Player Matchup

Lancelot
Lancelot
Bronze III
 
Lancelot
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
FluffyFluff8843
Odin
Gold IV
Level 140
God Stats
14W - 7L
1,880 SR
Queue Stats
187W - 192L
1,420 MMR
Solo
Discordia
Discordia
Gold V
SKLL_Alan22
Discordia
Gold V
Level 144
God Stats
73W - 66L
1,626 SR
Queue Stats
168W - 168L
1,423 MMR
Solo
Izanami
Izanami
Gold V
Stealth683
Izanami
Gold V
Level 62
God Stats
3W - 5L
1,435 SR
Queue Stats
45W - 51L
1,274 MMR
Solo
Cthulhu
Cthulhu
Gold V
TheeDarkestSoul
Cthulhu
Gold V
Level 143
God Stats
27W - 18L
1,631 SR
Queue Stats
270W - 285L
1,254 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,615 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,580 SR
1,329 MMR
Bacchus
Bacchus
Gold III
Aquaregia4350
Bacchus
Gold III
Level 123
God Stats
7W - 8L
1,637 SR
Queue Stats
228W - 238L
1,333 MMR
Party 1
Bastet
Bastet
Gold III
Eyescreamdeth
Bastet
Gold III
Level 157
God Stats
3W - 6L
1,436 SR
Queue Stats
152W - 149L
1,401 MMR
Solo
Raijin
Raijin
Gold III
Kingbalrus
Raijin
Gold III
Level 157
God Stats
0W - 1L
1,719 SR
Queue Stats
210W - 212L
1,455 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Ozmojo
Hou Yi
Gold V
Level 155
God Stats
3W - 2L
1,665 SR
Queue Stats
90W - 94L
1,213 MMR
Solo
Cerberus
Cerberus
Silver I
animogok2
Cerberus
Silver I
Level 102
God Stats
0W - 3L
1,445 SR
Queue Stats
49W - 65L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
0 / 0 / 0
3,219
644
567
2,547
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,965
793
1,072
1,516
570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
SKLL_Alan22
Discordia
7
0 / 0 / 0
3,953
791
1,451
1,896
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Stealth683
Izanami
5
0 / 2 / 0
3,136
627
950
2,645
598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,482
696
1,831
4,311
1,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaFreyaAresErlang Shen

VS

Bans
AthenaKing ArthurAgniNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
2 / 0 / 2
4,175
835
2,787
3,344
2,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
3,747
749
1,350
3,132
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
Kingbalrus
Raijin
6
0 / 1 / 0
3,257
651
887
2,264
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Ozmojo
Hou Yi
6
0 / 0 / 4
3,444
689
1,619
2,481
532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
animogok2
Cerberus
3
0 / 1 / 0
2,882
576
68
1,850
1,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
0
0
L
Bacchus
2
0
2
3
L
2
0
1
2.5
W
1
0
0
1
L
Raijin
Kingbalrus
Raijin
0
1
0
0
L
Hou Yi
Ozmojo
Hou Yi
0
0
4
2
W
Discordia
SKLL_Alan22
Discordia
0
0
0
0
W
Izanami
Stealth683
Izanami
0
2
0
0
W
0
2
0
0
L
Cerberus
animogok2
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,871
Damage
6,711
12,915
Taken
13,071
4,359
Mitigated
5,292
3,657
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
567
107
0
800
2,547
796
0
246
2,301
0
13,146
L
Bacchus
2,787
244
0
1,717
3,344
2,105
0
1,069
2,275
11,545
2,642
L
1,350
353
0
1,202
3,132
911
0
277
2,855
0
17,145
W
1,072
484
0
376
1,516
570
0
68
1,448
0
18,676
L
Raijin
Kingbalrus
Raijin
887
96
0
674
2,264
576
0
1,222
1,042
13,051
0
L
Hou Yi
Ozmojo
Hou Yi
1,619
747
0
838
2,481
532
0
485
1,996
0
14,472
W
Discordia
SKLL_Alan22
Discordia
1,451
88
0
666
1,896
507
0
998
898
18,530
1,514
W
Izanami
Stealth683
Izanami
950
582
0
860
2,645
598
0
797
1,848
0
17,200
W
1,831
550
0
955
4,311
1,888
0
1,132
3,179
10,141
0
L
Cerberus
animogok2
Cerberus
68
0
0
856
1,850
1,168
0
0
1,850
6,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
17,505
149
Minions Killed
127
0
Camps Cleared
0
570,194
Distance Traveled
505,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,219
644
34
7
0
135,407
0
L
Bacchus
4,175
835
21
4
0
123,632
2
L
Bastet
3,747
749
34
7
0
132,706
0
W
Odin
3,965
793
37
7
0
110,691
0
L
Raijin
3,257
651
25
5
0
87,448
0
L
Hou Yi
3,444
689
26
5
0
108,635
0
W
Discordia
3,953
791
35
7
0
102,046
0
W
Izanami
3,136
627
31
6
0
111,247
0
W
Cthulhu
3,482
696
12
2
0
110,803
2
L
Cerberus
2,882
576
21
4
0
53,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role