Player Matchup

Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
 
Yu Huang
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
ConstantFawn336
Bacchus
Silver I
Level 88
God Stats
13W - 17L
1,317 SR
Queue Stats
277W - 292L
1,075 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
W0nd3rb4ked
Cabrakan
Bronze III
Level 68
God Stats
1W - 3L
1,433 SR
Queue Stats
24W - 45L
988 MMR
Solo
Ravana
Ravana
Silver II
elitesigmadr
Ravana
Silver II
Level 124
God Stats
9W - 9L
1,496 SR
Queue Stats
712W - 740L
1,093 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,449 SR
1,231 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,487 SR
1,136 MMR
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
OwOKKavun
Baron Samedi
Silver II
Level 80
God Stats
5W - 9L
1,538 SR
Queue Stats
20W - 30L
1,108 MMR
Solo
Nemesis
Nemesis
Silver II
Sonic_GooseTTV
Nemesis
Silver II
Level 82
God Stats
35W - 34L
1,503 SR
Queue Stats
282W - 284L
1,003 MMR
Solo
Amaterasu
Amaterasu
Silver II
aldoblvck6969
Amaterasu
Silver II
Level 129
God Stats
14W - 14L
1,516 SR
Queue Stats
32W - 50L
1,061 MMR
Solo
Neith
Neith
Silver IV
mofohamma
Neith
Silver IV
Level 168
God Stats
23W - 37L
1,379 SR
Queue Stats
197W - 228L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 1 / 0
4,011
669
2,697
3,351
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
7
1 / 1 / 0
3,944
657
2,760
2,494
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 1
4,037
673
980
2,897
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
W0nd3rb4ked
Cabrakan
7
1 / 1 / 0
3,747
625
1,040
3,809
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
8
1 / 1 / 0
4,539
757
3,882
4,213
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
PeleArachneAgniErlang Shen

VS

Bans
AphroditeAthenaSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 2 / 0
3,334
556
1,600
5,530
2,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
OwOKKavun
Baron Samedi
7
0 / 2 / 2
3,765
628
2,232
3,384
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 0 / 0
4,291
715
1,619
4,133
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
aldoblvck6969
Amaterasu
8
1 / 1 / 0
4,173
696
2,643
6,239
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
mofohamma
Neith
1
0 / 0 / 0
2,658
443
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
4
4
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
0
1
W
Yu Huang
 
Yu Huang
1
1
0
1
L
Atlas
 
Atlas
0
2
0
0
W
1
0
1
1.5
L
Baron Samedi
OwOKKavun
Baron Samedi
0
2
2
0.5
L
3
0
0
3
W
Cabrakan
W0nd3rb4ked
Cabrakan
1
1
0
1
L
Amaterasu
aldoblvck6969
Amaterasu
1
1
0
1
W
Ravana
1
1
0
1
L
Neith
mofohamma
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,359
Damage
8,094
16,764
Taken
19,286
6,429
Mitigated
7,155
6,782
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,697
1,265
0
1,186
3,351
1,041
0
1,045
2,306
0
26,428
W
Yu Huang
 
Yu Huang
2,760
259
0
500
2,494
681
0
1,317
1,011
20,298
0
L
Atlas
 
Atlas
1,600
782
0
1,620
5,530
2,713
0
775
4,755
10,177
195
W
980
118
0
1,487
2,897
1,480
0
904
1,909
6,805
0
L
Baron Samedi
OwOKKavun
Baron Samedi
2,232
95
41
714
3,384
1,047
0
2,505
585
14,485
0
L
1,619
701
0
1,046
4,133
1,365
0
1,158
2,927
0
22,948
W
Cabrakan
W0nd3rb4ked
Cabrakan
1,040
307
0
2,226
3,809
2,151
0
212
3,521
15,105
719
L
Amaterasu
aldoblvck6969
Amaterasu
2,643
1,154
0
2,718
6,239
2,030
0
0
6,239
0
22,850
W
Ravana
3,882
1,456
0
1,383
4,213
1,076
0
0
4,213
0
22,535
L
Neith
mofohamma
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
18,221
167
Minions Killed
117
0
Camps Cleared
0
600,573
Distance Traveled
536,344
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,011
669
46
8
0
101,518
0
W
Yu Huang
3,944
657
29
5
0
117,276
0
L
Atlas
3,334
556
10
2
0
116,799
0
W
Bacchus
4,037
673
13
2
0
142,837
1
L
Baron Samedi
3,765
628
22
4
0
124,083
4
L
Nemesis
4,291
715
49
8
0
173,320
2
W
Cabrakan
3,747
625
32
5
0
132,579
0
L
Amaterasu
4,173
696
36
6
0
122,142
0
W
Ravana
4,539
757
47
8
0
106,363
0
L
Neith
2,658
443
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role