Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
EscanorComunista
Morgan Le Fay
Gold V
Level 206
God Stats
2W - 2L
1,773 SR
Queue Stats
10W - 16L
1,383 MMR
Party 3
Cabrakan
Cabrakan
Silver IV
Firenzes
Cabrakan
Silver IV
Level 138
God Stats
1W - 2L
1,574 SR
Queue Stats
64W - 93L
1,071 MMR
Party 2
Camazotz
Camazotz
Silver III
GaverineImortals
Camazotz
Silver III
Level 120
God Stats
1W - 1L
1,777 SR
Queue Stats
16W - 15L
1,491 MMR
Solo
Jormungandr
Jormungandr
Silver I
trologoBR
Jormungandr
Silver I
Level 156
God Stats
5W - 1L
1,666 SR
Queue Stats
6W - 11L
1,460 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,658 SR
1,381 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 166
1,541 SR
1,522 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
Cafffa
Guan Yu
Gold I
Level 224
God Stats
7W - 3L
1,667 SR
Queue Stats
199W - 213L
1,464 MMR
Party 1
Bastet
Bastet
Platinum IV
KilluaHashire
Bastet
Platinum IV
Level 210
God Stats
10W - 7L
1,538 SR
Queue Stats
190W - 185L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 1
6,461
587
6,218
6,470
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
EscanorComunista
Morgan Le Fay
9
1 / 4 / 3
5,220
475
7,647
7,249
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Firenzes
Cabrakan
9
3 / 3 / 0
5,732
521
2,993
9,232
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 3
5,105
464
3,696
9,580
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
trologoBR
Jormungandr
9
0 / 4 / 3
5,220
475
5,661
10,887
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AthenaChang'eArachneMaman Brigitte

VS

Bans
BacchusAo KuangCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 5
6,471
588
9,445
5,340
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
 
Chronos
11
2 / 2 / 1
6,164
560
5,279
9,386
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
 
Ganesha
9
1 / 3 / 6
5,972
543
3,530
9,231
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Cafffa
Guan Yu
12
5 / 1 / 2
6,830
621
8,692
13,368
8,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
4 / 1 / 4
6,532
594
4,359
8,816
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
16
16
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
1
1.25
W
Medusa
 
Medusa
4
0
5
6.5
W
Chronos
 
Chronos
2
2
1
1.25
W
Ganesha
 
Ganesha
1
3
6
1.33
W
Guan Yu
Cafffa
Guan Yu
5
1
2
6
L
Morgan Le Fay
EscanorComunista
Morgan Le Fay
1
4
3
0.63
L
Cabrakan
Firenzes
Cabrakan
3
3
0
1
L
1
3
3
0.83
W
4
1
4
6
L
Jormungandr
trologoBR
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
31,305
43,418
Taken
46,141
21,290
Mitigated
19,739
11,755
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,218
3,756
0
1,971
6,470
2,108
0
3,438
3,032
0
50,012
W
Medusa
 
Medusa
9,445
2,227
0
2,336
5,340
1,543
0
1,955
3,166
0
45,218
W
Chronos
 
Chronos
5,279
1,841
0
1,819
9,386
1,973
278
461
8,925
43,759
1,890
W
Ganesha
 
Ganesha
3,530
721
0
1,628
9,231
5,686
0
4,215
4,707
15,799
0
W
Guan Yu
Cafffa
Guan Yu
8,692
1,293
352
4,767
13,368
8,234
0
4,892
7,932
0
39,161
L
Morgan Le Fay
EscanorComunista
Morgan Le Fay
7,647
672
0
1,375
7,249
2,182
0
825
6,424
31,082
0
L
Cabrakan
Firenzes
Cabrakan
2,993
373
0
1,675
9,232
8,193
0
3,451
5,781
17,227
1,904
L
3,696
786
0
4,205
9,580
2,449
0
956
8,624
0
24,931
W
4,359
1,449
0
5,903
8,816
2,303
0
2,870
5,727
0
48,852
L
Jormungandr
trologoBR
Jormungandr
5,661
1,965
0
2,529
10,887
6,358
40
105
10,782
30,654
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
31,969
288
Minions Killed
333
0
Camps Cleared
0
1,064,857
Distance Traveled
1,152,329
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,461
587
95
9
0
209,270
0
W
Medusa
6,471
588
80
7
0
228,489
4
W
Chronos
6,164
560
95
9
0
216,757
2
W
Ganesha
5,972
543
6
1
0
237,321
3
W
Guan Yu
6,830
621
69
6
0
213,681
1
L
Morgan Le Fay
5,220
475
66
6
0
206,795
0
L
Cabrakan
5,732
521
22
2
0
198,943
0
L
Camazotz
5,105
464
51
5
0
250,534
0
W
Bastet
6,532
594
83
8
0
256,081
0
L
Jormungandr
5,220
475
54
5
0
199,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role