Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigPuddz
Janus
Level 88
God Stats
20W - 12L
1,638 SR
Queue Stats
46W - 55L
1,442 Elo+
Party 1
Achilles
Achilles
Jincey Boy
Achilles
Level 153
God Stats
8W - 10L
1,539 SR
Queue Stats
215W - 235L
1,442 Elo+
Party 1
Artemis
Artemis
Kythellius
Artemis
Level 27
God Stats
31W - 28L
1,229 SR
Queue Stats
33W - 30L
1,310 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,439 Elo+

VS

Team Averages
Level 74
1,565 SR
1,472 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ASH0809
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
TENNIBEL
Ao Kuang
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Neith
Neith
big_donk_21
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 144L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
ninjafatcat
Sun Wukong
Level 151
God Stats
7W - 1L
1,827 SR
Queue Stats
49W - 57L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 1 / 5
5,168
1,034
2,444
2,392
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
 
Cabrakan
10
0 / 1 / 3
4,859
972
2,144
3,886
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
BigPuddz
Janus
10
2 / 1 / 2
5,224
1,045
1,724
1,835
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Jincey Boy
Achilles
10
3 / 0 / 2
5,299
1,060
2,398
4,379
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Artemis
Kythellius
Artemis
10
1 / 0 / 4
5,258
1,052
3,322
2,916
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 0
4,876
975
2,142
2,707
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
ASH0809
Ares
9
0 / 1 / 1
4,798
960
2,703
3,474
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TENNIBEL
Ao Kuang
6
0 / 0 / 0
2,754
551
0
0
0
10
1 / 1 / 1
5,008
1,002
2,567
3,484
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
ninjafatcat
Sun Wukong
11
1 / 3 / 1
5,300
1,060
3,334
5,413
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
7
Kills
3
3
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
5
3.5
W
Cabrakan
 
Cabrakan
0
1
3
1.5
L
Loki
 
Loki
1
2
0
0.5
L
Ares
ASH0809
Ares
0
1
1
0.5
W
Janus
BigPuddz
Janus
2
1
2
3
W
Achilles
Jincey Boy
Achilles
3
0
2
4
W
Artemis
Kythellius
Artemis
1
0
4
3
L
Ao Kuang
TENNIBEL
Ao Kuang
0
0
0
0
L
1
1
1
1.5
L
Sun Wukong
ninjafatcat
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
10,746
15,408
Taken
15,078
7,942
Mitigated
6,176
2,365
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,444
261
0
250
2,392
724
0
367
2,023
10,342
74
W
Cabrakan
 
Cabrakan
2,144
336
0
830
3,886
3,000
20
121
3,765
7,893
888
L
Loki
 
Loki
2,142
92
0
130
2,707
791
0
1,058
1,583
0
12,077
L
Ares
ASH0809
Ares
2,703
185
0
1,046
3,474
2,009
0
830
2,583
4,414
0
W
Janus
BigPuddz
Janus
1,724
214
0
361
1,835
580
0
0
1,835
11,790
0
W
Achilles
Jincey Boy
Achilles
2,398
569
0
924
4,379
2,795
58
1,551
2,828
0
6,109
W
Artemis
Kythellius
Artemis
3,322
1,193
0
0
2,916
843
120
664
2,252
0
10,737
L
Ao Kuang
TENNIBEL
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
2,567
745
0
450
3,484
1,101
0
1,555
1,779
0
16,160
L
Sun Wukong
ninjafatcat
Sun Wukong
3,334
304
0
436
5,413
2,275
0
2,263
2,979
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
22,736
100
Minions Killed
94
0
Camps Cleared
0
538,047
Distance Traveled
380,323
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,168
1,034
31
6
0
117,058
0
W
Cabrakan
4,859
972
14
3
0
102,486
0
L
Loki
4,876
975
21
4
0
106,143
2
L
Ares
4,798
960
6
1
0
79,555
0
W
Janus
5,224
1,045
31
6
0
126,469
3
W
Achilles
5,299
1,060
7
1
0
91,224
0
W
Artemis
5,258
1,052
17
3
0
100,810
1
L
Ao Kuang
2,754
551
0
0
0
0
0
L
Neith
5,008
1,002
33
7
0
97,021
0
L
Sun Wukong
5,300
1,060
34
7
0
97,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role