Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Freya
Freya
Platinum III
KERMINTXU
Freya
Platinum III
Level 121
God Stats
6W - 3L
1,679 SR
Queue Stats
296W - 293L
1,801 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold II
Krishnafro
Morgan Le Fay
Gold II
Level 262
God Stats
10W - 17L
1,458 SR
Queue Stats
746W - 747L
1,646 MMR
Party 2
Apollo
Apollo
Platinum III
noobalak
Apollo
Platinum III
Level 246
God Stats
6W - 1L
1,976 SR
Queue Stats
179W - 189L
1,602 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 186
1,623 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,611 SR
1,647 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum V
Wapitiz64
Poseidon
Platinum V
Level 175
God Stats
3W - 2L
1,837 SR
Queue Stats
126W - 126L
1,740 MMR
Solo
Bacchus
Bacchus
Gold II
changxianzhe
Bacchus
Gold II
Level 196
God Stats
54W - 59L
1,568 SR
Queue Stats
674W - 683L
1,678 MMR
Party 1
Tyr
Tyr
Platinum IV
deadlyman
Tyr
Platinum IV
Level 139
God Stats
10W - 3L
1,834 SR
Queue Stats
63W - 55L
1,675 MMR
Solo
Thor
Thor
Gold II
pichukas
Thor
Gold II
Level 138
God Stats
0W - 5L
1,316 SR
Queue Stats
181W - 186L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 2
6,367
579
3,876
5,697
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
 
Hercules
11
3 / 0 / 3
5,698
518
5,532
8,928
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Freya
KERMINTXU
Freya
12
2 / 0 / 4
6,428
584
3,347
6,048
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Krishnafro
Morgan Le Fay
11
2 / 0 / 3
6,508
592
6,385
2,686
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
noobalak
Apollo
11
2 / 2 / 0
6,395
581
5,210
8,282
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Chang'eKuzenboNu WaKing Arthur

VS

Bans
Ne ZhaCu ChulainnAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,162
469
2,128
5,475
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Wapitiz64
Poseidon
12
1 / 3 / 1
6,033
548
2,414
5,166
1,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
changxianzhe
Bacchus
7
0 / 3 / 0
4,784
435
2,722
9,371
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 1 / 1
6,889
626
4,118
8,023
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thor
10
0 / 3 / 0
5,194
472
1,471
7,399
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
W
Hercules
 
Hercules
3
0
3
4.5
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Freya
KERMINTXU
Freya
2
0
4
4
W
Morgan Le Fay
Krishnafro
Morgan Le Fay
2
0
3
3.5
L
Poseidon
Wapitiz64
Poseidon
1
3
1
0.5
L
Bacchus
changxianzhe
Bacchus
0
3
0
0
L
1
1
1
1.5
W
Apollo
noobalak
Apollo
2
2
0
1
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
12,853
31,641
Taken
35,434
12,669
Mitigated
16,400
16,351
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,876
1,008
0
5,292
5,697
2,123
11
618
5,079
0
48,484
W
Hercules
 
Hercules
5,532
1,816
0
2,187
8,928
4,333
0
2,484
6,444
0
25,573
L
Danzaburou
 
Danzaburou
2,128
814
0
1,831
5,475
1,578
0
2,186
3,289
0
27,393
W
Freya
KERMINTXU
Freya
3,347
1,164
0
4,040
6,048
2,416
82
592
5,456
42,236
2,683
W
Morgan Le Fay
Krishnafro
Morgan Le Fay
6,385
699
0
762
2,686
833
0
627
2,059
45,816
0
L
Poseidon
Wapitiz64
Poseidon
2,414
269
0
1,916
5,166
1,281
0
1,829
3,147
50,601
1,573
L
Bacchus
changxianzhe
Bacchus
2,722
306
0
2,774
9,371
7,363
0
3,190
5,895
8,087
342
L
4,118
352
0
4,181
8,023
3,810
0
0
8,023
0
45,711
W
Apollo
noobalak
Apollo
5,210
3,221
0
4,070
8,282
2,964
0
958
7,324
0
40,314
L
Thor
1,471
328
0
740
7,399
2,368
0
1,894
5,395
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
28,062
352
Minions Killed
329
0
Camps Cleared
0
1,189,439
Distance Traveled
1,122,490
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,367
579
82
7
0
265,477
0
W
Hercules
5,698
518
36
3
0
243,328
3
L
Danzaburou
5,162
469
58
5
0
204,579
0
W
Freya
6,428
584
64
6
0
229,819
2
W
Morgan Le Fay
6,508
592
86
8
0
243,810
4
L
Poseidon
6,033
548
98
9
0
221,254
1
L
Bacchus
4,784
435
14
1
0
229,846
4
L
Tyr
6,889
626
102
9
0
244,499
3
W
Apollo
6,395
581
84
8
0
207,005
0
L
Thor
5,194
472
57
5
0
222,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role