Player Matchup

Baba Yaga
Baba Yaga
MainClover
Baba Yaga
Level 108
God Stats
6W - 2L
1,687 SR
Queue Stats
109W - 84L
1,523 Elo+
Solo
Medusa
Medusa
Nutachi
Medusa
Level 156
God Stats
2W - 2L
1,539 SR
Queue Stats
56W - 43L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
Takayuuki
Nu Wa
Level 143
God Stats
1W - 2L
1,492 SR
Queue Stats
31W - 30L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wickedwarlock
Tsukuyomi
Level 146
God Stats
0W - 2L
1,378 SR
Queue Stats
42W - 41L
1,493 Elo+
Party 1
Athena
Athena
anomaliesintent
Athena
Level 100
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 10L
1,605 Elo+
Party 2
Team Averages
Level 131
1,479 SR
1,548 Elo+

VS

Team Averages
Level 161
1,607 SR
1,521 Elo+
Hercules
Hercules
FGDAGA
Hercules
Level 168
God Stats
11W - 3L
1,809 SR
Queue Stats
156W - 146L
1,585 Elo+
Solo
Olorun
Olorun
GhostNYaMachine
Olorun
Level 196
God Stats
10W - 13L
1,430 SR
Queue Stats
564W - 541L
1,466 Elo+
Solo
Raijin
Raijin
Juanpuncho
Raijin
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
X_jameslX
Da Ji
Level 142
God Stats
13W - 9L
1,779 SR
Queue Stats
146W - 156L
1,506 Elo+
Solo
Cthulhu
Cthulhu
i Yuhta i
Cthulhu
Level 98
God Stats
26W - 21L
1,517 SR
Queue Stats
233W - 212L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MainClover
Baba Yaga
12
0 / 4 / 0
6,583
549
4,644
9,271
4,485
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Nutachi
Medusa
14
3 / 2 / 2
7,664
639
6,397
6,808
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Takayuuki
Nu Wa
10
1 / 2 / 1
5,953
496
6,060
5,433
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Wickedwarlock
Tsukuyomi
12
2 / 4 / 1
6,300
525
5,429
11,468
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 4
6,049
504
2,536
7,616
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FGDAGA
Hercules
14
6 / 0 / 2
9,009
751
8,498
11,680
7,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 4
6,607
551
3,332
6,113
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Raijin
Juanpuncho
Raijin
12
3 / 0 / 3
6,604
550
2,531
3,290
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
X_jameslX
Da Ji
13
4 / 2 / 2
7,056
588
7,635
13,088
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
i Yuhta i
Cthulhu
11
0 / 0 / 6
5,957
496
5,970
8,544
5,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
13
13
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
FGDAGA
Hercules
6
0
2
7
W
0
4
4
0.5
W
Raijin
Juanpuncho
Raijin
3
0
3
4.5
L
Baba Yaga
MainClover
Baba Yaga
0
4
0
0
L
Medusa
Nutachi
Medusa
3
2
2
2
L
Nu Wa
Takayuuki
Nu Wa
1
2
1
0.75
L
Tsukuyomi
Wickedwarlock
Tsukuyomi
2
4
1
0.63
W
Da Ji
X_jameslX
Da Ji
4
2
2
2.5
L
0
1
4
2
W
Cthulhu
i Yuhta i
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
27,966
40,596
Taken
42,715
19,090
Mitigated
19,328
11,424
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FGDAGA
Hercules
8,498
3,254
0
3,160
11,680
7,129
0
5,046
6,634
0
67,252
W
3,332
1,573
300
1,595
6,113
1,811
0
804
5,309
37,742
8,759
W
Raijin
Juanpuncho
Raijin
2,531
178
0
652
3,290
969
0
1,454
1,836
32,919
0
L
Baba Yaga
MainClover
Baba Yaga
4,644
476
0
1,819
9,271
4,485
0
99
9,172
53,612
0
L
Medusa
Nutachi
Medusa
6,397
3,020
0
2,190
6,808
2,463
694
2,130
4,678
0
66,784
L
Nu Wa
Takayuuki
Nu Wa
6,060
1,335
0
488
5,433
1,732
0
2,344
3,089
29,928
0
L
Tsukuyomi
Wickedwarlock
Tsukuyomi
5,429
729
0
4,924
11,468
4,372
0
1,918
9,550
0
46,177
W
Da Ji
X_jameslX
Da Ji
7,635
1,414
0
7,296
13,088
4,295
0
1,973
11,115
0
50,176
L
2,536
900
0
2,003
7,616
6,038
0
4,469
3,147
12,404
1,382
W
Cthulhu
i Yuhta i
Cthulhu
5,970
643
0
1,923
8,544
5,124
0
3,859
4,685
36,509
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
35,233
392
Minions Killed
415
0
Camps Cleared
0
1,303,949
Distance Traveled
1,257,738
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,009
751
124
10
0
254,747
0
W
Olorun
6,607
551
90
8
0
243,289
3
W
Raijin
6,604
550
61
5
0
218,010
0
L
Baba Yaga
6,583
549
103
9
0
237,467
0
L
Medusa
7,664
639
123
10
0
253,309
0
L
Nu Wa
5,953
496
63
5
0
229,635
3
L
Tsukuyomi
6,300
525
79
7
0
280,611
2
W
Da Ji
7,056
588
80
7
0
260,660
0
L
Athena
6,049
504
24
2
0
302,927
2
W
Cthulhu
5,957
496
60
5
0
281,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role