Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Aquaregia4350
Charon
Level 123
God Stats
2W - 4L
1,492 SR
Queue Stats
119W - 170L
1,486 Elo+
Party 2
Chiron
Chiron
R33kHavick
Chiron
Level 124
God Stats
2W - 2L
1,825 SR
Queue Stats
118W - 107L
1,544 Elo+
Solo
Chaac
Chaac
WDGTj33
Chaac
Level 67
God Stats
14W - 13L
1,502 SR
Queue Stats
252W - 237L
1,528 Elo+
Solo
Ravana
Ravana
sabnovaa
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 267L
1,587 Elo+
Party 2
Team Averages
Level 117
1,564 SR
1,529 Elo+

VS

Team Averages
Level 126
1,672 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Awejake20
Erlang Shen
Level 155
God Stats
1W - 0L
1,641 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1
Ra
Ra
MrJ64
Ra
Level 150
God Stats
4W - 3L
1,937 SR
Queue Stats
275W - 230L
1,541 Elo+
Solo
Cthulhu
Cthulhu
lmPathos
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,717 Elo+
Party 1
Horus
Horus
nBoZone
Horus
Level 118
God Stats
3W - 1L
1,784 SR
Queue Stats
35W - 25L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 1 / 0
4,176
696
1,601
3,613
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 1
4,255
709
2,749
5,805
2,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
R33kHavick
Chiron
8
2 / 0 / 1
4,364
727
3,530
4,793
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
WDGTj33
Chaac
6
0 / 2 / 0
3,683
614
1,801
4,133
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
sabnovaa
Ravana
6
0 / 2 / 0
3,563
594
1,529
4,452
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 2 / 0
3,833
639
3,808
4,471
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Awejake20
Erlang Shen
8
1 / 1 / 4
4,208
701
3,283
4,839
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ra
9
2 / 0 / 0
4,718
786
1,897
2,550
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
lmPathos
Cthulhu
9
2 / 0 / 2
5,033
839
2,885
3,856
2,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
nBoZone
Horus
6
1 / 0 / 1
3,920
653
2,262
4,958
2,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
1
1
1
1.5
W
Erlang Shen
Awejake20
Erlang Shen
1
1
4
3
W
Ra
2
0
0
2
L
Chiron
R33kHavick
Chiron
2
0
1
2.5
L
Chaac
WDGTj33
Chaac
0
2
0
0
W
Cthulhu
lmPathos
Cthulhu
2
0
2
3
W
Horus
nBoZone
Horus
1
0
1
1.5
L
Ravana
sabnovaa
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,210
Damage
14,135
22,796
Taken
20,674
7,489
Mitigated
8,870
7,129
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,601
373
50
1,779
3,613
932
0
867
2,746
26,991
1,765
W
Ah Muzen Cab
 
Ah Muzen Cab
3,808
1,424
0
616
4,471
1,164
0
738
3,733
0
24,564
L
2,749
554
0
1,766
5,805
2,390
0
719
5,022
12,151
1,343
W
Erlang Shen
Awejake20
Erlang Shen
3,283
1,958
0
2,077
4,839
1,833
0
471
4,368
0
23,941
W
Ra
1,897
252
252
1,296
2,550
791
0
1,358
1,192
32,730
0
L
Chiron
R33kHavick
Chiron
3,530
1,894
303
1,655
4,793
1,046
0
0
4,793
0
23,221
L
Chaac
WDGTj33
Chaac
1,801
466
0
865
4,133
1,634
0
1,770
2,363
0
15,503
W
Cthulhu
lmPathos
Cthulhu
2,885
463
0
1,908
3,856
2,741
0
43
3,813
27,870
378
W
Horus
nBoZone
Horus
2,262
1,023
156
2,404
4,958
2,341
0
1,372
3,586
0
6,328
L
Ravana
sabnovaa
Ravana
1,529
444
0
711
4,452
1,487
0
1,267
3,185
0
18,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,041
Gold Earned
21,712
202
Minions Killed
220
0
Camps Cleared
0
630,335
Distance Traveled
690,439
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,176
696
53
9
0
127,552
0
W
Ah Muzen Cab
3,833
639
45
8
0
129,706
0
L
Charon
4,255
709
21
4
0
137,174
1
W
Erlang Shen
4,208
701
39
7
0
160,085
0
W
Ra
4,718
786
66
11
0
154,847
0
L
Chiron
4,364
727
57
10
0
120,950
0
L
Chaac
3,683
614
30
5
0
89,683
2
W
Cthulhu
5,033
839
57
10
0
136,726
0
W
Horus
3,920
653
13
2
0
109,075
1
L
Ravana
3,563
594
41
7
0
154,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role