Player Matchup

Chaac
Chaac
Mash456
Chaac
Level 141
God Stats
11W - 11L
1,631 SR
Queue Stats
256W - 241L
1,493 Elo+
Party 1
Bastet
Bastet
Pacxman132
Bastet
Level 65
God Stats
25W - 17L
1,618 SR
Queue Stats
188W - 172L
1,511 Elo+
Party 3
Charybdis
Charybdis
PrincessAshxx
Charybdis
Level 108
God Stats
31W - 22L
1,563 SR
Queue Stats
180W - 169L
1,490 Elo+
Party 1
Sobek
Sobek
RFT SweatyX
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,733 Elo+
Party 3
Ra
Ra
xLeTzGETNastyz
Ra
Level 159
God Stats
4W - 5L
1,430 SR
Queue Stats
122W - 131L
1,518 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,549 Elo+

VS

Team Averages
Level 119
1,459 SR
1,445 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Freyrrs
Nu Wa
Level 42
God Stats
14W - 12L
1,497 SR
Queue Stats
26W - 38L
1,337 Elo+
Party 2
Mulan
Mulan
PoutineJesus
Mulan
Level 146
God Stats
7W - 8L
1,533 SR
Queue Stats
104W - 123L
1,456 Elo+
Party 2
Fafnir
Fafnir
SugmaDeez69
Fafnir
Level 144
God Stats
5W - 4L
1,481 SR
Queue Stats
307W - 292L
1,485 Elo+
Solo
Thor
Thor
reginaldinho12
Thor
Level 123
God Stats
1W - 1L
1,286 SR
Queue Stats
133W - 146L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mash456
Chaac
9
1 / 6 / 0
5,309
483
6,327
12,984
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
Pacxman132
Bastet
9
1 / 3 / 1
5,168
470
2,978
7,209
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
PrincessAshxx
Charybdis
8
0 / 4 / 1
4,844
440
1,790
7,268
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
4,072
370
692
3,822
2,386
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

12
1 / 2 / 0
6,364
579
3,524
5,652
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
9 / 1 / 3
8,054
732
8,679
6,495
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Freyrrs
Nu Wa
10
0 / 0 / 0
6,011
546
1,252
2,531
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 2
7,842
713
7,801
8,508
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
9
1 / 0 / 9
6,556
596
3,155
5,788
4,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 1 / 6
6,360
578
2,406
8,723
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
3
10.5
W
Nu Wa
Freyrrs
Nu Wa
0
0
0
0
L
Chaac
Mash456
Chaac
1
6
0
0.17
L
Bastet
Pacxman132
Bastet
1
3
1
0.5
W
5
1
2
6
L
Charybdis
PrincessAshxx
Charybdis
0
4
1
0.13
L
0
3
0
0
W
Fafnir
1
0
9
5.5
W
3
1
6
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,311
Damage
23,293
36,935
Taken
32,045
17,368
Mitigated
14,210
10,363
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,679
5,021
0
4,447
6,495
2,070
296
428
5,987
0
60,382
W
Nu Wa
Freyrrs
Nu Wa
1,252
479
0
161
2,531
616
504
681
1,732
35,181
473
L
Chaac
Mash456
Chaac
6,327
1,573
0
2,833
12,984
9,109
0
1,238
11,721
0
36,269
L
Bastet
Pacxman132
Bastet
2,978
802
0
1,434
7,209
2,356
0
423
6,786
0
29,239
W
7,801
2,287
0
2,817
8,508
4,334
90
505
7,890
0
48,639
L
Charybdis
PrincessAshxx
Charybdis
1,790
410
0
2,594
7,268
1,657
0
819
6,449
0
26,262
L
692
179
0
502
3,822
2,386
0
554
3,268
4,253
168
W
Fafnir
3,155
1,149
0
2,321
5,788
4,557
199
825
4,911
11,986
2,489
W
2,406
566
0
5,706
8,723
2,633
221
1,261
7,305
0
36,335
L
3,524
211
264
2,736
5,652
1,860
0
979
4,545
54,726
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
34,823
279
Minions Killed
369
0
Camps Cleared
0
939,271
Distance Traveled
1,117,616
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,054
732
112
10
0
203,488
0
W
Nu Wa
6,011
546
73
7
0
221,082
0
L
Chaac
5,309
483
56
5
0
182,902
0
L
Bastet
5,168
470
60
5
0
242,102
0
W
Mulan
7,842
713
91
8
0
214,689
0
L
Charybdis
4,844
440
42
4
0
177,614
0
L
Sobek
4,072
370
7
1
0
109,745
0
W
Fafnir
6,556
596
29
3
0
241,962
5
W
Thor
6,360
578
64
6
0
236,395
0
L
Ra
6,364
579
114
10
0
226,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role