
441
4,064
11,888
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
SonnyJins
Janus
15
0 / 0 / 1
8,368
523
13,169
6,747
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
11
1 / 2 / 0
6,749
422
4,049
8,668
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Freya
Chris_Jcc
Freya
1
1
0
1
W
Cthulhu
Gearzay
Cthulhu
3
0
7
6.5
W
0
1
0
0
W
Kali
OMBOBA
Kali
1
0
6
4
W
Poseidon
Phaetje
Poseidon
7
1
1
7.5
L
0
3
1
0.17
L
Janus
SonnyJins
Janus
0
0
1
0.5
W
Artio
Stricks2
Artio
0
0
4
2
L
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
34,500
58,880
Taken
45,947
30,710
Mitigated
25,807
24,993
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,078
884
0
2,172
13,581
9,810
0
6,255
6,653
970
55,832
L
Freya
Chris_Jcc
Freya
6,140
1,931
0
1,913
5,063
1,984
0
1,618
3,356
53,416
0
W
Cthulhu
Gearzay
Cthulhu
10,050
997
363
4,339
11,927
8,918
162
2,524
9,232
59,677
3,446
W
2,688
1,024
233
3,643
6,781
2,201
0
3,201
3,436
0
57,453
W
Kali
OMBOBA
Kali
4,991
1,851
0
6,798
16,216
6,873
780
3,702
12,266
0
79,271
W
Poseidon
Phaetje
Poseidon
9,390
1,760
0
1,740
7,877
2,363
1,843
4,148
3,387
78,653
412
L
4,064
609
0
2,725
11,888
8,271
0
7,181
4,519
26,508
1,866
L
Janus
SonnyJins
Janus
13,169
279
0
945
6,747
2,157
0
3,571
3,072
84,061
1,150
W
Artio
Stricks2
Artio
3,966
280
2,014
5,863
16,079
10,355
217
9,004
6,285
17,892
0
L
Lancelot
4,049
467
0
709
8,668
3,585
0
2,807
5,821
0
46,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
37,587
560
Minions Killed
522
0
Camps Cleared
0
1,676,219
Distance Traveled
1,562,756
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,689
481
119
7
0
300,547
1
L
Freya
7,733
483
110
7
0
312,102
1
W
Cthulhu
10,065
629
136
9
0
313,059
0
W
Nut
8,079
505
120
8
0
306,900
0
W
Kali
8,487
530
115
7
0
375,306
0
W
Poseidon
9,823
614
149
9
0
326,146
4
L
Ymir
7,048
441
51
3
0
284,533
4
L
Janus
8,368
523
170
11
0
346,948
8
W
Artio
7,596
475
40
3
0
354,808
6
L
Lancelot
6,749
422
72
5
0
318,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role