Player Matchup

Ix Chel
Ix Chel
Hamster_Master30
Ix Chel
Level 100
God Stats
7W - 6L
1,556 SR
Queue Stats
300W - 301L
1,462 Elo+
Solo
King Arthur
King Arthur
NXS-Kasinova
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,452 Elo+
Party 3
Anhur
Anhur
Thisguyleo
Anhur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 54L
1,370 Elo+
Solo
Thanatos
Thanatos
Tikozki
Thanatos
Level 14
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 2L
1,452 Elo+
Party 3
Geb
Geb
xChaosLegionx
Geb
Level 141
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo
Team Averages
Level 89
1,577 SR
1,434 Elo+

VS

Team Averages
Level 106
1,563 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CubasCubed
Zhong Kui
Level 126
God Stats
29W - 39L
1,503 SR
Queue Stats
88W - 80L
1,477 Elo+
Party 2
Da Ji
Da Ji
Frost_DoesDubs
Da Ji
Level 84
God Stats
19W - 14L
1,636 SR
Queue Stats
167W - 145L
1,551 Elo+
Party 1
Chiron
Chiron
MustaSalama
Chiron
Level 144
God Stats
81W - 81L
1,508 SR
Queue Stats
358W - 336L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Neko-Necro
Cthulhu
Level 83
God Stats
10W - 6L
1,667 SR
Queue Stats
147W - 134L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,666
556
2,174
4,596
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
NXS-Kasinova
King Arthur
9
0 / 3 / 0
5,455
455
4,629
11,392
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
11
3 / 4 / 0
6,203
517
5,467
10,100
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Tikozki
Thanatos
8
0 / 4 / 1
4,536
378
2,161
6,117
1,589
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 2
5,759
480
3,418
10,756
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 1
7,220
602
8,422
10,657
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
CubasCubed
Zhong Kui
11
0 / 0 / 1
6,392
533
814
4,003
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 1
6,715
560
6,234
7,373
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
10
2 / 1 / 4
6,396
533
8,065
6,375
1,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Neko-Necro
Cthulhu
10
2 / 1 / 3
6,368
531
6,628
8,141
4,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
1
3.5
W
Zhong Kui
CubasCubed
Zhong Kui
0
0
1
0.5
W
5
1
1
5.5
L
0
0
0
0
W
Chiron
2
1
4
4
L
King Arthur
NXS-Kasinova
King Arthur
0
3
0
0
W
Cthulhu
Neko-Necro
Cthulhu
2
1
3
3.5
L
Anhur
3
4
0
0.75
L
Thanatos
Tikozki
Thanatos
0
4
1
0.13
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
30,163
42,961
Taken
36,549
15,876
Mitigated
16,953
15,161
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,422
2,847
252
7,069
10,657
5,195
0
0
10,657
48,990
5,143
W
Zhong Kui
CubasCubed
Zhong Kui
814
291
0
2,728
4,003
2,757
18
1,395
2,326
40,400
0
W
6,234
1,514
0
3,090
7,373
2,312
460
556
6,807
0
36,458
L
2,174
0
29
1,769
4,596
1,742
0
411
4,185
44,922
1,309
W
Chiron
8,065
1,701
517
2,021
6,375
1,719
341
1,528
4,790
0
33,020
L
King Arthur
NXS-Kasinova
King Arthur
4,629
395
0
2,220
11,392
4,723
0
6,841
4,551
0
33,409
W
Cthulhu
Neko-Necro
Cthulhu
6,628
243
189
2,989
8,141
4,970
29
1,558
6,583
28,872
0
L
Anhur
5,467
3,829
0
4,948
10,100
3,115
0
2,096
8,004
0
42,841
L
Thanatos
Tikozki
Thanatos
2,161
348
0
1,902
6,117
1,589
0
2,184
3,933
0
12,951
L
3,418
222
0
4,293
10,756
4,707
0
4,175
6,581
15,790
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
33,091
293
Minions Killed
318
0
Camps Cleared
0
1,175,101
Distance Traveled
1,136,031
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,220
602
82
7
0
158,248
0
W
Zhong Kui
6,392
533
75
6
0
207,291
2
W
Da Ji
6,715
560
55
5
0
260,290
0
L
Ix Chel
6,666
556
103
9
0
218,853
2
W
Chiron
6,396
533
58
5
0
241,738
1
L
King Arthur
5,455
455
63
5
0
242,747
0
W
Cthulhu
6,368
531
48
4
0
268,464
0
L
Anhur
6,203
517
76
6
0
211,672
0
L
Thanatos
4,536
378
25
2
0
259,406
0
L
Geb
5,759
480
26
2
0
242,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role