Player Matchup

Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
ConstantFawn336
King Arthur
Silver I
Level 88
God Stats
4W - 6L
1,383 SR
Queue Stats
241W - 260L
1,144 MMR
Party 1
Scylla
Scylla
Silver II
DamnnnDanny
Scylla
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,219 MMR
Party 2
Awilix
Awilix
Silver I
UnfortunateMonke
Awilix
Silver I
Level 108
God Stats
66W - 72L
1,486 SR
Queue Stats
227W - 244L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,474 SR
1,311 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,375 SR
1,123 MMR
Ymir
Ymir
Silver II
Alvare123
Ymir
Silver II
Level 158
God Stats
5W - 5L
1,150 SR
Queue Stats
120W - 144L
1,092 MMR
Solo
Poseidon
Poseidon
Silver II
Cheezed_ME_Dawg
Poseidon
Silver II
Level 81
God Stats
2W - 3L
1,390 SR
Queue Stats
239W - 256L
1,119 MMR
Solo
Amaterasu
Amaterasu
Silver I
Recite_me
Amaterasu
Silver I
Level 62
God Stats
47W - 44L
1,505 SR
Queue Stats
115W - 129L
1,200 MMR
Solo
Bellona
Bellona
Silver II
Uncle_McKnuckles
Bellona
Silver II
Level 149
God Stats
1W - 0L
1,320 SR
Queue Stats
42W - 55L
1,099 MMR
Solo
Achilles
Achilles
Silver II
cStine999
Achilles
Silver II
Level 159
God Stats
199W - 207L
1,510 SR
Queue Stats
520W - 539L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 3 / 0
5,468
547
3,643
5,701
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
 
Ix Chel
9
0 / 3 / 0
4,767
477
4,632
5,870
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ConstantFawn336
King Arthur
7
0 / 8 / 2
4,346
435
3,330
11,039
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
8
0 / 3 / 0
4,510
451
1,574
4,122
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
5,731
573
3,895
8,164
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneChang'eAphroditeMulan

VS

Bans
Zhong KuiMercuryAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 4
7,025
703
7,122
6,980
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
12
2 / 0 / 2
6,397
640
6,089
5,720
1,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Recite_me
Amaterasu
12
7 / 1 / 3
6,958
696
4,986
9,120
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 1
6,205
621
4,781
5,746
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
cStine999
Achilles
11
3 / 0 / 4
6,568
657
3,422
7,459
4,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
19
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
0
0.33
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Ymir
3
2
4
2.5
W
Poseidon
2
0
2
3
L
King Arthur
ConstantFawn336
King Arthur
0
8
2
0.13
L
Scylla
0
3
0
0
W
Amaterasu
Recite_me
Amaterasu
7
1
3
8.5
W
4
0
1
4.5
L
2
2
1
1.25
W
Achilles
cStine999
Achilles
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
26,400
34,896
Taken
35,025
10,773
Mitigated
16,347
6,068
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,643
806
0
285
5,701
1,254
180
3,052
2,163
30,396
763
L
Ix Chel
 
Ix Chel
4,632
956
209
1,480
5,870
1,727
0
530
5,158
24,223
1,004
W
Ymir
7,122
1,465
0
2,741
6,980
2,687
38
884
6,038
38,648
2,920
W
Poseidon
6,089
992
0
986
5,720
1,443
0
1,835
3,651
43,666
1,206
L
King Arthur
ConstantFawn336
King Arthur
3,330
438
0
1,090
11,039
4,512
0
5,083
5,552
0
16,107
L
Scylla
1,574
226
0
608
4,122
879
0
0
3,858
21,262
0
W
Amaterasu
Recite_me
Amaterasu
4,986
3,457
0
6,102
9,120
3,537
0
301
8,771
0
41,785
W
4,781
873
0
2,108
5,746
4,373
0
3,006
2,740
0
30,999
L
3,895
1,342
0
2,396
8,164
2,401
0
2,986
4,858
0
32,059
W
Achilles
cStine999
Achilles
3,422
576
0
3,029
7,459
4,307
0
3,285
4,052
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
33,153
235
Minions Killed
339
0
Camps Cleared
0
1,007,155
Distance Traveled
1,087,451
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,468
547
65
7
0
195,708
1
L
Ix Chel
4,767
477
40
4
0
198,201
3
W
Ymir
7,025
703
88
9
0
181,474
2
W
Poseidon
6,397
640
85
9
0
209,190
1
L
King Arthur
4,346
435
20
2
0
182,515
0
L
Scylla
4,510
451
46
5
0
201,329
1
W
Amaterasu
6,958
696
65
7
0
246,016
0
W
Bellona
6,205
621
62
6
0
233,471
0
L
Awilix
5,731
573
64
6
0
229,402
0
W
Achilles
6,568
657
39
4
0
217,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role