Player Matchup

Freya
Freya
BlueLionDimitri
Freya
Level 128
God Stats
8W - 7L
1,561 SR
Queue Stats
21W - 13L
1,567 Elo+
Party 2
Chaac
Chaac
GingerJesus8745
Chaac
Level 48
God Stats
6W - 6L
1,404 SR
Queue Stats
101W - 107L
1,433 Elo+
Solo
He Bo
He Bo
HossAlot
He Bo
Level 124
God Stats
6W - 3L
1,738 SR
Queue Stats
240W - 221L
1,438 Elo+
Solo
Cthulhu
Cthulhu
lThisIsHirol
Cthulhu
Level 81
God Stats
8W - 5L
1,760 SR
Queue Stats
145W - 142L
1,466 Elo+
Solo
Bastet
Bastet
Тиранида
Bastet
Level 106
God Stats
10W - 4L
1,715 SR
Queue Stats
22W - 14L
1,543 Elo+
Party 2
Team Averages
Level 97
1,636 SR
1,490 Elo+

VS

Team Averages
Level 85
1,541 SR
1,437 Elo+
Bastet
Bastet
MarkyMooo
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,522 Elo+
Solo
Chaac
Chaac
PuffNZbud
Chaac
Level 59
God Stats
19W - 27L
1,497 SR
Queue Stats
129W - 142L
1,420 Elo+
Solo
Jormungandr
Jormungandr
TSBChromos
Jormungandr
Level 109
God Stats
9W - 10L
1,551 SR
Queue Stats
166W - 176L
1,394 Elo+
Party 1
Anubis
Anubis
xOG BtNt1vEz
Anubis
Level 126
God Stats
26W - 12L
1,658 SR
Queue Stats
175W - 181L
1,460 Elo+
Solo
Hou Yi
Hou Yi
zehp
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
5,712
571
3,742
6,802
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
7 / 3 / 2
6,420
642
5,138
9,855
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
HossAlot
He Bo
10
4 / 2 / 1
5,903
590
5,839
5,741
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lThisIsHirol
Cthulhu
12
5 / 0 / 1
7,248
725
6,390
8,445
5,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
3 / 2 / 1
5,192
519
2,757
5,023
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MarkyMooo
Bastet
9
3 / 4 / 1
5,347
535
4,309
7,949
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
PuffNZbud
Chaac
9
0 / 4 / 0
5,420
542
3,897
8,673
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
TSBChromos
Jormungandr
9
3 / 4 / 4
5,874
587
4,007
9,275
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
10
2 / 4 / 1
6,121
612
4,645
6,870
2,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
zehp
Hou Yi
9
2 / 3 / 2
5,639
564
3,751
4,308
1,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
19
Kills
10
10
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
7
3
2
2.67
W
He Bo
HossAlot
He Bo
4
2
1
2.25
L
Bastet
MarkyMooo
Bastet
3
4
1
0.88
L
Chaac
PuffNZbud
Chaac
0
4
0
0
L
Jormungandr
TSBChromos
Jormungandr
3
4
4
1.25
W
Cthulhu
lThisIsHirol
Cthulhu
5
0
1
5.5
L
Anubis
2
4
1
0.63
L
Hou Yi
zehp
Hou Yi
2
3
2
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
20,609
35,866
Taken
37,075
13,054
Mitigated
16,358
8,834
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,742
1,399
0
1,634
6,802
2,266
176
1,248
5,554
33,115
1,421
W
5,138
1,063
0
2,907
9,855
3,607
0
2,363
7,492
0
29,710
W
He Bo
HossAlot
He Bo
5,839
153
0
875
5,741
1,235
0
2,925
2,816
26,182
1,101
L
Bastet
MarkyMooo
Bastet
4,309
1,439
0
1,314
7,949
2,558
0
2,176
5,649
0
26,483
L
Chaac
PuffNZbud
Chaac
3,897
642
0
2,359
8,673
3,887
0
4,923
3,750
0
35,967
L
Jormungandr
TSBChromos
Jormungandr
4,007
964
0
2,147
9,275
5,861
0
3,740
5,415
22,366
0
W
Cthulhu
lThisIsHirol
Cthulhu
6,390
536
0
3,128
8,445
5,001
0
784
7,661
37,999
3,048
L
Anubis
4,645
204
0
2,624
6,870
2,948
622
3,211
3,269
39,500
0
L
Hou Yi
zehp
Hou Yi
3,751
1,557
0
556
4,308
1,104
28
1,160
3,148
0
23,428
W
2,757
633
0
290
5,023
945
0
1,332
3,691
0
14,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
28,401
283
Minions Killed
253
0
Camps Cleared
0
1,121,825
Distance Traveled
980,478
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,712
571
65
7
0
204,844
6
W
Chaac
6,420
642
48
5
0
226,236
0
W
He Bo
5,903
590
61
6
0
228,076
2
L
Bastet
5,347
535
36
4
0
210,771
0
L
Chaac
5,420
542
64
6
0
176,579
0
L
Jormungandr
5,874
587
32
3
0
188,980
5
W
Cthulhu
7,248
725
84
8
0
227,061
0
L
Anubis
6,121
612
74
7
0
180,610
4
L
Hou Yi
5,639
564
47
5
0
223,538
0
W
Bastet
5,192
519
25
3
0
235,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role