Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CharRds
Vamana
Level 146
God Stats
3W - 2L
1,865 SR
Queue Stats
95W - 66L
1,577 Elo+
Party 2
Lancelot
Lancelot
FEARZ-_ProdZ
Lancelot
Level 118
God Stats
3W - 1L
1,835 SR
Queue Stats
20W - 18L
1,504 Elo+
Solo
Cernunnos
Cernunnos
YoPelotari
Cernunnos
Level 63
God Stats
1W - 2L
1,446 SR
Queue Stats
34W - 56L
1,449 Elo+
Solo
Janus
Janus
Zath97
Janus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,558 Elo+
Party 2
Team Averages
Level 126
1,629 SR
1,518 Elo+

VS

Team Averages
Level 147
1,717 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
CrazyyGodd
Surtr
Level 139
God Stats
3W - 0L
1,940 SR
Queue Stats
83W - 104L
1,535 Elo+
Party 1
Chang'e
Chang'e
Gamingninja01
Chang'e
Level 181
God Stats
3W - 0L
1,808 SR
Queue Stats
40W - 54L
1,482 Elo+
Party 1
Hercules
Hercules
JerkingTurkey
Hercules
Level 151
God Stats
11W - 6L
1,838 SR
Queue Stats
92W - 97L
1,586 Elo+
Party 1
Artemis
Artemis
TheXotix27
Artemis
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 92L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 1
5,260
526
4,570
7,832
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vamana
CharRds
Vamana
11
1 / 4 / 0
6,265
627
5,457
9,244
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
FEARZ-_ProdZ
Lancelot
10
0 / 3 / 1
4,978
498
1,541
6,755
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
YoPelotari
Cernunnos
10
1 / 3 / 1
5,824
582
6,290
6,914
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zath97
Janus
10
1 / 3 / 1
5,707
571
4,974
4,756
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 1 / 6
6,531
653
5,060
7,536
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 0 / 7
5,778
578
3,745
7,920
4,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
11
3 / 1 / 2
6,105
611
4,662
6,050
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JerkingTurkey
Hercules
11
2 / 1 / 3
6,705
671
6,473
10,396
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheXotix27
Artemis
11
4 / 1 / 3
6,088
609
2,390
5,302
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
16
16
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
1
0.5
W
Ymir
 
Ymir
6
1
6
9
L
Vamana
CharRds
Vamana
1
4
0
0.25
W
Surtr
1
0
7
4.5
L
Lancelot
FEARZ-_ProdZ
Lancelot
0
3
1
0.17
W
Chang'e
3
1
2
4
W
Hercules
JerkingTurkey
Hercules
2
1
3
3.5
W
Artemis
TheXotix27
Artemis
4
1
3
5.5
L
Cernunnos
YoPelotari
Cernunnos
1
3
1
0.5
L
Janus
Zath97
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
22,330
35,501
Taken
37,204
14,438
Mitigated
18,743
8,615
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,570
1,406
0
1,057
7,832
4,771
0
2,991
4,593
26,447
0
W
Ymir
 
Ymir
5,060
1,172
0
3,100
7,536
3,090
0
1,903
5,587
44,169
0
L
Vamana
CharRds
Vamana
5,457
2,299
0
1,841
9,244
4,183
0
580
8,172
0
41,708
W
Surtr
3,745
1,079
0
2,187
7,920
4,273
0
2,887
4,806
534
18,208
L
Lancelot
FEARZ-_ProdZ
Lancelot
1,541
182
0
3,124
6,755
2,274
0
1,166
5,549
0
36,871
W
Chang'e
4,662
425
560
2,912
6,050
1,847
0
1,386
4,620
35,847
1,139
W
Hercules
JerkingTurkey
Hercules
6,473
2,421
0
4,464
10,396
8,090
0
811
9,585
0
45,027
W
Artemis
TheXotix27
Artemis
2,390
1,271
0
2,078
5,302
1,443
276
1,997
3,269
0
32,613
L
Cernunnos
YoPelotari
Cernunnos
6,290
3,707
0
2,155
6,914
1,880
0
3,445
3,142
0
41,378
L
Janus
Zath97
Janus
4,974
387
0
438
4,756
1,330
0
933
3,783
30,311
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
31,207
326
Minions Killed
346
0
Camps Cleared
0
999,573
Distance Traveled
1,108,537
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,260
526
36
4
0
172,348
0
W
Ymir
6,531
653
79
8
0
233,176
0
L
Vamana
6,265
627
73
7
0
215,740
0
W
Surtr
5,778
578
22
2
0
237,364
2
L
Lancelot
4,978
498
74
7
0
237,538
0
W
Chang'e
6,105
611
90
9
0
216,117
0
W
Hercules
6,705
671
92
9
0
214,536
0
W
Artemis
6,088
609
63
6
0
207,344
3
L
Cernunnos
5,824
582
77
8
0
172,772
0
L
Janus
5,707
571
66
7
0
201,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role