Player Matchup

Pele
Pele
BBBBBBBBBB
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Bo KnoWs757
Izanami
Level 127
God Stats
7W - 5L
1,703 SR
Queue Stats
164W - 175L
1,497 Elo+
Party 1
Khepri
Khepri
GearYoung874
Khepri
Level 52
God Stats
2W - 2L
1,696 SR
Queue Stats
121W - 127L
1,488 Elo+
Solo
Guan Yu
Guan Yu
gustavosiilva47
Guan Yu
Level 128
God Stats
18W - 14L
1,504 SR
Queue Stats
146W - 148L
1,482 Elo+
Solo
Nu Wa
Nu Wa
killakobugi
Nu Wa
Level 177
God Stats
0W - 3L
1,290 SR
Queue Stats
147W - 152L
1,507 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,495 Elo+

VS

Team Averages
Level 119
1,611 SR
1,478 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GHOST_N_CHIPS
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,385 Elo+
Party 2
Erlang Shen
Erlang Shen
Turbocharged22
Erlang Shen
Level 148
God Stats
7W - 4L
1,714 SR
Queue Stats
211W - 196L
1,500 Elo+
Solo
Chronos
Chronos
mexican fear
Chronos
Level 141
God Stats
9W - 10L
1,510 SR
Queue Stats
248W - 229L
1,464 Elo+
Solo
Terra
Terra
xxchicken125
Terra
Level 142
God Stats
3W - 0L
1,832 SR
Queue Stats
133W - 121L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
7,782
519
9,285
13,170
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Bo KnoWs757
Izanami
12
0 / 3 / 0
6,444
430
3,953
8,034
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
11
0 / 4 / 0
5,587
372
3,013
9,599
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 3
7,453
497
10,838
22,177
15,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
6,889
459
8,153
7,203
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 2 / 1
7,796
520
6,136
11,479
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,378
559
5,338
7,339
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Turbocharged22
Erlang Shen
15
6 / 2 / 2
9,241
616
19,980
22,536
14,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
mexican fear
Chronos
15
3 / 0 / 1
8,024
535
9,678
7,500
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 0 / 4
8,054
537
5,322
11,567
11,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
1
1.75
L
4
2
1
2.25
L
Izanami
Bo KnoWs757
Izanami
0
3
0
0
W
3
1
2
4
L
Khepri
0
4
0
0
W
Erlang Shen
Turbocharged22
Erlang Shen
6
2
2
3.5
L
0
4
3
0.38
L
1
4
1
0.38
W
Chronos
mexican fear
Chronos
3
0
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
46,454
60,183
Taken
60,421
29,358
Mitigated
35,961
17,748
Healing
29,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,136
835
0
7,259
11,479
3,998
0
2,303
9,176
0
68,377
L
9,285
1,462
0
3,437
13,170
4,374
0
2,569
10,415
0
67,970
L
Izanami
Bo KnoWs757
Izanami
3,953
2,617
0
1,526
8,034
2,164
0
5,882
1,780
0
47,978
W
5,338
345
869
1,402
7,339
2,374
0
2,707
4,632
65,049
1,447
L
Khepri
3,013
396
0
209
9,599
5,701
0
5,990
3,276
22,215
0
W
Erlang Shen
Turbocharged22
Erlang Shen
19,980
12,784
0
12,536
22,536
14,923
0
1,608
20,928
0
77,400
L
10,838
2,640
621
11,034
22,177
15,396
0
1,241
20,930
0
57,859
L
8,153
1,577
75
846
7,203
1,723
352
3,102
3,518
47,154
0
W
Chronos
mexican fear
Chronos
9,678
3,022
0
3,123
7,500
2,746
395
1,908
5,592
73,355
1,213
W
5,322
1,175
1,002
3,155
11,567
11,920
179
2,640
8,927
19,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
41,493
425
Minions Killed
499
0
Camps Cleared
0
1,397,906
Distance Traveled
1,547,588
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,796
520
108
7
0
357,178
2
L
Pele
7,782
519
129
9
0
345,148
2
L
Izanami
6,444
430
98
7
0
262,351
0
W
Ra
8,378
559
128
9
0
311,246
0
L
Khepri
5,587
372
40
3
0
253,860
0
W
Erlang Shen
9,241
616
115
8
0
275,956
2
L
Guan Yu
7,453
497
86
6
0
289,652
0
L
Nu Wa
6,889
459
72
5
0
246,895
0
W
Chronos
8,024
535
125
8
0
291,902
4
W
Terra
8,054
537
23
2
0
311,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role