Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum I
Edward0122
Mercury
Platinum I
Level 159
God Stats
20W - 9L
1,681 SR
Queue Stats
206W - 191L
1,876 MMR
Solo
Geb
Geb
Platinum I
L0RDDEV0UR
Geb
Platinum I
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 238L
1,872 MMR
Solo
Anhur
Anhur
Platinum III
WhatsElo
Anhur
Platinum III
Level 169
God Stats
7W - 5L
1,678 SR
Queue Stats
113W - 103L
1,871 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
Yost-in-time_PR
Bake Kujira
Platinum IV
Level 199
God Stats
38W - 28L
1,548 SR
Queue Stats
294W - 279L
1,780 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,581 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,655 SR
1,897 MMR
Bacchus
Bacchus
Platinum IV
LuieTheProblem
Bacchus
Platinum IV
Level 154
God Stats
5W - 8L
1,465 SR
Queue Stats
462W - 463L
1,866 MMR
Solo
Zeus
Zeus
Diamond V
SnipeStatus
Zeus
Diamond V
Level 233
God Stats
1W - 1L
1,830 SR
Queue Stats
166W - 149L
1,922 MMR
Solo
Neith
Neith
Platinum II
Your Pal Sherry
Neith
Platinum II
Level 106
God Stats
7W - 10L
1,618 SR
Queue Stats
112W - 103L
1,886 MMR
Solo
Serqet
Serqet
Platinum II
shabangshabloom
Serqet
Platinum II
Level 172
God Stats
8W - 7L
1,717 SR
Queue Stats
244W - 245L
1,932 MMR
Party 1
Mulan
Mulan
Diamond V
ŝâŝŝŷ
Mulan
Diamond V
Level 154
God Stats
6W - 5L
1,644 SR
Queue Stats
308W - 284L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 3
7,570
541
5,712
8,178
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Edward0122
Mercury
16
6 / 2 / 4
8,656
618
5,705
11,864
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 8
7,723
552
5,115
12,518
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
WhatsElo
Anhur
15
6 / 2 / 3
9,066
648
7,992
12,966
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
Yost-in-time_PR
Bake Kujira
14
3 / 0 / 4
9,001
643
6,949
10,792
10,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Erlang ShenLancelotLokiFreya

VS

Bans
ThorChronosAo KuangKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
6,980
499
7,985
11,183
9,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 1
6,786
485
9,519
7,378
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 2
7,321
523
7,481
9,662
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 2
7,258
518
5,602
10,118
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
11
0 / 4 / 0
6,361
454
4,589
11,118
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
7
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
3
0.75
W
Mercury
Edward0122
Mercury
6
2
4
4
W
2
1
8
6
L
3
2
4
2.5
L
0
3
1
0.17
W
Anhur
WhatsElo
Anhur
6
2
3
3.75
W
Bake Kujira
Yost-in-time_PR
Bake Kujira
3
0
4
5
L
1
5
2
0.4
L
3
3
2
1.33
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
35,176
56,318
Taken
49,459
32,212
Mitigated
25,120
17,649
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,712
299
526
2,717
8,178
2,307
0
3,558
3,542
46,319
749
W
Mercury
Edward0122
Mercury
5,705
2,849
0
2,167
11,864
4,406
52
2,184
9,262
0
73,726
W
5,115
425
595
3,327
12,518
11,108
0
4,781
7,177
16,813
0
L
7,985
840
0
2,056
11,183
9,919
0
3,982
7,076
18,387
3,951
L
9,519
1,172
0
778
7,378
2,404
0
3,265
3,947
54,220
0
W
Anhur
WhatsElo
Anhur
7,992
4,140
0
6,887
12,966
4,334
481
2,875
9,713
0
63,807
W
Bake Kujira
Yost-in-time_PR
Bake Kujira
6,949
3,729
0
1,430
10,792
10,057
461
1,825
8,678
55,187
1,540
L
7,481
2,788
0
2,977
9,662
2,621
636
1,453
8,209
0
56,949
L
5,602
803
0
833
10,118
3,822
0
3,080
6,839
0
49,425
L
Mulan
4,589
565
0
4,281
11,118
6,354
0
5,174
5,938
0
33,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
34,706
428
Minions Killed
400
0
Camps Cleared
0
1,506,461
Distance Traveled
1,348,156
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,570
541
96
7
0
307,471
4
W
Mercury
8,656
618
105
8
0
335,214
1
W
Geb
7,723
552
20
1
0
341,968
2
L
Bacchus
6,980
499
34
2
0
304,722
4
L
Zeus
6,786
485
110
8
0
243,109
0
W
Anhur
9,066
648
107
8
0
256,148
2
W
Bake Kujira
9,001
643
100
7
0
265,660
0
L
Neith
7,321
523
104
7
0
251,889
5
L
Serqet
7,258
518
85
6
0
346,423
0
L
Mulan
6,361
454
67
5
0
202,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role