Player Matchup

Charybdis
Charybdis
LordMarinus1
Charybdis
Level 89
God Stats
45W - 39L
1,402 SR
Queue Stats
244W - 242L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
Potato-Lord27388
Cu Chulainn
Level 115
God Stats
24W - 20L
1,610 SR
Queue Stats
172W - 159L
1,548 Elo+
Party 1
Mulan
Mulan
Razheeem
Mulan
Level 89
God Stats
21W - 20L
1,575 SR
Queue Stats
185W - 185L
1,506 Elo+
Solo
Ymir
Ymir
YmirTrump
Ymir
Level 122
God Stats
164W - 137L
1,610 SR
Queue Stats
168W - 147L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 129
God Stats
62W - 34L
1,643 SR
Queue Stats
343W - 305L
1,462 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,487 Elo+

VS

Team Averages
Level 82
1,478 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jabeuno
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Cthulhu
Cthulhu
WafflyFall95829
Cthulhu
Level 41
God Stats
17W - 24L
1,408 SR
Queue Stats
450W - 457L
1,267 Elo+
Solo
Bacchus
Bacchus
mendedasp
Bacchus
Level 93
God Stats
0W - 2L
1,556 SR
Queue Stats
113W - 104L
1,478 Elo+
Solo
Kukulkan
Kukulkan
xChaosLegionx
Kukulkan
Level 141
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordMarinus1
Charybdis
10
2 / 1 / 1
5,724
572
4,755
4,255
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Potato-Lord27388
Cu Chulainn
10
1 / 2 / 1
6,438
644
3,259
6,602
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Razheeem
Mulan
11
2 / 1 / 2
6,405
641
3,293
7,883
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
11
5 / 0 / 0
6,437
644
4,631
6,263
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
1 / 1 / 2
6,499
650
6,514
2,694
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 1
5,208
521
4,451
8,413
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
Jabeuno
Izanami
8
1 / 3 / 1
5,023
502
2,252
5,599
1,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,066
507
3,086
5,582
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
mendedasp
Bacchus
10
2 / 3 / 0
5,667
567
3,611
8,041
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xChaosLegionx
Kukulkan
9
0 / 3 / 0
4,804
480
861
5,361
857
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
Izanami
Jabeuno
Izanami
1
3
1
0.5
W
Charybdis
LordMarinus1
Charybdis
2
1
1
2.5
W
Cu Chulainn
Potato-Lord27388
Cu Chulainn
1
2
1
0.75
W
Mulan
Razheeem
Mulan
2
1
2
3
L
1
1
1
1.5
W
Ymir
5
0
0
5
L
Bacchus
mendedasp
Bacchus
2
3
0
0.67
W
Nu Wa
1
1
2
2
L
Kukulkan
xChaosLegionx
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
14,261
27,697
Taken
32,996
11,663
Mitigated
14,862
5,721
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,451
820
0
2,814
8,413
2,338
0
3,324
4,915
0
35,557
L
Izanami
Jabeuno
Izanami
2,252
1,695
0
1,113
5,599
1,469
0
544
4,939
0
32,983
W
Charybdis
LordMarinus1
Charybdis
4,755
2,849
0
325
4,255
1,020
837
828
3,176
0
40,029
W
Cu Chulainn
Potato-Lord27388
Cu Chulainn
3,259
635
0
1,603
6,602
3,305
0
2,299
3,951
0
36,918
W
Mulan
Razheeem
Mulan
3,293
553
131
2,194
7,883
3,799
0
2,167
5,367
0
25,335
L
3,086
268
0
1,290
5,582
3,515
54
295
5,192
24,302
0
W
Ymir
4,631
1,349
0
1,062
6,263
2,814
0
806
5,320
43,139
0
L
Bacchus
mendedasp
Bacchus
3,611
507
0
2,071
8,041
6,683
0
1,958
6,007
26,890
538
W
Nu Wa
6,514
1,384
0
406
2,694
725
343
288
2,406
37,949
1,549
L
Kukulkan
xChaosLegionx
Kukulkan
861
0
0
1,721
5,361
857
0
4,031
909
24,750
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
25,768
307
Minions Killed
259
0
Camps Cleared
0
1,016,314
Distance Traveled
1,035,622
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,208
521
69
7
0
243,903
2
L
Izanami
5,023
502
60
6
0
169,343
0
W
Charybdis
5,724
572
66
7
0
201,027
0
W
Cu Chulainn
6,438
644
69
7
0
192,155
1
W
Mulan
6,405
641
31
3
0
211,871
3
L
Cthulhu
5,066
507
33
3
0
208,893
0
W
Ymir
6,437
644
73
7
0
218,998
0
L
Bacchus
5,667
567
51
5
0
215,413
5
W
Nu Wa
6,499
650
68
7
0
192,263
0
L
Kukulkan
4,804
480
46
5
0
198,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role