Player Matchup

Ymir
Ymir
Been Phat
Ymir
Level 100
God Stats
39W - 31L
1,574 SR
Queue Stats
356W - 328L
1,416 Elo+
Party 2
Chernobog
Chernobog
ChristopherxBro
Chernobog
Level 55
God Stats
74W - 81L
1,535 SR
Queue Stats
168W - 196L
1,414 Elo+
Solo
Mulan
Mulan
DawnHigure
Mulan
Level 37
God Stats
9W - 11L
1,552 SR
Queue Stats
63W - 88L
1,424 Elo+
Solo
Anubis
Anubis
HOOD PRODUCT
Anubis
Level 104
God Stats
4W - 6L
1,404 SR
Queue Stats
369W - 368L
1,408 Elo+
Party 2
Thor
Thor
fjdt
Thor
Level 96
God Stats
7W - 7L
1,387 SR
Queue Stats
365W - 366L
1,410 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,414 Elo+

VS

Team Averages
Level 102
1,545 SR
1,479 Elo+
Cliodhna
Cliodhna
Lost x SouLs x
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,441 Elo+
Solo
Jormungandr
Jormungandr
TSBChromos
Jormungandr
Level 109
God Stats
9W - 10L
1,497 SR
Queue Stats
166W - 176L
1,377 Elo+
Party 1
Ra
Ra
jfretel
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,776 Elo+
Solo
Chiron
Chiron
xI3 o vv s e r
Chiron
Level 166
God Stats
3W - 2L
1,728 SR
Queue Stats
162W - 172L
1,469 Elo+
Solo
Hercules
Hercules
zehp
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 8
9,179
574
6,409
12,478
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ChristopherxBro
Chernobog
17
3 / 2 / 4
9,012
563
9,186
8,153
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
3 / 2 / 7
8,931
558
6,506
11,258
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
15
6 / 2 / 4
8,970
561
8,775
10,142
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
fjdt
Thor
17
8 / 2 / 5
9,879
617
10,404
15,043
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 5 / 2
8,335
521
10,067
13,489
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TSBChromos
Jormungandr
13
0 / 3 / 1
8,142
509
5,207
14,495
10,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 2
8,405
525
5,517
10,150
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,659
479
7,234
9,289
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
zehp
Hercules
10
1 / 7 / 0
6,764
423
6,155
11,905
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
9
9
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
8
8
W
Chernobog
ChristopherxBro
Chernobog
3
2
4
2.5
W
Mulan
3
2
7
3.25
W
Anubis
6
2
4
4
L
Cliodhna
5
5
2
1.2
L
Jormungandr
TSBChromos
Jormungandr
0
3
1
0.17
W
Thor
fjdt
Thor
8
2
5
5.25
L
1
5
2
0.4
L
2
4
1
0.63
L
Hercules
zehp
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,280
Damage
34,180
57,074
Taken
59,328
33,246
Mitigated
30,360
22,145
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,409
1,443
0
2,791
12,478
10,540
183
2,457
9,901
31,076
3,039
W
Chernobog
ChristopherxBro
Chernobog
9,186
4,864
0
3,423
8,153
2,757
1,004
1,265
6,888
0
69,661
W
Mulan
6,506
1,089
0
3,006
11,258
10,292
0
1,588
9,323
0
46,035
W
Anubis
8,775
0
0
5,909
10,142
4,006
371
2,987
6,921
54,337
1,629
L
Cliodhna
10,067
899
0
4,818
13,489
4,162
0
3,146
10,343
0
62,354
L
Jormungandr
TSBChromos
Jormungandr
5,207
719
0
3,701
14,495
10,402
0
4,180
10,315
45,014
0
W
Thor
fjdt
Thor
10,404
2,974
0
7,016
15,043
5,651
498
2,368
12,599
0
84,805
L
5,517
133
215
2,328
10,150
2,839
0
4,519
5,631
62,602
1,151
L
7,234
2,246
330
2,115
9,289
2,823
0
1,069
8,093
0
48,199
L
Hercules
zehp
Hercules
6,155
1,810
0
2,491
11,905
10,134
0
1,951
9,954
0
30,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
39,305
475
Minions Killed
432
0
Camps Cleared
0
1,644,912
Distance Traveled
1,654,542
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,179
574
62
4
0
340,173
0
W
Chernobog
9,012
563
113
7
0
347,743
0
W
Mulan
8,931
558
74
5
0
316,889
1
W
Anubis
8,970
561
94
6
0
277,587
0
L
Cliodhna
8,335
521
101
6
0
351,004
0
L
Jormungandr
8,142
509
87
5
0
309,286
2
W
Thor
9,879
617
132
8
0
362,520
2
L
Ra
8,405
525
116
7
0
311,389
0
L
Chiron
7,659
479
85
5
0
301,265
4
L
Hercules
6,764
423
43
3
0
381,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role