Player Matchup

Maui
Maui
AlfredoSenpaii
Maui
Level 102
God Stats
2W - 0L
1,960 SR
Queue Stats
63W - 108L
1,380 Elo+
Party 2
Charybdis
Charybdis
Artigau
Charybdis
Level 77
God Stats
1W - 1L
1,413 SR
Queue Stats
41W - 95L
1,356 Elo+
Party 2
Hercules
Hercules
Drianny
Hercules
Level 89
God Stats
2W - 0L
1,801 SR
Queue Stats
78W - 132L
1,366 Elo+
Party 2
Anubis
Anubis
erremerre
Anubis
Level 94
God Stats
6W - 18L
1,390 SR
Queue Stats
43W - 93L
1,270 Elo+
Party 2
Awilix
Awilix
maadriigal_
Awilix
Level 109
God Stats
27W - 12L
1,633 SR
Queue Stats
122W - 116L
1,502 Elo+
Solo
Team Averages
Level 94
1,639 SR
1,375 Elo+

VS

Team Averages
Level 87
1,476 SR
1,405 Elo+
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Benibla
Sol
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
332W - 315L
1,497 Elo+
Party 1
Olorun
Olorun
Kjettl
Olorun
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 231L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Krakrapvet
Guan Yu
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,121 Elo+
Solo
Ymir
Ymir
RANK1WITHYOUMOM
Ymir
Level 147
God Stats
16W - 18L
1,382 SR
Queue Stats
369W - 375L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,608
722
632
2,929
1,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Artigau
Charybdis
6
0 / 1 / 1
3,123
625
2,783
3,428
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
Drianny
Hercules
7
2 / 0 / 0
4,227
845
732
1,462
592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
erremerre
Anubis
7
3 / 0 / 0
3,839
768
1,871
2,217
789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
6
1 / 1 / 3
3,649
730
2,885
3,567
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
2
0 / 1 / 0
2,608
522
0
1,264
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
6
1 / 1 / 1
3,503
701
3,096
2,358
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
Kjettl
Olorun
8
1 / 2 / 0
4,015
803
2,148
3,761
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Krakrapvet
Guan Yu
3
0 / 3 / 0
2,784
557
1,053
3,234
1,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
1 / 0 / 1
3,553
711
918
3,169
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
1
1
0
1
W
Charybdis
Artigau
Charybdis
0
1
1
0.5
L
Sol
1
1
1
1.5
W
Hercules
Drianny
Hercules
2
0
0
2
L
Olorun
Kjettl
Olorun
1
2
0
0.5
L
Guan Yu
Krakrapvet
Guan Yu
0
3
0
0
L
1
0
1
1.5
W
Anubis
erremerre
Anubis
3
0
0
3
W
Awilix
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,903
Damage
7,215
13,603
Taken
13,786
4,831
Mitigated
3,907
5,916
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
607
1,264
158
0
0
1,264
3,886
0
W
632
215
0
1,048
2,929
1,510
0
1,664
1,265
6,962
809
W
Charybdis
Artigau
Charybdis
2,783
1,865
0
2,144
3,428
925
0
2,030
1,398
0
15,498
L
Sol
3,096
1,597
0
1,188
2,358
527
0
389
1,969
16,863
5,355
W
Hercules
Drianny
Hercules
732
301
0
924
1,462
592
0
0
1,462
0
20,255
L
Olorun
Kjettl
Olorun
2,148
1,288
0
1,357
3,761
803
0
574
3,187
20,428
5,508
L
Guan Yu
Krakrapvet
Guan Yu
1,053
459
127
586
3,234
1,142
0
1,264
1,970
0
5,690
L
918
350
0
1,769
3,169
1,277
0
243
2,926
6,448
0
W
Anubis
erremerre
Anubis
1,871
183
0
1,191
2,217
789
0
279
1,938
21,061
460
W
Awilix
2,885
1,330
0
609
3,567
1,015
0
1,592
1,975
0
15,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
16,463
136
Minions Killed
115
0
Camps Cleared
0
508,756
Distance Traveled
458,414
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,608
522
2
0
0
30,348
0
W
Maui
3,608
722
11
2
0
110,190
2
W
Charybdis
3,123
625
32
6
0
100,659
0
L
Sol
3,503
701
33
7
0
110,434
0
W
Hercules
4,227
845
33
7
0
89,941
0
L
Olorun
4,015
803
54
11
0
103,548
0
L
Guan Yu
2,784
557
13
3
0
108,552
0
L
Ymir
3,553
711
13
3
0
105,532
0
W
Anubis
3,839
768
29
6
0
90,177
0
W
Awilix
3,649
730
31
6
0
117,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role