Player Matchup

Janus
Janus
WICKED SLOTH614
Janus
Level 121
God Stats
18W - 27L
1,504 SR
Queue Stats
268W - 265L
1,470 Elo+
Solo
Fenrir
Fenrir
genedrop
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,749 Elo+
Party 1
Anhur
Anhur
isidoratodo
Anhur
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 3L
1,658 Elo+
Party 1
Team Averages
Level 101
1,581 SR
1,626 Elo+

VS

Team Averages
Level 90
1,390 SR
1,455 Elo+
Khepri
Khepri
MobambaBinBallin
Khepri
Level 89
God Stats
1W - 3L
1,418 SR
Queue Stats
25W - 34L
1,446 Elo+
Party 2
Rama
Rama
UkiyoWill
Rama
Level 122
God Stats
1W - 3L
1,508 SR
Queue Stats
81W - 89L
1,472 Elo+
Solo
Chang'e
Chang'e
Wtc794133
Chang'e
Level 59
God Stats
0W - 1L
1,244 SR
Queue Stats
23W - 31L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 6
10,441
803
9,058
4,562
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
genedrop
Fenrir
16
4 / 3 / 2
10,164
782
6,965
10,812
10,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
3 / 0 / 4
10,750
827
11,686
5,671
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
8,801
677
3,322
11,232
10,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
15
1 / 2 / 1
9,039
695
3,104
6,569
2,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Wtc794133
Chang'e
15
1 / 3 / 2
9,296
715
8,282
13,020
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Rama
1
2
1
0.75
W
0
0
6
3
L
Chang'e
Wtc794133
Chang'e
1
3
2
0.67
W
Fenrir
genedrop
Fenrir
4
3
2
1.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
14,708
21,045
Taken
30,821
14,244
Mitigated
17,196
4,968
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,322
72
0
466
11,232
10,692
0
3,026
8,119
19,727
2,451
L
Rama
3,104
2,471
0
0
6,569
2,017
0
2,605
3,957
0
20,227
W
9,058
259
0
697
4,562
1,785
1,037
3,202
1,360
57,054
502
L
Chang'e
Wtc794133
Chang'e
8,282
206
1,900
3,351
13,020
4,487
0
3,226
9,725
34,094
596
W
Fenrir
genedrop
Fenrir
6,965
1,666
0
1,589
10,812
10,417
335
4,865
5,947
0
14,249
W
11,686
5,395
0
2,682
5,671
2,042
2,394
3,088
2,583
0
49,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
27,136
188
Minions Killed
145
0
Camps Cleared
0
703,380
Distance Traveled
709,141
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,801
677
47
4
0
242,713
0
L
Rama
9,039
695
50
4
0
232,232
0
W
Janus
10,441
803
104
8
0
245,874
0
L
Chang'e
9,296
715
48
4
0
234,196
1
W
Fenrir
10,164
782
14
1
0
225,043
0
W
Anhur
10,750
827
70
5
0
232,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role