Player Matchup

Thor
Thor
 
Thor
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Burrows21
Ishtar
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,341 Elo+
Party 1
Bellona
Bellona
Garayito
Bellona
Level 45
God Stats
12W - 15L
1,455 SR
Queue Stats
19W - 25L
1,423 Elo+
Solo
Sobek
Sobek
RundleNUFC
Sobek
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 72L
1,570 Elo+
Party 1
Scylla
Scylla
riri124
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,510 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,469 Elo+

VS

Team Averages
Level 119
1,461 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FattPandda
Ymir
Level 154
God Stats
8W - 5L
1,503 SR
Queue Stats
131W - 186L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
SUZA-99
Ne Zha
Level 137
God Stats
9W - 15L
1,481 SR
Queue Stats
78W - 104L
1,434 Elo+
Party 2
Mulan
Mulan
SketStomper69
Mulan
Level 37
God Stats
6W - 10L
1,322 SR
Queue Stats
45W - 56L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 1
4,807
437
1,573
7,688
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Burrows21
Ishtar
10
0 / 3 / 0
5,261
478
3,938
6,604
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Garayito
Bellona
10
2 / 2 / 0
5,996
545
6,140
10,829
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
8
1 / 3 / 2
5,169
470
3,701
9,262
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
riri124
Scylla
11
2 / 3 / 1
5,966
542
2,941
6,166
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 3
6,539
594
4,775
6,521
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
 
Zeus
10
3 / 2 / 2
6,199
564
6,139
4,194
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 5
5,948
541
4,146
6,245
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
SUZA-99
Ne Zha
11
3 / 2 / 3
5,799
527
3,515
7,992
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
7,067
642
6,720
9,541
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Charybdis
 
Charybdis
4
0
3
5.5
W
Zeus
 
Zeus
3
2
2
2
L
Ishtar
Burrows21
Ishtar
0
3
0
0
W
2
0
5
4.5
L
Bellona
Garayito
Bellona
2
2
0
1
L
Sobek
1
3
2
0.67
W
Ne Zha
SUZA-99
Ne Zha
3
2
3
2.25
W
2
2
0
1
L
Scylla
riri124
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
25,295
40,549
Taken
34,493
21,423
Mitigated
15,365
10,395
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,573
228
0
2,305
7,688
2,004
0
1,900
5,788
0
20,167
W
Charybdis
 
Charybdis
4,775
1,990
0
3,972
6,521
1,975
0
926
5,595
0
46,514
W
Zeus
 
Zeus
6,139
227
0
1,594
4,194
1,137
0
1,928
2,266
30,287
1,029
L
Ishtar
Burrows21
Ishtar
3,938
1,539
0
1,659
6,604
1,877
0
1,101
5,503
0
37,800
W
4,146
1,394
0
2,159
6,245
5,132
0
1,937
4,308
14,861
0
L
Bellona
Garayito
Bellona
6,140
2,576
0
2,746
10,829
9,491
0
0
10,829
0
30,751
L
Sobek
3,701
276
0
3,081
9,262
6,286
0
3,787
5,475
11,617
0
W
Ne Zha
SUZA-99
Ne Zha
3,515
761
0
3,527
7,992
2,831
0
1,780
6,212
0
34,571
W
6,720
1,492
0
4,139
9,541
4,290
0
0
9,541
0
44,449
L
Scylla
riri124
Scylla
2,941
231
0
604
6,166
1,765
36
3,415
2,751
36,186
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
31,552
273
Minions Killed
291
0
Camps Cleared
0
1,040,588
Distance Traveled
1,079,593
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,807
437
45
4
0
209,388
0
W
Charybdis
6,539
594
83
8
0
194,183
2
W
Zeus
6,199
564
55
5
0
202,552
4
L
Ishtar
5,261
478
73
7
0
187,804
0
W
Ymir
5,948
541
23
2
0
215,695
2
L
Bellona
5,996
545
64
6
0
194,232
0
L
Sobek
5,169
470
14
1
0
228,145
2
W
Ne Zha
5,799
527
53
5
0
255,007
0
W
Mulan
7,067
642
77
7
0
212,156
0
L
Scylla
5,966
542
77
7
0
221,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role