Player Matchup

Da Ji
Da Ji
Anow-_-
Da Ji
Level 148
God Stats
9W - 11L
1,571 SR
Queue Stats
422W - 415L
1,565 Elo+
Solo
Neith
Neith
ChainedGod
Neith
Level 169
God Stats
44W - 39L
1,597 SR
Queue Stats
120W - 109L
1,580 Elo+
Solo
Ares
Ares
ImCalledVee
Ares
Level 154
God Stats
4W - 2L
1,526 SR
Queue Stats
352W - 337L
1,527 Elo+
Solo
Cupid
Cupid
Miguli269
Cupid
Level 149
God Stats
4W - 0L
1,859 SR
Queue Stats
76W - 44L
1,627 Elo+
Party 3
Artio
Artio
hummusmummus69
Artio
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 63L
1,645 Elo+
Party 3
Team Averages
Level 155
1,611 SR
1,589 Elo+

VS

Team Averages
Level 155
1,363 SR
1,530 Elo+
Skadi
Skadi
ArenaOneTrick
Skadi
Level 145
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 38L
1,611 Elo+
Party 1
Zeus
Zeus
PacifistPig
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 178L
1,563 Elo+
Solo
Ravana
Ravana
iOmnideux
Ravana
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,558 Elo+
Party 1
Arachne
Arachne
resii69
Arachne
Level 149
God Stats
2W - 6L
1,416 SR
Queue Stats
240W - 222L
1,465 Elo+
Party 2
Bacchus
Bacchus
troyanoolvera
Bacchus
Level 159
God Stats
0W - 2L
1,134 SR
Queue Stats
179W - 168L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anow-_-
Da Ji
16
6 / 3 / 9
9,145
653
10,203
14,884
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
15
8 / 2 / 6
9,187
656
12,747
7,071
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 5 / 3
8,895
635
8,901
10,852
9,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Miguli269
Cupid
14
3 / 3 / 9
8,914
637
6,172
10,629
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
4 / 2 / 8
7,839
560
3,793
13,515
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,609
544
8,802
9,641
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 4
7,449
532
9,048
9,360
2,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
iOmnideux
Ravana
13
6 / 4 / 2
8,458
604
9,512
12,863
11,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
resii69
Arachne
11
4 / 5 / 2
7,139
510
4,869
12,380
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
11
1 / 5 / 5
6,679
477
5,756
13,677
12,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
15
15
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anow-_-
Da Ji
6
3
9
3.5
L
1
5
4
0.6
W
Neith
8
2
6
5.5
W
5
5
3
1.3
W
Cupid
Miguli269
Cupid
3
3
9
2.5
L
3
7
4
0.71
W
4
2
8
4
L
Ravana
iOmnideux
Ravana
6
4
2
1.75
L
Arachne
resii69
Arachne
4
5
2
1
L
Bacchus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
37,987
56,951
Taken
57,921
34,336
Mitigated
33,056
18,860
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anow-_-
Da Ji
10,203
2,226
0
5,532
14,884
7,412
0
2,974
11,910
0
80,167
L
8,802
3,368
0
1,876
9,641
3,334
24
1,100
8,541
0
62,884
W
Neith
12,747
2,811
0
2,698
7,071
2,531
0
3,321
3,750
0
69,084
W
8,901
521
0
1,212
10,852
9,853
0
1,380
9,472
44,904
1,167
W
Cupid
Miguli269
Cupid
6,172
3,330
681
4,737
10,629
3,804
0
2,042
8,587
0
63,653
L
9,048
1,449
0
1,727
9,360
2,466
0
1,484
7,876
46,338
527
W
3,793
629
911
3,089
13,515
10,736
70
5,234
8,281
18,701
0
L
Ravana
iOmnideux
Ravana
9,512
2,417
0
4,265
12,863
11,498
0
4,622
8,241
343
42,326
L
Arachne
resii69
Arachne
4,869
2,631
0
4,682
12,380
3,545
35
2,199
10,181
0
41,082
L
Bacchus
5,756
767
0
1,878
13,677
12,213
0
2,849
10,828
24,809
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
37,334
446
Minions Killed
371
0
Camps Cleared
0
1,492,152
Distance Traveled
1,341,406
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,145
653
112
8
0
327,370
0
L
Skadi
7,609
544
108
8
0
256,971
1
W
Neith
9,187
656
106
8
0
290,683
0
W
Ares
8,895
635
81
6
0
254,917
1
W
Cupid
8,914
637
129
9
0
288,649
1
L
Zeus
7,449
532
92
7
0
234,112
0
W
Artio
7,839
560
18
1
0
330,533
1
L
Ravana
8,458
604
71
5
0
236,278
1
L
Arachne
7,139
510
68
5
0
313,153
0
L
Bacchus
6,679
477
32
2
0
300,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role