Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold I
GotGraps
Hercules
Gold I
Level 77
God Stats
0W - 1L
1,287 SR
Queue Stats
65W - 64L
1,618 MMR
Solo
Athena
Athena
Gold II
JUMA7AUTA
Athena
Gold II
Level 69
God Stats
2W - 2L
1,673 SR
Queue Stats
154W - 158L
1,427 MMR
Party 2
Thor
Thor
Gold II
PappaNoaey
Thor
Gold II
Level 172
God Stats
3W - 5L
1,508 SR
Queue Stats
98W - 87L
1,635 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,494 SR
1,536 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,605 SR
1,609 MMR
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
SewuhaS
Ganesha
Platinum IV
Level 173
God Stats
23W - 26L
1,534 SR
Queue Stats
131W - 128L
1,614 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
TERREME2
Aphrodite
Platinum III
Level 136
God Stats
3W - 3L
1,749 SR
Queue Stats
241W - 249L
1,628 MMR
Solo
Ne Zha
Ne Zha
Gold I
Tat0Pag
Ne Zha
Gold I
Level 91
God Stats
5W - 0L
1,594 SR
Queue Stats
49W - 43L
1,601 MMR
Solo
Anhur
Anhur
Platinum III
Арollyon
Anhur
Platinum III
Level 159
God Stats
16W - 12L
1,650 SR
Queue Stats
128W - 123L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 1
7,871
605
8,508
8,885
2,649
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
 
Merlin
13
2 / 1 / 1
7,415
570
6,327
4,608
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GotGraps
Hercules
10
0 / 2 / 0
5,952
458
2,492
10,716
8,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
JUMA7AUTA
Athena
10
2 / 4 / 2
6,291
484
4,796
14,025
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,627
510
4,267
10,609
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Sun WukongFreyaAgniThanatosAwilix

VS

Bans
MedusaKing ArthurAnubisThe MorriganLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 1
9,289
715
11,115
13,428
12,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
SewuhaS
Ganesha
12
0 / 0 / 9
7,904
608
5,251
11,927
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
TERREME2
Aphrodite
13
1 / 2 / 3
7,330
564
3,820
7,271
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Tat0Pag
Ne Zha
13
3 / 1 / 4
7,429
571
5,458
11,237
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
14
4 / 3 / 2
8,474
652
7,065
10,316
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
1
0.63
L
Merlin
 
Merlin
2
1
1
2.5
W
Chaac
 
Chaac
5
0
1
5.5
L
Hercules
GotGraps
Hercules
0
2
0
0
L
Athena
JUMA7AUTA
Athena
2
4
2
0.75
L
0
2
2
0.5
W
Ganesha
SewuhaS
Ganesha
0
0
9
4.5
W
Aphrodite
TERREME2
Aphrodite
1
2
3
1.25
W
Ne Zha
Tat0Pag
Ne Zha
3
1
4
5
W
Anhur
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
32,709
48,843
Taken
54,179
26,313
Mitigated
31,833
15,967
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,508
5,300
0
3,254
8,885
2,649
0
1,215
7,390
0
73,717
L
Merlin
 
Merlin
6,327
278
0
1,000
4,608
1,691
11
1,062
3,498
57,490
0
W
Chaac
 
Chaac
11,115
1,439
0
4,712
13,428
12,403
24
703
12,725
1,012
67,177
L
Hercules
GotGraps
Hercules
2,492
609
0
4,133
10,716
8,390
0
261
10,455
0
32,934
L
Athena
JUMA7AUTA
Athena
4,796
1,116
0
2,736
14,025
10,654
0
4,352
9,209
14,271
0
L
4,267
1,239
0
4,844
10,609
2,929
0
2,247
8,145
0
63,586
W
Ganesha
SewuhaS
Ganesha
5,251
446
0
4,567
11,927
8,671
157
3,561
8,366
24,443
1,250
W
Aphrodite
TERREME2
Aphrodite
3,820
185
2,219
3,987
7,271
2,657
515
4,242
3,029
44,754
0
W
Ne Zha
Tat0Pag
Ne Zha
5,458
1,420
0
4,656
11,237
3,903
449
2,268
8,969
0
62,066
W
Anhur
7,065
3,914
0
3,607
10,316
4,199
485
910
9,406
0
59,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
40,426
432
Minions Killed
452
0
Camps Cleared
0
1,286,089
Distance Traveled
1,318,518
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,871
605
130
10
0
263,939
2
L
Merlin
7,415
570
113
9
0
266,217
5
W
Chaac
9,289
715
115
9
0
268,355
0
L
Hercules
5,952
458
69
5
0
193,183
0
L
Athena
6,291
484
19
1
0
284,245
4
L
Thor
6,627
510
101
8
0
278,505
0
W
Ganesha
7,904
608
10
1
0
264,408
9
W
Aphrodite
7,330
564
110
8
0
261,753
0
W
Ne Zha
7,429
571
87
7
0
284,837
2
W
Anhur
8,474
652
130
10
0
239,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role