Player Matchup

Geb
Geb
G3ARl-lEAD
Geb
Level 110
God Stats
476W - 423L
1,603 SR
Queue Stats
596W - 595L
1,581 Elo+
Solo
Chaac
Chaac
Himairi
Chaac
Level 88
God Stats
1W - 1L
1,883 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 1
Zeus
Zeus
PRIME-TIME189
Zeus
Level 92
God Stats
6W - 4L
1,551 SR
Queue Stats
151W - 136L
1,527 Elo+
Solo
Cupid
Cupid
SaneAttic16100
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
killerblaze0
Hera
Level 150
God Stats
9W - 10L
1,609 SR
Queue Stats
222W - 208L
1,550 Elo+
Solo
Team Averages
Level 96
1,629 SR
1,539 Elo+

VS

Team Averages
Level 117
1,507 SR
1,547 Elo+
Medusa
Medusa
AstharothMX
Medusa
Level 126
God Stats
17W - 21L
1,569 SR
Queue Stats
129W - 150L
1,496 Elo+
Solo
Surtr
Surtr
SaggyFattFacee
Surtr
Level 126
God Stats
1W - 2L
1,346 SR
Queue Stats
60W - 50L
1,591 Elo+
Solo
Scylla
Scylla
ScreamKill
Scylla
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,649 Elo+
Solo
Bacchus
Bacchus
Teedly10
Bacchus
Level 59
God Stats
3W - 1L
1,518 SR
Queue Stats
313W - 339L
1,489 Elo+
Solo
Serqet
Serqet
kynDaNG
Serqet
Level 143
God Stats
302W - 271L
1,602 SR
Queue Stats
563W - 568L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,060
1,012
328
1,013
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Himairi
Chaac
11
1 / 5 / 2
5,950
1,190
3,705
8,170
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 4
5,941
1,188
6,803
1,471
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
5,427
1,085
1,535
4,374
1,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 3
6,168
1,234
7,231
3,210
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

330

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 1 / 8
6,118
1,224
4,170
4,845
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 2 / 5
7,048
1,410
4,141
7,531
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ScreamKill
Scylla
11
1 / 0 / 6
5,944
1,189
3,219
1,165
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Teedly10
Bacchus
11
1 / 2 / 8
6,365
1,273
1,446
6,783
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
kynDaNG
Serqet
11
2 / 0 / 8
6,138
1,228
4,061
2,823
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
4
Kills
10
10
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
8
5
L
0
1
0
0
L
Chaac
Himairi
Chaac
1
5
2
0.4
L
1
1
4
3
W
5
2
5
3.75
L
0
2
2
0.5
W
Scylla
ScreamKill
Scylla
1
0
6
4
W
Bacchus
Teedly10
Bacchus
1
2
8
2.5
L
2
1
3
3.5
W
Serqet
kynDaNG
Serqet
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
17,037
18,238
Taken
23,147
9,994
Mitigated
15,335
884
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,170
1,062
0
750
4,845
1,526
0
3,597
1,169
0
16,920
L
328
0
0
0
1,013
317
0
386
627
1,423
0
L
Chaac
Himairi
Chaac
3,705
412
0
797
8,170
6,733
0
2,490
5,287
0
13,608
L
6,803
130
0
0
1,471
482
0
0
1,471
14,131
0
W
4,141
1,027
0
1,041
7,531
5,867
0
3,679
3,754
2,290
11,831
L
1,535
599
0
87
4,374
1,495
0
1,502
2,872
0
8,832
W
Scylla
ScreamKill
Scylla
3,219
147
0
0
1,165
290
0
942
223
16,837
333
W
Bacchus
Teedly10
Bacchus
1,446
115
0
849
6,783
6,145
0
4,651
2,030
5,902
0
L
7,231
1,361
0
0
3,210
967
0
799
2,231
17,464
0
W
Serqet
kynDaNG
Serqet
4,061
765
0
0
2,823
1,507
0
1,493
1,330
0
7,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
31,613
99
Minions Killed
107
3
Camps Cleared
5
361,196
Distance Traveled
515,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,118
1,224
32
6
1
101,593
0
L
Geb
5,060
1,012
0
0
0
17,627
0
L
Chaac
5,950
1,190
29
6
2
92,299
0
L
Zeus
5,941
1,188
30
6
1
85,829
0
W
Surtr
7,048
1,410
20
4
2
98,772
0
L
Cupid
5,427
1,085
14
3
0
67,856
0
W
Scylla
5,944
1,189
40
8
0
106,389
0
W
Bacchus
6,365
1,273
9
2
0
95,347
0
L
Hera
6,168
1,234
26
5
0
97,585
0
W
Serqet
6,138
1,228
6
1
2
112,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role