Player Matchup

Sol
Sol
KingUshio
Sol
Level 159
God Stats
4W - 1L
1,883 SR
Queue Stats
194W - 172L
1,621 Elo+
Party 1
Achilles
Achilles
ShokWave215
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1
Lancelot
Lancelot
XtremeLeeArti
Lancelot
Level 158
God Stats
2W - 0L
1,435 SR
Queue Stats
99W - 80L
1,607 Elo+
Party 1
Team Averages
Level 146
1,606 SR
1,598 Elo+

VS

Team Averages
Level 142
1,368 SR
1,383 Elo+
Shiva
Shiva
CurtCrown11
Shiva
Level 140
God Stats
1W - 2L
1,154 SR
Queue Stats
171W - 154L
1,387 Elo+
Solo
Sol
Sol
Gama Metal
Sol
Level 155
God Stats
18W - 21L
1,442 SR
Queue Stats
154W - 192L
1,356 Elo+
Solo
Neith
Neith
Southside037
Neith
Level 131
God Stats
299W - 306L
1,507 SR
Queue Stats
610W - 634L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,615
962
11,447
10,584
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
ShokWave215
Achilles
15
3 / 0 / 7
8,900
890
7,109
10,105
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
XtremeLeeArti
Lancelot
15
4 / 2 / 5
9,166
917
7,608
10,063
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,922
792
8,442
13,642
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 4 / 2
7,794
779
5,048
8,461
2,615
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 0
7,605
761
3,780
8,021
2,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
4
2
0.25
W
4
1
7
7.5
W
Achilles
ShokWave215
Achilles
3
0
7
6.5
L
1
2
0
0.5
W
Lancelot
XtremeLeeArti
Lancelot
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,164
Damage
17,270
30,752
Taken
30,124
16,490
Mitigated
13,460
11,805
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,442
1,319
96
2,899
13,642
8,187
0
4,732
8,491
0
19,485
L
5,048
1,552
0
2,103
8,461
2,615
0
3,331
4,816
29,853
92
W
11,447
4,048
0
7,191
10,584
3,045
2,357
1,030
9,143
44,096
5,421
W
Achilles
ShokWave215
Achilles
7,109
825
0
3,128
10,105
9,749
206
2,793
7,110
0
16,428
L
3,780
1,220
0
1,754
8,021
2,658
150
2,755
5,041
0
21,528
W
Lancelot
XtremeLeeArti
Lancelot
7,608
994
0
1,486
10,063
3,696
0
1,530
8,463
44
31,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
23,321
144
Minions Killed
128
0
Camps Cleared
0
652,173
Distance Traveled
541,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,922
792
26
3
0
187,821
0
L
Sol
7,794
779
57
6
0
165,682
2
W
Sol
9,615
962
75
8
0
188,357
0
W
Achilles
8,900
890
23
2
0
236,272
3
L
Neith
7,605
761
45
5
0
188,179
0
W
Lancelot
9,166
917
46
5
0
227,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role